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fcs per turrets
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32
addons/fcs/CfgAmmo.hpp
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32
addons/fcs/CfgAmmo.hpp
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@ -0,0 +1,32 @@
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class CfgAmmo {
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class B_35mm_AA;
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class ACE_B_35mm_ABM: B_35mm_AA {
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GVAR(Airburst) = 1;
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deflecting = 0;
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};
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class B_35mm_AA_Tracer_Red;
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class ACE_B_35mm_ABM_Tracer_Red: B_35mm_AA_Tracer_Red {
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GVAR(Airburst) = 1;
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deflecting = 0;
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};
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class B_35mm_AA_Tracer_Green;
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class ACE_B_35mm_ABM_Tracer_Green: B_35mm_AA_Tracer_Green {
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GVAR(Airburst) = 1;
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deflecting = 0;
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};
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class B_35mm_AA_Tracer_Yellow;
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class ACE_B_35mm_ABM_Tracer_Yellow: B_35mm_AA_Tracer_Yellow {
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GVAR(Airburst) = 1;
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deflecting = 0;
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};
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class ACE_B_35mm_ABM_Helper: B_35mm_AA {
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indirectHitRange = 6;
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simulation = "shotRocket";
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timeToLive = 0;
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};
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};
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34
addons/fcs/CfgMagazines.hpp
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34
addons/fcs/CfgMagazines.hpp
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@ -0,0 +1,34 @@
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class CfgMagazines {
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class 680Rnd_35mm_AA_shells;
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class ACE_120Rnd_35mm_ABM_shells: 680Rnd_35mm_AA_shells {
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ammo = "ACE_B_35mm_ABM";
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count = 120;
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displayName = "35mm ABM Shells";
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displayNameShort = "35mm ABM";
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};
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class 680Rnd_35mm_AA_shells_Tracer_Red;
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class ACE_120Rnd_35mm_ABM_shells_Tracer_Red: 680Rnd_35mm_AA_shells_Tracer_Red {
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ammo = "ACE_B_35mm_ABM_Tracer_Red";
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count = 120;
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displayName = "35mm ABM Shells";
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displayNameShort = "35mm ABM-T";
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};
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class 680Rnd_35mm_AA_shells_Tracer_Green;
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class ACE_120Rnd_35mm_ABM_shells_Tracer_Green: 680Rnd_35mm_AA_shells_Tracer_Green {
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ammo = "ACE_B_35mm_ABM_Tracer_Green";
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count = 120;
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displayName = "35mm ABM Shells";
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displayNameShort = "35mm ABM-T";
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};
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class 680Rnd_35mm_AA_shells_Tracer_Yellow;
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class ACE_120Rnd_35mm_ABM_shells_Tracer_Yellow: 680Rnd_35mm_AA_shells_Tracer_Yellow {
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ammo = "ACE_B_35mm_ABM_Tracer_Yellow";
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count = 120;
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displayName = "35mm ABM Shells";
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displayNameShort = "35mm ABM-T";
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};
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};
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@ -1,3 +1,4 @@
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#define MACRO_RANGEFINDER \
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class CA_Distance; \
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class ACE_CA_Distance: CA_Distance { \
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@ -17,12 +18,12 @@ class RscInGameUI {
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class RscUnitInfo;
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class RscUnitInfo_AH64D_gunner {
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onLoad = "";
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controls[] = {"CA_Distance", "ACE_CA_Distance"};
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controls[] = {"CA_Distance","ACE_CA_Distance"};
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MACRO_RANGEFINDER
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};
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class RscWeaponRangeFinder {
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onLoad = "uiNamespace setVariable ['ACE_dlgRangefinder', _this select 0]; ((_this select 0) displayCtrl 151) ctrlSetTextColor [0, 0, 0, 0];";
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controls[] = {"CA_Distance", "ACE_CA_Distance"};
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controls[] = {"CA_Distance","ACE_CA_Distance"};
