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HuntIR - Register as a feature cam (block NVG border) (#6138)
Fix #6135
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@ -27,6 +27,7 @@
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!(
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isNull curatorCamera && // Curator
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{!GETMVAR(EGVAR(spectator,isSet),false)} && // ACE Spectator
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{GETMVAR(EGVAR(huntir,stop),true)} && // ACE Hunt IR
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{isNull GETMVAR(BIS_EGSpectatorCamera_camera, objNull)} && // BIS Nexus Spectator
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{isNull GETUVAR(BIS_fnc_arsenal_cam, objNull)} && // Arsenal camera
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{isNull GETMVAR(BIS_fnc_establishingShot_fakeUAV, objNull)} && // Establishing shot camera
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@ -55,7 +55,7 @@ GVAR(pphandle) ppEffectAdjust [1, 1, 0, [0.01, 0.02, 0.04, 0.01], [0.87, 1.08, 1
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GVAR(pphandle) ppEffectCommit 0;
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GVAR(pphandle) ppEffectEnable true;
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GVAR(stop) = false;
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GVAR(stop) = false; // Var also used in ace_common_fnc_isFeatureCameraActive
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call FUNC(huntirCompass);
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GVAR(no_cams) = ACE_player nearEntities ["ACE_HuntIR", HUNTIR_MAX_TRANSMISSION_RANGE];
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