How the feck did this happen

This commit is contained in:
VKing 2016-01-14 23:58:07 +01:00
parent 8bdb2cb7f7
commit 32b33d7792

View File

@ -44,16 +44,20 @@ class CfgAmmo {
indirectHitRange = 20;
GVAR(explodeOnDefuseChance) = 1;
};
class SLAMDirectionalMine_Command_Ammo: SLAMDirectionalMine_Wire_Ammo {
class ACE_SLAMDirectionalMine_Command_Ammo: SLAMDirectionalMine_Wire_Ammo {
mineTrigger = "RemoteTrigger";
GVAR(explodeOnDefuseChance) = 0;
};
class SLAMDirectionalMine_Timer_Ammo: SLAMDirectionalMine_Wire_Ammo {
class ACE_SLAMDirectionalMine_Timer_Ammo: SLAMDirectionalMine_Wire_Ammo {
mineTrigger = "TimeTrigger";
GVAR(explodeOnDefuseChance) = 0;
explosionAngle = 360;
indirectHitRange = 1;
mineInconspicuousness = 25;
icon = "iconExplosiveGP";
};
class SLAMDirectionalMine_Magnetic_Ammo: SLAMDirectionalMine_Wire_Ammo {
mineTrigger = "MagneticTrigger";
class ACE_SLAMDirectionalMine_Magnetic_Ammo: SLAMDirectionalMine_Wire_Ammo {
mineTrigger = "ACE_MagneticTrigger";
};
class PipeBombBase;
@ -81,10 +85,10 @@ class CfgAmmo {
GVAR(explodeOnDefuseChance) = 0.02;
soundTrigger[] = {"A3\Sounds_F\weapons\mines\mech_trigger_1", 0.8, 1, 40};
};
class IEDUrbanBig_Command_Ammo: IEDUrbanBig_Remote_Ammo {
class ACE_IEDUrbanBig_Command_Ammo: IEDUrbanBig_Remote_Ammo {
mineTrigger = "RemoteTrigger";
};
class IEDUrbanBig_Range_Ammo: IEDUrbanBig_Remote_Ammo {
class ACE_IEDUrbanBig_Range_Ammo: IEDUrbanBig_Remote_Ammo {
mineTrigger = "RangeTrigger";
};
@ -93,11 +97,11 @@ class CfgAmmo {
GVAR(explodeOnDefuseChance) = 0.02;
soundTrigger[] = {"A3\Sounds_F\weapons\mines\mech_trigger_1", 0.8, 1, 40};
};
class IEDUrbanSmall_Command_Ammo: IEDUrbanSmall_Remote_Ammo {
class ACE_IEDUrbanSmall_Command_Ammo: IEDUrbanSmall_Remote_Ammo {
mineTrigger = "RemoteTrigger";
};
class IEDUrbanSmall_Range_Ammo: IEDUrbanSmall_Remote_Ammo {
mineTrigger = "RangeTrigger";
class ACE_IEDUrbanSmall_Range_Ammo: IEDUrbanSmall_Remote_Ammo {
mineTrigger = "RangeTriggerSmall";
};
class IEDLandBig_Remote_Ammo: PipeBombBase {
@ -105,10 +109,10 @@ class CfgAmmo {
GVAR(explodeOnDefuseChance) = 0.02;
soundTrigger[] = {"A3\Sounds_F\weapons\mines\mech_trigger_1", 0.8, 1, 40};
};
class IEDLandBig_Command_Ammo: IEDLandBig_Remote_Ammo {
class ACE_IEDLandBig_Command_Ammo: IEDLandBig_Remote_Ammo {
mineTrigger = "RemoteTrigger";
};
class IEDLandBig_Range_Ammo: IEDLandBig_Remote_Ammo {
class ACE_IEDLandBig_Range_Ammo: IEDLandBig_Remote_Ammo {
mineTrigger = "RangeTrigger";
};
@ -117,10 +121,10 @@ class CfgAmmo {
GVAR(explodeOnDefuseChance) = 0.02;
soundTrigger[] = {"A3\Sounds_F\weapons\mines\mech_trigger_1", 0.8, 1, 40};
};
class IEDLandSmall_Command_Ammo: IEDLandSmall_Remote_Ammo {
class ACE_IEDLandSmall_Command_Ammo: IEDLandSmall_Remote_Ammo {
mineTrigger = "RemoteTrigger";
};
class IEDLandSmall_Range_Ammo: IEDLandSmall_Remote_Ammo {
mineTrigger = "RangeTrigger";
class ACE_IEDLandSmall_Range_Ammo: IEDLandBig_Remote_Ammo {
mineTrigger = "RangeTriggerShort";
};
};