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MACRO_RANGEFINDER
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};
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@ -56,17 +57,17 @@ class RscInGameUI {
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};
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class RscWeaponRangeFinderAbramsCom {
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onLoad = "uiNamespace setVariable ['ACE_dlgRangefinder', _this select 0]; ((_this select 0) displayCtrl 151) ctrlSetTextColor [0, 0, 0, 0];";
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controls[] = {"CA_Distance", "ACE_CA_Distance"};
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controls[] = {"CA_Distance","ACE_CA_Distance"};
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MACRO_RANGEFINDER
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};
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class RscWeaponRangeFinderAbramsGun {
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onLoad = "uiNamespace setVariable ['ACE_dlgRangefinder', _this select 0]; ((_this select 0) displayCtrl 151) ctrlSetTextColor [0, 0, 0, 0];";
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controls[] = {"CA_Distance", "ACE_CA_Distance"};
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controls[] = {"CA_Distance","ACE_CA_Distance"};
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MACRO_RANGEFINDER
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};
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class RscWeaponRangeFinderStrykerMGSGun {
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onLoad = "uiNamespace setVariable ['ACE_dlgRangefinder', _this select 0]; ((_this select 0) displayCtrl 151) ctrlSetTextColor [0, 0, 0, 0];";
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controls[] = {"CA_Distance", "ACE_CA_Distance"};
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controls[] = {"CA_Distance","ACE_CA_Distance"};
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MACRO_RANGEFINDER
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};
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class RscOptics_crows: RscUnitInfo {
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@ -88,7 +89,7 @@ class RscInGameUI {
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class RscWeaponRangeZeroing: RscUnitInfo {
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onLoad = "uiNamespace setVariable ['ACE_dlgRangefinder', _this select 0]; ((_this select 0) displayCtrl 151) ctrlSetTextColor [0, 0, 0, 0]; [""onLoad"",_this,""RscUnitInfo"",'IGUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""";
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controls[] = {"CA_Zeroing", "CA_DistanceText", "CA_Distance", "ACE_CA_Distance", "ACE_Rangehelper"};
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controls[] = {"CA_Zeroing", "CA_DistanceText", "CA_Distance","ACE_CA_Distance", "ACE_Rangehelper"};
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MACRO_RANGEFINDER
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};
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class RscOptics_sos: RscUnitInfo {
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516
addons/fcs/CfgVehicles.hpp
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516
addons/fcs/CfgVehicles.hpp
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@ -0,0 +1,516 @@
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class CfgVehicles {
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class All {
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class Turrets;
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};
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class AllVehicles: All {
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class NewTurret {
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GVAR(Enabled) = 0;
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GVAR(MinDistance) = 200;
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GVAR(MaxDistance) = 9990;
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GVAR(DistanceInterval) = 5;
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class Turrets;
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};
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class CargoTurret;
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};
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// LAND VEHICLES
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class Land: AllVehicles {};
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class LandVehicle: Land {
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class CommanderOptics;
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};
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class Car: LandVehicle {
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class ACE_SelfActions {
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class ResetFCS {
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displayName = $STR_ACE_FCS_ResetFCS;
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enableInside = 1;
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condition = QUOTE(call FUNC(canResetFCS));
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statement = QUOTE([vehicle _player] call FUNC(reset););
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showDisabled = 0;
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priority = 1;
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icon = "";
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};
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};
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};
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class Tank: LandVehicle {
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class ACE_SelfActions {
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class ResetFCS {
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displayName = $STR_ACE_FCS_ResetFCS;
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enableInside = 1;
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condition = QUOTE(call FUNC(canResetFCS));
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statement = QUOTE([vehicle _player] call FUNC(reset););
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showDisabled = 0;
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priority = 1;
