Increased ability to look up #1846, Cleaned up new and empty lines in movement

This commit is contained in:
jonpas 2015-07-15 00:35:12 +02:00
parent 7b88280988
commit 338aa19aaa
7 changed files with 8 additions and 5 deletions

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@ -5,4 +5,4 @@ class ACE_Settings {
isClientSettable = 1;
displayName = CSTRING(UseImperial);
};
};
};

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@ -1,4 +1,3 @@
class Extended_PreInit_EventHandlers {
class ADDON {
init = QUOTE(call COMPILE_FILE(XEH_preInit));

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@ -1,4 +1,3 @@
class CfgFatigue {
MinValue1 = 0.2;
MinValue2 = 0.8;

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@ -1,4 +1,3 @@
class CfgInventoryGlobalVariable {
maxSoldierLoad = 1200;
};

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@ -1,4 +1,3 @@
class CfgMovesBasic {
class ManActions {
ACE_Climb = "ACE_Climb";

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@ -0,0 +1,6 @@
class CfgVehicles {
class Man;
class CAManBase: Man {
maxGunElev = 80; // Allows look further up (default: 60)
};
};

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@ -16,4 +16,5 @@ class CfgPatches {
#include "CfgFatigue.hpp"
//#include "CfgInventoryGlobalVariable.hpp"
#include "CfgMoves.hpp"
#include "CfgVehicles.hpp"
#include "ACE_Settings.hpp"