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Goggles - Draw under HUD (requires 2.16) (#9615)
Goggles - Draw under HUD
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@ -28,7 +28,7 @@ if ([_unit] call FUNC(isGogglesVisible)) then {
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private _dirtImage = getText (configFile >> "CfgGlasses" >> goggles _unit >> "ACE_OverlayDirt");
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if (_dirtImage != "") then {
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GVAR(GogglesEffectsLayer) cutRsc ["RscACE_GogglesEffects", "PLAIN", 0.1, false];
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GVAR(GogglesEffectsLayer) cutRsc ["RscACE_GogglesEffects", "PLAIN", 0.1, false, false];
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(GETUVAR(GVAR(DisplayEffects),displayNull) displayCtrl 10660) ctrlSetText _dirtImage;
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private _effectBrightness = linearConversion [0,1,([] call EFUNC(common,ambientBrightness)),0.25,1];
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@ -20,7 +20,7 @@ if (call FUNC(ExternalCamera)) exitWith {};
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private _unit = ACE_player;
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if ([_unit] call FUNC(isGogglesVisible)) exitWith {
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GVAR(GogglesEffectsLayer) cutRsc ["RscACE_GogglesEffects", "PLAIN", 2, false];
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GVAR(GogglesEffectsLayer) cutRsc ["RscACE_GogglesEffects", "PLAIN", 2, false, false];
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((GETUVAR(GVAR(DisplayEffects),displayNull)) displayCtrl 10662) ctrlSetText format [getText (configFile >> "CfgGlasses" >> goggles _unit >> "ACE_DustPath"), GETDUSTT(DAMOUNT) + 1];
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@ -47,7 +47,7 @@ private _imagePath = getText (_config >> ["ACE_Overlay", "ACE_OverlayCracked"] s
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private _angle = getNumber (_config >> "ACE_Overlay_Angle");
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if (_imagePath != "") then {
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GVAR(GogglesLayer) cutRsc ["RscACE_Goggles", "PLAIN", 1, false];
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GVAR(GogglesLayer) cutRsc ["RscACE_Goggles", "PLAIN", 1, false, false];
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private _overlay = (GLASSDISPLAY displayCtrl 10650);
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_overlay ctrlSetText _imagePath;
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@ -41,7 +41,7 @@ if (getText (_config >> "ACE_OverlayCracked") != "") then {
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if (call FUNC(ExternalCamera)) exitWith {};
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if (isNull (GLASSDISPLAY)) then {
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GVAR(GogglesLayer) cutRsc ["RscACE_Goggles", "PLAIN", 1, false];
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GVAR(GogglesLayer) cutRsc ["RscACE_Goggles", "PLAIN", 1, false, false];
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};
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(GLASSDISPLAY displayCtrl 10650) ctrlSetText getText (_config >> "ACE_OverlayCracked");
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