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icon = "";
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};
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};
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class Turrets {
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class MainTurret: NewTurret {
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GVAR(Enabled) = 1; // all tracked vehicles get one by default
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class Turrets {
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class CommanderOptics;
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};
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};
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};
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};
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class Tank_F: Tank {
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class Turrets {
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class MainTurret: NewTurret {
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GVAR(Enabled) = 1; // all tracked vehicles get one by default
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class Turrets {
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class CommanderOptics;//: CommanderOptics {};
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};
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};
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};
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};
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class Car_F: Car {
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class Turrets {
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class MainTurret;
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};
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};
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class Wheeled_APC_F: Car_F {
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class Turrets {
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class MainTurret: NewTurret {
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class Turrets {
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class CommanderOptics;//: CommanderOptics {};
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};
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};
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};
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};
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class MRAP_01_base_F: Car_F {};
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class MRAP_01_gmg_base_F: MRAP_01_base_F {
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/*class Turrets: Turrets {
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class MainTurret: MainTurret {};
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};*/
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};
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class MRAP_01_hmg_base_F: MRAP_01_gmg_base_F {
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/*class Turrets: Turrets {
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class MainTurret: MainTurret {};
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};*/
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};
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class B_MRAP_01_F: MRAP_01_base_F {
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class Turrets;
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};
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class MRAP_02_base_F: Car_F {};
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class MRAP_02_hmg_base_F: MRAP_02_base_F {
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/*class Turrets: Turrets {
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class MainTurret: MainTurret {};
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};*/
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};
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class MRAP_02_gmg_base_F: MRAP_02_hmg_base_F {
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/*class Turrets: Turrets {
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class MainTurret: MainTurret {};
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};*/
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};
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class O_MRAP_02_F: MRAP_02_base_F {
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class Turrets;
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};
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class MRAP_03_base_F: Car_F {
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/*class Turrets: Turrets {
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class CommanderTurret: MainTurret {};
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};*/
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};
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class MRAP_03_hmg_base_F: MRAP_03_base_F {
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/*class Turrets: Turrets {
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class MainTurret: MainTurret {};
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class CommanderTurret: CommanderTurret {};
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};*/
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};
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class MRAP_03_gmg_base_F: MRAP_03_hmg_base_F {
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/*class Turrets: Turrets {
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class MainTurret: MainTurret {};
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class CommanderTurret: CommanderTurret {};
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};*/
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};
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class Offroad_01_base_F: Car_F {};
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class Offroad_01_armed_base_F: Offroad_01_base_F {
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/*class Turrets: Turrets {
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class M2_Turret: MainTurret {};
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};*/
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};
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class APC_Wheeled_01_base_F: Wheeled_APC_F {
