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Fix
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@ -22,7 +22,7 @@ private "_player";
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_player = ACE_player;
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//If our vehicle didn't shoot, or we're not in NVG mode, exit
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if (currentVisionMode _player) != 1} exitWith {};
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if ((currentVisionMode _player) != 1) exitWith {};
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private["_darkness", "_nvgBrightnessCoef", "_silencer", "_visibleFire", "_visibleFireCoef", "_visibleFireTime", "_visibleFireTimeCoef"];
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