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Fix some moved function calls
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@ -44,7 +44,7 @@ class ACE_Medical_StateMachine {
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};
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};
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class Unconscious {
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class Unconscious {
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onState = QFUNC(handleStateUnconscious);
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onState = QFUNC(handleStateUnconscious);
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onStateEntered = QUOTE([ARR_2(_this,(true))] call FUNC(setUnconsciousStatemachine));
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onStateEntered = QUOTE([ARR_2(_this,(true))] call EFUNC(medical,setUnconsciousStatemachine));
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class DeathAI {
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class DeathAI {
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targetState = "Dead";
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targetState = "Dead";
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condition = QUOTE(!isPlayer _this && {EGVAR(medical,unconsciousConditionAI)});
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condition = QUOTE(!isPlayer _this && {EGVAR(medical,unconsciousConditionAI)});
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@ -53,7 +53,7 @@ class ACE_Medical_StateMachine {
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targetState = "Injured";
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targetState = "Injured";
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condition = QUOTE(_this call EFUNC(medical_status,hasStableVitals));
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condition = QUOTE(_this call EFUNC(medical_status,hasStableVitals));
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events[] = {QGVAR(WakeUp)};
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events[] = {QGVAR(WakeUp)};
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onTransition = QUOTE([ARR_2(_this,(false))] call FUNC(setUnconsciousStatemachine));
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onTransition = QUOTE([ARR_2(_this,(false))] call EFUNC(medical,setUnconsciousStatemachine));
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};
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};
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class FatalTransitions {
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class FatalTransitions {
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targetState = "CardiacArrest";
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targetState = "CardiacArrest";
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@ -89,7 +89,7 @@ private _tourniquets = _unit getVariable [QGVAR(tourniquets), [0,0,0,0,0,0]];
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_tourniquetPain = _tourniquetPain max (CBA_missionTime - _x - 120) * 0.001;
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_tourniquetPain = _tourniquetPain max (CBA_missionTime - _x - 120) * 0.001;
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};
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};
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} forEach _tourniquets;
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} forEach _tourniquets;
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[_unit, _tourniquetPain] call FUNC(adjustPainLevel);
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[_unit, _tourniquetPain] call EFUNC(medical,adjustPainLevel);
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private _heartRate = [_unit, _deltaT, _syncValues] call FUNC(updateHeartRate);
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private _heartRate = [_unit, _deltaT, _syncValues] call FUNC(updateHeartRate);
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[_unit, _deltaT, _syncValues] call FUNC(updatePainSuppress);
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[_unit, _deltaT, _syncValues] call FUNC(updatePainSuppress);
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