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/*class Turrets: Turrets {
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class MainTurret: MainTurret {
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class Turrets: Turrets {
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class CommanderOptics: CommanderOptics {};
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};
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};
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};*/
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};
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class B_APC_Wheeled_01_base_F: APC_Wheeled_01_base_F {};
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class B_APC_Wheeled_01_cannon_F: B_APC_Wheeled_01_base_F {
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class Turrets: Turrets {
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class MainTurret: MainTurret {
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GVAR(Enabled) = 1;
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discreteDistance[] = {};
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discreteDistanceInitIndex = 0;
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};
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};
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};
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class APC_Wheeled_02_base_F: Wheeled_APC_F {
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/*class Turrets: Turrets {
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class MainTurret: MainTurret {
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class Turrets;
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};
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class CommanderOptics: CommanderOptics {};
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};*/
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};
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class APC_Wheeled_03_base_F: Wheeled_APC_F {
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class Turrets: Turrets {
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class MainTurret: MainTurret {
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GVAR(Enabled) = 1;
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discreteDistance[] = {};
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discreteDistanceInitIndex = 0;
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/*class Turrets: Turrets {
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class CommanderOptics: CommanderOptics {};
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};*/
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};
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};
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};
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class I_APC_Wheeled_03_base_F: APC_Wheeled_03_base_F {};
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class I_APC_Wheeled_03_cannon_F: I_APC_Wheeled_03_base_F {
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/*class Turrets: Turrets {
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class MainTurret: MainTurret {};
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};*/
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};
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class APC_Tracked_01_base_F: Tank_F {
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/*class Turrets: Turrets {
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class MainTurret: MainTurret {
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class Turrets;
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};
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};*/
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};
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class B_APC_Tracked_01_base_F: APC_Tracked_01_base_F {
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/*class Turrets: Turrets {
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class MainTurret: MainTurret {};
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};*/
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};
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class B_APC_Tracked_01_rcws_F: B_APC_Tracked_01_base_F {
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class Turrets: Turrets {
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class MainTurret: MainTurret {
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GVAR(Enabled) = 0;
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};
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class CommanderOptics: CommanderOptics {};
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};
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};
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class B_APC_Tracked_01_CRV_F: B_APC_Tracked_01_base_F {
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//GVAR(Enabled) = 0; @todo
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};
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class B_APC_Tracked_01_AA_F: B_APC_Tracked_01_base_F {
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class Turrets: Turrets {
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class MainTurret: MainTurret {
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discreteDistance[] = {};
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discreteDistanceInitIndex = 0;
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magazines[] += {"ACE_120Rnd_35mm_ABM_shells_Tracer_Red"};
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/*class Turrets: Turrets {
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class CommanderOptics: CommanderOptics {};
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};*/
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};
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};
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};
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class APC_Tracked_02_base_F: Tank_F {
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/*class Turrets: Turrets {
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class MainTurret: MainTurret {
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class Turrets: Turrets {
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class CommanderOptics: CommanderOptics {};
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};
