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#498 - Use cursor mode when scoped
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5108137302
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@ -32,7 +32,7 @@ GVAR(openedMenuType) = _menuType;
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GVAR(useCursorMenu) = (vehicle ACE_player != ACE_player) ||
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GVAR(useCursorMenu) = (vehicle ACE_player != ACE_player) ||
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visibleMap ||
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visibleMap ||
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{(_menuType == 1) && {(isWeaponDeployed ACE_player) || GVAR(AlwaysUseCursorSelfInteraction)}};
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{(_menuType == 1) && {(isWeaponDeployed ACE_player) || GVAR(AlwaysUseCursorSelfInteraction) || {cameraView == "GUNNER"}}};
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if (GVAR(useCursorMenu)) then {
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if (GVAR(useCursorMenu)) then {
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createDialog QGVAR(cursorMenu);
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createDialog QGVAR(cursorMenu);
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// The dialog sets:
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// The dialog sets:
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