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Function headers per Coding Guidelines for Interaction
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// by commy2
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/*
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* Author: commy2
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* Taps a shoulder
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*
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* Arguments:
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* 0: Player <OBJECT>
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* 1: Target <OBJECT>
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*
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* Return value:
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* None
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*
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* Example:
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* [player, target] call ace_interaction_fnc_tapShoulder
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*
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* Public: No
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*/
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#include "script_component.hpp"
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EXPLODE_3_PVT(_this,_tapper,_target,_shoulderNum);
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