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};
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};*/
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};
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class O_APC_Tracked_02_base_F: APC_Tracked_02_base_F {};
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class O_APC_Tracked_02_cannon_F: O_APC_Tracked_02_base_F {
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/*class Turrets: Turrets {
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class MainTurret: MainTurret {};
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};*/
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};
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class O_APC_Tracked_02_AA_F: O_APC_Tracked_02_base_F {
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class Turrets: Turrets {
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class MainTurret: MainTurret {
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magazines[] += {"ACE_120Rnd_35mm_ABM_shells_Tracer_Green"};
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/*class Turrets: Turrets {
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class CommanderOptics: CommanderOptics {};
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};*/
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};
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};
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};
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class APC_Tracked_03_base_F: Tank_F {
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class Turrets: Turrets {
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class MainTurret: MainTurret {
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discreteDistance[] = {};
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discreteDistanceInitIndex = 0;
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/*class Turrets: Turrets {
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class CommanderOptics: CommanderOptics {};
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};*/
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};
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};
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};
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class MBT_01_base_F: Tank_F {
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class Turrets: Turrets {
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class MainTurret: MainTurret {
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discreteDistance[] = {};
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discreteDistanceInitIndex = 0;
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/*class Turrets: Turrets {
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class CommanderOptics: CommanderOptics {};
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};*/
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};
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};
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};
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class B_MBT_01_base_F: MBT_01_base_F {};
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class B_MBT_01_cannon_F: B_MBT_01_base_F {};
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class MBT_01_arty_base_F: MBT_01_base_F {
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class Turrets: Turrets {
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class MainTurret: MainTurret {
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GVAR(Enabled) = 0;
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/*class Turrets: Turrets {
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class CommanderOptics: CommanderOptics {};
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};*/
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};
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};
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};
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class MBT_01_mlrs_base_F: MBT_01_base_F {
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class Turrets: Turrets {
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class MainTurret: MainTurret {
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GVAR(Enabled) = 0;
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//class Turrets;
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};
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};
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};
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class MBT_02_base_F: Tank_F {
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class Turrets: Turrets {
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class MainTurret: MainTurret {
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discreteDistance[] = {};
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discreteDistanceInitIndex = 0;
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/*class Turrets: Turrets {
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class CommanderOptics: CommanderOptics {};
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};*/
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};
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};
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};
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class MBT_02_arty_base_F: MBT_02_base_F {
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class Turrets: Turrets {
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class MainTurret: MainTurret {
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GVAR(Enabled) = 0;
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/*class Turrets: Turrets {
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class CommanderOptics: CommanderOptics {};
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};*/
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};
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};
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};
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class MBT_03_base_F: Tank_F {
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class Turrets: Turrets {
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class MainTurret: MainTurret {
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discreteDistance[] = {};
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discreteDistanceInitIndex = 0;
