Include all UI files

This commit is contained in:
SilentSpike 2018-05-10 16:47:11 +01:00
parent 65a3c32f9f
commit 4715a75351
3 changed files with 7 additions and 5 deletions

View File

@ -19,3 +19,5 @@ class CfgPatches {
#include "ACE_Settings.hpp"
#include "CfgVehicles.hpp"
#include "ui\ui\RscTitles.hpp"
#include "ui\ui\CfgInGameUI.hpp"
#include "ui\ui\triagecard.hpp"

View File

@ -3,7 +3,7 @@
class GVAR(medicalMenu) {
idd = 314412;
movingEnable = true;
onLoad = QUOTE(uiNamespace setVariable [ARR_2(QUOTE(QGVAR(medicalMenu)), _this select 0)]; [_this select 0] call FUNC(onMenuOpen););
onLoad = QUOTE(uiNamespace setVariable [ARR_2(QQGVAR(medicalMenu), _this select 0)]; [_this select 0] call FUNC(onMenuOpen););
onUnload = QUOTE([] call FUNC(onMenuClose));
class controlsBackground {
class HeaderBackground: ACE_gui_backgroundBase {

View File

@ -3,8 +3,8 @@ class ACE_gui_buttonBase;
class GVAR(triageCard) {
idd = 7010;
movingenable = 0;
onLoad = QUOTE(uiNamespace setVariable [ARR_2(QUOTE(QUOTE(GVAR(triageCard))), _this select 0)]);
onUnload = QUOTE(uiNamespace setVariable [ARR_2(QUOTE(QUOTE(GVAR(triageCard))), nil)]);
onLoad = QUOTE(uiNamespace setVariable [ARR_2(QQGVAR(triageCard), _this select 0)]);
onUnload = QUOTE(uiNamespace setVariable [ARR_2(QQGVAR(triageCard), nil)]);
class controlsBackground {
class Background: ACE_gui_backgroundBase {
idc = -1;
@ -30,11 +30,11 @@ class GVAR(triageCard) {
SizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
colorText[] = {1,1,0,1};
colorBackground[] = {0,0,0,0};
text = QPATHTOF(ui\triage_card_corner_l.paa);
text = QPATHTOF(ui\ui\triage_card_corner_l.paa);
};
class cornor_top_r: cornor_top_l {
x = "20 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
text = QPATHTOF(ui\triage_card_corner_r.paa);
text = QPATHTOF(ui\ui\triage_card_corner_r.paa);
};
class TriageCardLabel {