mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
#498 - Use cursor mode when scoped
This commit is contained in:
parent
5108137302
commit
350a79c8a4
@ -32,7 +32,7 @@ GVAR(openedMenuType) = _menuType;
|
||||
|
||||
GVAR(useCursorMenu) = (vehicle ACE_player != ACE_player) ||
|
||||
visibleMap ||
|
||||
{(_menuType == 1) && {(isWeaponDeployed ACE_player) || GVAR(AlwaysUseCursorSelfInteraction)}};
|
||||
{(_menuType == 1) && {(isWeaponDeployed ACE_player) || GVAR(AlwaysUseCursorSelfInteraction) || {cameraView == "GUNNER"}}};
|
||||
if (GVAR(useCursorMenu)) then {
|
||||
createDialog QGVAR(cursorMenu);
|
||||
// The dialog sets:
|
||||
|
Loading…
Reference in New Issue
Block a user