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/*class Turrets: Turrets {
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class CommanderOptics: CommanderOptics {};
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};*/
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};
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};
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};
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class B_MBT_01_TUSK_F: B_MBT_01_cannon_F {
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class Turrets: Turrets {
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class MainTurret: MainTurret {
|
||||
discreteDistance[] = {};
|
||||
discreteDistanceInitIndex = 0;
|
||||
|
||||
class Turrets: Turrets {
|
||||
class CommanderOptics: CommanderOptics {
|
||||
GVAR(Enabled) = 1;
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
// SHIPS
|
||||
/*class Ship: AllVehicles {
|
||||
class Turrets {
|
||||
class MainTurret;
|
||||
};
|
||||
};
|
||||
|
||||
class Ship_F: Ship {};
|
||||
|
||||
class Boat_F: Ship_F {};
|
||||
|
||||
class Boat_Armed_01_base_F: Boat_F {
|
||||
class Turrets: Turrets {
|
||||
class FrontTurret;
|
||||
class RearTurret: FrontTurret {};
|
||||
};
|
||||
};*/
|
||||
|
||||
/*class Boat_Armed_01_minigun_base_F: Boat_Armed_01_base_F {
|
||||
class Turrets: Turrets {
|
||||
class FrontTurret: FrontTurret {};
|
||||
class RearTurret: RearTurret {};
|
||||
};
|
||||
};*/
|
||||
|
||||
// AIR VEHICLES
|
||||
class Air: AllVehicles {};
|
||||
|
||||
class Helicopter: Air {
|
||||
class Turrets {
|
||||
class MainTurret;
|
||||
};
|
||||
};
|
||||
|
||||
class Plane: Air {};
|
||||
|
||||
class Helicopter_Base_F: Helicopter {
|
||||
class Turrets: Turrets {
|
||||
class CopilotTurret;
|
||||
};
|
||||
};
|
||||
|
||||
class Helicopter_Base_H: Helicopter_Base_F {
|
||||
class Turrets: Turrets {
|
||||
class CopilotTurret;
|
||||
};
|
||||
};
|
||||
|
||||
class Heli_Light_01_base_F: Helicopter_Base_H {
|
||||
/*class Turrets: Turrets {
|
||||
class CopilotTurret: CopilotTurret {};
|
||||
};*/
|
||||
};
|
||||
|
||||
class B_Heli_Light_01_F: Heli_Light_01_base_F {
|
||||
/*class Turrets: Turrets {
|
||||
class CopilotTurret: CopilotTurret {};
|
||||
};*/
|
||||
};
|
||||
|
||||
class Heli_Light_01_armed_base_F: Heli_Light_01_base_F {
|
||||
/*class Turrets: Turrets {
|
||||
class CopilotTurret: CopilotTurret {};
|
||||
};*/
|
||||
};
|
||||
|
||||
class Heli_Light_02_base_F: Helicopter_Base_H {
|
||||
/*class Turrets: Turrets {
|
||||
class CopilotTurret: CopilotTurret {};
|
||||
};*/
|
||||
};
|
||||
|
||||
class Plane_Base_F: Plane {
|
||||
class Turrets {
|
||||
class CopilotTurret;
|
||||
};
|
||||
};
|
||||
|
||||
class Heli_Attack_01_base_F: Helicopter_Base_F {
|
||||
class Turrets: Turrets {
|
||||
class MainTurret: MainTurret {
|
||||
GVAR(Enabled) = 1;
|
||||
discreteDistance[] = {};
|
||||
discreteDistanceInitIndex = 0;
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class Heli_Attack_02_base_F: Helicopter_Base_F {
|
||||
class Turrets: Turrets {
|
||||
class MainTurret: MainTurret {
|
||||
GVAR(Enabled) = 1;
|
||||
discreteDistance[] = {};
|
||||
discreteDistanceInitIndex = 0;
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class Heli_Transport_01_base_F: Helicopter_Base_H {
|
||||
/*class Turrets: Turrets {
|
||||
class CopilotTurret: CopilotTurret {};
|
||||
class MainTurret: MainTurret {};
|
||||
class RightDoorGun: MainTurret {};
|
||||
};*/
|
||||
};
|
||||
|
||||
class Heli_Transport_02_base_F: Helicopter_Base_H {
|
||||
/*class Turrets: Turrets {
|
||||
class CopilotTurret: CopilotTurret {};
|
||||
};*/
|
||||
};
|
||||
|
||||
class I_Heli_light_03_base_F: Helicopter_Base_F {
|
||||
/*class Turrets: Turrets {
|
||||
class MainTurret: MainTurret {};
|
||||
};*/
|
||||
};
|
||||
|
||||
class I_Heli_light_03_F: I_Heli_light_03_base_F {
|
||||
/*class Turrets: Turrets {
|
||||
class MainTurret: MainTurret {};
|
||||
};*/
|
||||
};
|
||||
|
||||
class Plane_CAS_01_base_F: Plane_Base_F {
|
||||
class Turrets;
|
||||
};
|
||||
|
||||
class Plane_CAS_02_base_F: Plane_Base_F {
|
||||
class Turrets;
|
||||
};
|
||||
|
||||
class Plane_Fighter_03_base_F: Plane_Base_F {
|
||||
class Turrets;
|
||||
};
|
||||
};
|
24
addons/fcs/CfgWeapons.hpp
Normal file
24
addons/fcs/CfgWeapons.hpp
Normal file
@ -0,0 +1,24 @@
|
||||
|
||||
class CfgWeapons {
|
||||
// disable locking, so it doesn't interfere with our system
|
||||
class CannonCore;
|
||||
class cannon_120mm: CannonCore {
|
||||
canLock = 0;
|
||||
ballisticsComputer = 0;
|
||||
};
|
||||
class autocannon_Base_F: CannonCore {
|
||||
canLock = 0;
|
||||
ballisticsComputer = 0;
|
||||
};
|
||||
class autocannon_35mm: CannonCore {
|
||||
canLock = 0;
|
||||
ballisticsComputer = 0;
|
||||
magazines[] += {"ACE_120Rnd_35mm_ABM_shells","ACE_120Rnd_35mm_ABM_shells_Tracer_Red","ACE_120Rnd_35mm_ABM_shells_Tracer_Green","ACE_120Rnd_35mm_ABM_shells_Tracer_Yellow"};
|
||||
};
|
||||
|
||||
// fix mrco having an invisible rangefinder
|
||||
class ItemCore;
|
||||
class optic_MRCO: ItemCore {
|
||||
weaponInfoType = "RscWeaponZeroing";
|
||||
};
|
||||
};
|
@ -4,76 +4,4 @@ GVAR(enabled) = True;
|
||||
GVAR(time) = 0;
|
||||
GVAR(position) = [0,0,0];
|
||||
|
||||
// Add keybinds
|
||||
["ACE3",
|
||||
localize "STR_ACE_FCS_LaseTarget",
|
||||
{
|
||||
// Conditions: canInteract
|
||||
_exceptions = [];
|
||||
if !(_exceptions call EGVAR(common,canInteract)) exitWith {false};
|
||||
// Conditions: specific
|
||||
if !(!GVAR(enabled) && {call FUNC(canUseRangefinder) || FUNC(canUseFCS)}) exitWith {false};
|
||||
|
||||
// Statement
|
||||
[vehicle ACE_player] call FUNC(keyDown);
|
||||
// Return false so it doesn't block the rest weapon action
|
||||
false
|
||||
},
|
||||
[15, [false, false, false]],
|
||||
false,
|
||||
"keydown"
|
||||
] call cba_fnc_registerKeybind;
|
||||
|
||||
["ACE3",
|
||||
localize "STR_ACE_FCS_LaseTarget",
|
||||
{
|
||||
// Conditions: canInteract
|
||||
_exceptions = [];
|
||||
if !(_exceptions call EGVAR(common,canInteract)) exitWith {false};
|
||||
// Conditions: specific
|
||||
if !(GVAR(enabled) && FUNC(canUseFCS)) exitWith {false};
|
||||
|
||||
// Statement
|
||||
[vehicle ACE_player] call FUNC(keyUp);
|
||||
false
|
||||
},
|
||||
[15, [false, false, false]],
|
||||
false,
|
||||
"keyup"
|
||||
] call cba_fnc_registerKeybind;
|
||||
|
||||
["ACE3",
|
||||
localize "STR_ACE_FCS_AdjustRangeUp",
