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Changed EGVAR to not have spaces in macro call.
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@ -42,7 +42,7 @@ class CfgVehicles {
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class ACE_Defuse {
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displayName = $STR_ACE_Explosives_Defuse;
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condition = QUOTE( [_player] call FUNC(canDefuse) );
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statement = QUOTE( [ARR_2(_player, EGVAR(Interaction, Target))] call FUNC(startDefuse); );
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statement = QUOTE( [ARR_2(_player, EGVAR(Interaction,Target))] call FUNC(startDefuse); );
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exceptions[] = {"ACE_Interaction_isNotSwimming"};
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showDisabled = 0;
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icon = QUOTE( PATHTOF(UI\Defuse_ca.paa) );
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@ -53,7 +53,7 @@ _actions = [localize "STR_ACE_Explosives_PlaceMenu", localize "STR_ACE_Explosive
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},
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{
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call EFUNC(Interaction,hideMenu);
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if !(profileNamespace getVariable [QUOTE( EGVAR(Interaction, AutoCloseMenu) ), false]) then {
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if !(profileNamespace getVariable [QUOTE( EGVAR(Interaction,AutoCloseMenu) ), false]) then {
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"ACE_Explosives" call EFUNC(Interaction,openMenuSelf);
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};
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}
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@ -45,7 +45,7 @@ if (count _detonators == 0) then {
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},
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{
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call EFUNC(Interaction,hideMenu);
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if !(profileNamespace getVariable [QUOTE( EGVAR(Interaction, AutoCloseMenu) ), false]) then {
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if !(profileNamespace getVariable [QUOTE( EGVAR(Interaction,AutoCloseMenu) ), false]) then {
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"ACE_Explosives" call EFUNC(Interaction,openMenuSelf);
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};
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}
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