Increased ability to look up #1846, Cleaned up new and empty lines in movement

This commit is contained in:
jonpas 2015-07-15 00:35:12 +02:00
parent 7b88280988
commit 338aa19aaa
7 changed files with 8 additions and 5 deletions

View File

@ -5,4 +5,4 @@ class ACE_Settings {
isClientSettable = 1; isClientSettable = 1;
displayName = CSTRING(UseImperial); displayName = CSTRING(UseImperial);
}; };
}; };

View File

@ -1,4 +1,3 @@
class Extended_PreInit_EventHandlers { class Extended_PreInit_EventHandlers {
class ADDON { class ADDON {
init = QUOTE(call COMPILE_FILE(XEH_preInit)); init = QUOTE(call COMPILE_FILE(XEH_preInit));

View File

@ -1,4 +1,3 @@
class CfgFatigue { class CfgFatigue {
MinValue1 = 0.2; MinValue1 = 0.2;
MinValue2 = 0.8; MinValue2 = 0.8;

View File

@ -1,4 +1,3 @@
class CfgInventoryGlobalVariable { class CfgInventoryGlobalVariable {
maxSoldierLoad = 1200; maxSoldierLoad = 1200;
}; };

View File

@ -1,4 +1,3 @@
class CfgMovesBasic { class CfgMovesBasic {
class ManActions { class ManActions {
ACE_Climb = "ACE_Climb"; ACE_Climb = "ACE_Climb";

View File

@ -0,0 +1,6 @@
class CfgVehicles {
class Man;
class CAManBase: Man {
maxGunElev = 80; // Allows look further up (default: 60)
};
};

View File

@ -16,4 +16,5 @@ class CfgPatches {
#include "CfgFatigue.hpp" #include "CfgFatigue.hpp"
//#include "CfgInventoryGlobalVariable.hpp" //#include "CfgInventoryGlobalVariable.hpp"
#include "CfgMoves.hpp" #include "CfgMoves.hpp"
#include "CfgVehicles.hpp"
#include "ACE_Settings.hpp" #include "ACE_Settings.hpp"