|
||||
{
|
||||
// Conditions: canInteract
|
||||
_exceptions = [];
|
||||
if !(_exceptions call EGVAR(common,canInteract)) exitWith {false};
|
||||
// Conditions: specific
|
||||
if !(call FUNC(canUseRangefinder) || FUNC(canUseFCS)) exitWith {false};
|
||||
|
||||
// Statement
|
||||
[vehicle ACE_player, 50] call FUNC(adjustRange);
|
||||
true
|
||||
},
|
||||
[201, [false, false, false]],
|
||||
false,
|
||||
"keydown"
|
||||
] call cba_fnc_registerKeybind;
|
||||
|
||||
["ACE3",
|
||||
localize "STR_ACE_FCS_AdjustRangeDown",
|
||||
{
|
||||
// Conditions: canInteract
|
||||
_exceptions = [];
|
||||
if !(_exceptions call EGVAR(common,canInteract)) exitWith {false};
|
||||
// Conditions: specific
|
||||
if !(call FUNC(canUseRangefinder) || FUNC(canUseFCS)) exitWith {false};
|
||||
|
||||
// Statement
|
||||
[vehicle ACE_player, -50] call FUNC(adjustRange);
|
||||
true
|
||||
},
|
||||
[209, [false, false, false]],
|
||||
false,
|
||||
"keydown"
|
||||
] call cba_fnc_registerKeybind;
|
||||
#include "initKeybinds.sqf"
|
||||
|
@ -14,329 +14,9 @@ class CfgPatches {
|
||||
|
||||
#include "CfgEventHandlers.hpp"
|
||||
|
||||
class CfgVehicles {
|
||||
class All {
|
||||
class Turrets;
|
||||
};
|
||||
#include "CfgAmmo.hpp"
|
||||
#include "CfgMagazines.hpp"
|
||||
#include "CfgVehicles.hpp"
|
||||
#include "CfgWeapons.hpp"
|
||||
|
||||
class AllVehicles: All {
|
||||
GVAR(Enabled) = 0;
|
||||
GVAR(MinDistance) = 200;
|
||||
GVAR(MaxDistance) = 9990;
|
||||
GVAR(DistanceInterval) = 5;
|
||||
class NewTurret {
|
||||
class Turrets;
|
||||
};
|
||||
class CargoTurret;
|
||||
};
|
||||
|
||||
class Land: AllVehicles {};
|
||||
|
||||
class LandVehicle: Land {
|
||||
class CommanderOptics;
|
||||
};
|
||||
|
||||
// WHEELED
|
||||
class Car: LandVehicle {
|
||||
class ACE_SelfActions {
|
||||
class ResetFCS {
|
||||
displayName = $STR_ACE_FCS_ResetFCS;
|
||||
enableInside = 1;
|
||||
condition = QUOTE(call FUNC(canResetFCS));
|
||||
statement = QUOTE([vehicle _player] call FUNC(reset););
|
||||
showDisabled = 0;
|
||||
priority = 1;
|
||||
icon = "";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class Car_F: Car {
|
||||
class Turrets {
|
||||
class MainTurret;
|
||||
};
|
||||
};
|
||||
|
||||
class Wheeled_APC_F: Car_F {
|
||||
class Turrets {
|
||||
class MainTurret: NewTurret {
|
||||
class Turrets {
|
||||
class CommanderOptics;
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class APC_Wheeled_01_base_F: Wheeled_APC_F {};
|
||||
class B_APC_Wheeled_01_base_F: APC_Wheeled_01_base_F {};
|
||||
class B_APC_Wheeled_01_cannon_F: B_APC_Wheeled_01_base_F {
|
||||
GVAR(Enabled) = 1;
|
||||
class Turrets: Turrets {
|
||||
class MainTurret: MainTurret {
|
||||
discreteDistance[] = {};
|
||||
discreteDistanceInitIndex = 0;
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class APC_Wheeled_03_base_F: Wheeled_APC_F {
|
||||
GVAR(Enabled) = 1;
|
||||
class Turrets: Turrets {
|
||||
class MainTurret: MainTurret {
|
||||
discreteDistance[] = {};
|
||||
discreteDistanceInitIndex = 0;
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
// TRACKED
|
||||
class Tank: LandVehicle {
|
||||
GVAR(Enabled) = 1; // all tracked vehicles get one by default
|
||||
class ACE_SelfActions {
|
||||
class ResetFCS {
|
||||
displayName = $STR_ACE_FCS_ResetFCS;
|
||||
enableInside = 1;
|
||||
condition = QUOTE(call FUNC(canResetFCS));
|
||||
statement = QUOTE([vehicle _player] call FUNC(reset););
|
||||
showDisabled = 0;
|
||||
priority = 1;
|
||||
icon = "";
|
||||
};
|
||||
};
|
||||
class Turrets {
|
||||
class MainTurret: NewTurret {
|
||||
class Turrets {
|
||||
class CommanderOptics;
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class Tank_F: Tank {
|
||||
class Turrets {
|
||||
class MainTurret: NewTurret {
|
||||
class Turrets {
|
||||
class CommanderOptics;
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class MBT_01_base_F: Tank_F {
|
||||
class Turrets: Turrets {
|
||||
class MainTurret: MainTurret {
|
||||
discreteDistance[] = {};
|
||||
discreteDistanceInitIndex = 0;
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class B_MBT_01_base_F: MBT_01_base_F {};
|
||||
class B_MBT_01_cannon_F: B_MBT_01_base_F {};
|
||||
class B_MBT_01_TUSK_F: B_MBT_01_cannon_F {
|
||||
class Turrets: Turrets {
|
||||
class MainTurret: MainTurret {
|
||||
discreteDistance[] = {};
|
||||
discreteDistanceInitIndex = 0;
|
||||
};
|
||||
};
|
||||
};
|
||||
class MBT_01_arty_base_F: MBT_01_base_F {
|
||||
GVAR(Enabled) = 0;
|
||||
};
|
||||
class MBT_01_mlrs_base_F: MBT_01_base_F {
|
||||
GVAR(Enabled) = 0;
|
||||
};
|
||||
|
||||
class MBT_02_base_F: Tank_F {
|
||||
class Turrets: Turrets {
|
||||
class MainTurret: MainTurret {
|
||||
discreteDistance[] = {};
|
||||
discreteDistanceInitIndex = 0;
|
||||
};
|
||||
};
|
||||
};
|
||||
class MBT_02_arty_base_F: MBT_02_base_F {
|
||||
GVAR(Enabled) = 0;
|
||||
};
|
||||
|
||||
class MBT_03_base_F: Tank_F {
|
||||
class Turrets: Turrets {
|
||||
class MainTurret: MainTurret {
|
||||
discreteDistance[] = {};
|
||||
discreteDistanceInitIndex = 0;
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class APC_Tracked_01_base_F: Tank_F {};
|
||||
class B_APC_Tracked_01_base_F: APC_Tracked_01_base_F {};
|
||||
class B_APC_Tracked_01_rcws_F: B_APC_Tracked_01_base_F {
|
||||
GVAR(Enabled) = 0;
|
||||
};
|
||||
class B_APC_Tracked_01_CRV_F: B_APC_Tracked_01_base_F {
|
||||
GVAR(Enabled) = 0;
|
||||
};
|
||||
class B_APC_Tracked_01_AA_F: B_APC_Tracked_01_base_F {
|
||||
class Turrets: Turrets {
|
||||
class MainTurret: MainTurret {
|
||||
discreteDistance[] = {};
|
||||
discreteDistanceInitIndex = 0;
|
||||
magazines[] += {"ACE_120Rnd_35mm_ABM_shells_Tracer_Red"};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class APC_Tracked_02_base_F: Tank_F {};
|
||||
class O_APC_Tracked_02_base_F: APC_Tracked_02_base_F {};
|
||||
class O_APC_Tracked_02_AA_F: O_APC_Tracked_02_base_F {
|
||||
class Turrets: Turrets {
|
||||
class MainTurret: MainTurret {
|
||||
magazines[] += {"ACE_120Rnd_35mm_ABM_shells_Tracer_Green"};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class APC_Tracked_03_base_F: Tank_F {
|
||||
class Turrets: Turrets {
|
||||
class MainTurret: MainTurret {
|
||||
discreteDistance[] = {};
|
||||
discreteDistanceInitIndex = 0;
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
// HELICOPTERS
|
||||
class Air: AllVehicles {};
|
||||
|
||||
class Helicopter: Air {
|
||||
class ACE_SelfActions {
|
||||
class ResetFCS {
|
||||
displayName = $STR_ACE_FCS_ResetFCS;
