Wind: remove debug prints

This commit is contained in:
Nicolás Badano 2015-01-20 23:19:57 -03:00
parent a29e08ed3c
commit 2f12fca967

View File

@ -18,7 +18,7 @@ if(GVAR(rain_period_count) > GVAR(rain_next_period)) then {
// player sideChat format["_transitionTime: %1", _transitionTime];
ACE_RAIN_PARAMS = [_lastRain, GVAR(current_rain), _transitionTime];
systemChat format ["ACE_RAIN_PARAMS_sent1: %1 %2 %3", ACE_RAIN_PARAMS];
//systemChat format ["ACE_RAIN_PARAMS_sent1: %1 %2 %3", ACE_RAIN_PARAMS];
} else {
GVAR(current_rain) = 0;
_lastRain = GVAR(current_rain);
@ -26,7 +26,7 @@ if(GVAR(rain_period_count) > GVAR(rain_next_period)) then {
_transitionTime = (_rainOverCast*5)+(random (_rainOverCast*20))+1;
ACE_RAIN_PARAMS = [_lastRain, GVAR(current_rain), _transitionTime];
systemChat format ["ACE_RAIN_PARAMS_sent2: %1 %2 %3", ACE_RAIN_PARAMS];
//systemChat format ["ACE_RAIN_PARAMS_sent2: %1 %2 %3", ACE_RAIN_PARAMS];
TRACE_4("",_lastRain,_rainOverCast,_transitionTime, overcast);
};