|
||||
enableInside = 1;
|
||||
condition = QUOTE(call FUNC(canResetFCS));
|
||||
statement = QUOTE([vehicle _player] call FUNC(reset););
|
||||
showDisabled = 0;
|
||||
priority = 1;
|
||||
icon = "";
|
||||
};
|
||||
};
|
||||
class Turrets {
|
||||
class MainTurret;
|
||||
};
|
||||
};
|
||||
|
||||
class Helicopter_Base_F: Helicopter {
|
||||
class Turrets: Turrets {
|
||||
class CopilotTurret;
|
||||
};
|
||||
};
|
||||
|
||||
class Heli_Attack_01_base_F: Helicopter_Base_F {
|
||||
GVAR(Enabled) = 1;
|
||||
class Turrets: Turrets {
|
||||
class MainTurret: MainTurret {
|
||||
discreteDistance[] = {};
|
||||
discreteDistanceInitIndex = 0;
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class Heli_Attack_02_base_F: Helicopter_Base_F {
|
||||
GVAR(Enabled) = 1;
|
||||
class Turrets: Turrets {
|
||||
class MainTurret: MainTurret {
|
||||
discreteDistance[] = {};
|
||||
discreteDistanceInitIndex = 0;
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class CfgWeapons {
|
||||
// disable locking, so it doesn't interfere with our system
|
||||
class CannonCore;
|
||||
class cannon_120mm: CannonCore {
|
||||
canLock = 0;
|
||||
ballisticsComputer = 0;
|
||||
};
|
||||
class autocannon_Base_F: CannonCore {
|
||||
canLock = 0;
|
||||
ballisticsComputer = 0;
|
||||
};
|
||||
class autocannon_35mm: CannonCore {
|
||||
canLock = 0;
|
||||
ballisticsComputer = 0;
|
||||
magazines[] += {"ACE_120Rnd_35mm_ABM_shells","ACE_120Rnd_35mm_ABM_shells_Tracer_Red","ACE_120Rnd_35mm_ABM_shells_Tracer_Green","ACE_120Rnd_35mm_ABM_shells_Tracer_Yellow"};
|
||||
};
|
||||
|
||||
// fix mrco having an invisible rangefinder
|
||||
class ItemCore;
|
||||
class optic_MRCO: ItemCore {
|
||||
weaponInfoType = "RscWeaponZeroing";
|
||||
};
|
||||
};
|
||||
|
||||
class CfgMagazines {
|
||||
class 680Rnd_35mm_AA_shells;
|
||||
class 680Rnd_35mm_AA_shells_Tracer_Red;
|
||||
class 680Rnd_35mm_AA_shells_Tracer_Green;
|
||||
class 680Rnd_35mm_AA_shells_Tracer_Yellow;
|
||||
|
||||
class ACE_120Rnd_35mm_ABM_shells: 680Rnd_35mm_AA_shells {
|
||||
ammo = "ACE_B_35mm_ABM";
|
||||
count = 120;
|
||||
displayName = "35mm ABM Shells";
|
||||
displayNameShort = "35mm ABM";
|
||||
};
|
||||
class ACE_120Rnd_35mm_ABM_shells_Tracer_Red: 680Rnd_35mm_AA_shells_Tracer_Red {
|
||||
ammo = "ACE_B_35mm_ABM_Tracer_Red";
|
||||
count = 120;
|
||||
displayName = "35mm ABM Shells";
|
||||
displayNameShort = "35mm ABM-T";
|
||||
};
|
||||
class ACE_120Rnd_35mm_ABM_shells_Tracer_Green: 680Rnd_35mm_AA_shells_Tracer_Green {
|
||||
ammo = "ACE_B_35mm_ABM_Tracer_Green";
|
||||
count = 120;
|
||||
displayName = "35mm ABM Shells";
|
||||
displayNameShort = "35mm ABM-T";
|
||||
};
|
||||
class ACE_120Rnd_35mm_ABM_shells_Tracer_Yellow: 680Rnd_35mm_AA_shells_Tracer_Yellow {
|
||||
ammo = "ACE_B_35mm_ABM_Tracer_Yellow";
|
||||
count = 120;
|
||||
displayName = "35mm ABM Shells";
|
||||
displayNameShort = "35mm ABM-T";
|
||||
};
|
||||
};
|
||||
|
||||
class CfgAmmo {
|
||||
class B_35mm_AA;
|
||||
class B_35mm_AA_Tracer_Red;
|
||||
class B_35mm_AA_Tracer_Green;
|
||||
class B_35mm_AA_Tracer_Yellow;
|
||||
|
||||
class ACE_B_35mm_ABM: B_35mm_AA {
|
||||
GVAR(Airburst) = 1;
|
||||
deflecting = 0;
|
||||
};
|
||||
class ACE_B_35mm_ABM_Tracer_Red: B_35mm_AA_Tracer_Red {
|
||||
GVAR(Airburst) = 1;
|
||||
deflecting = 0;
|
||||
};
|
||||
class ACE_B_35mm_ABM_Tracer_Green: B_35mm_AA_Tracer_Green {
|
||||
GVAR(Airburst) = 1;
|
||||
deflecting = 0;
|
||||
};
|
||||
class ACE_B_35mm_ABM_Tracer_Yellow: B_35mm_AA_Tracer_Yellow {
|
||||
GVAR(Airburst) = 1;
|
||||
deflecting = 0;
|
||||
};
|
||||
|
||||
class ACE_B_35mm_ABM_Helper: B_35mm_AA {
|
||||
indirectHitRange = 6;
|
||||
simulation = "shotRocket";
|
||||
timeToLive = 0;
|
||||
};
|
||||
};
|
||||
|
||||
#include <CfgOptics.hpp>
|
||||
#include "CfgOptics.hpp"
|
||||
|
@ -18,8 +18,8 @@ private ["_vehicle", "_delta", "_min", "_max", "_distance"];
|
||||
_vehicle = _this select 0;
|
||||
_delta = _this select 1;
|
||||
|
||||
_min = getNumber (configFile >> "CfgVehicles" >> (typeOf _vehicle) >> QGVAR(MinDistance));
|
||||
_max = getNumber (configFile >> "CfgVehicles" >> (typeOf _vehicle) >> QGVAR(MaxDistance));
|
||||
_min = getNumber (configFile >> "CfgVehicles" >> typeOf _vehicle >> QGVAR(MinDistance));
|
||||
_max = getNumber (configFile >> "CfgVehicles" >> typeOf _vehicle >> QGVAR(MaxDistance));
|
||||
_distance = _vehicle getVariable [QGVAR(Distance), _min];
|
||||
|
||||
_distance = _distance + _delta;
|
||||
|
@ -13,4 +13,4 @@
|
||||
#include "script_component.hpp"
|
||||
|
||||
ACE_player == gunner vehicle ACE_player
|
||||
&& (count ((vehicle ACE_player) getVariable [QGVAR(Magazines), []]) > 1)
|
||||
&& {count ((vehicle ACE_player) getVariable [QGVAR(Magazines), []]) > 1}
|
||||
|
@ -13,5 +13,5 @@
|
||||
#include "script_component.hpp"
|
||||
|
||||
ACE_player == gunner vehicle ACE_player
|
||||
&& {getNumber (configFile >> "CfgVehicles" >> typeOf (vehicle ACE_player) >> QGVAR(Enabled)) == 1}
|
||||
&& {getNumber (configFile >> "CfgVehicles" >> typeOf vehicle ACE_player >> QGVAR(Enabled)) == 1}
|
||||
&& {cameraView == "GUNNER"}
|
||||
|
@ -12,7 +12,7 @@
|
||||
|
||||
#include "script_component.hpp"
|
||||
|
||||
private ["_ammoType", "_viewDiff", "_posArrival", "_airFriction", "_timeToLive", "_maxElev", "_vehicle", "_posTarget", "_distance", "_simulationStep", "_posX", "_velocityMagnitude", "_magazines", "_movingAzimuth", "_FCSElevation", "_velocityX", "_velocityY", "_weaponDirection", "_velocityTarget", "_FCSAzimuth", "_FCSMagazines", "_dirArrival", "_i", "_magazineType", "_angleTarget", "_offset", "_timeToTarget", "_initSpeed"];
|
||||
private ["_vehicle", "_distance", "_magazines"];
|
||||
|
||||
_vehicle = _this select 0;
|
||||
_distance = call FUNC(getRange);
|
||||
@ -21,12 +21,14 @@ _magazines = magazines _vehicle;
|
||||
|
||||
if (_distance == 0) then {
|
||||
_distance = [
|
||||
getNumber (configFile >> "CfgVehicles" >> typeOf _vehicle >> QGVAR(DistanceInterval)),
|
||||
getNumber (configFile >> "CfgVehicles" >> typeOf _vehicle >> QGVAR(DistanceInterval)), // @todo turret
|
||||
getNumber (configFile >> "CfgVehicles" >> typeOf _vehicle >> QGVAR(MaxDistance)),
|
||||
getNumber (configFile >> "CfgVehicles" >> typeOf _vehicle >> QGVAR(MinDistance))
|
||||
] call EFUNC(common,getTargetDistance); // maximum distance: 5000m, 5m precision
|
||||
};
|
||||
|
||||
private ["_weaponDirection", "_angleTarget"];
|
||||
|
||||
_weaponDirection = _vehicle weaponDirection currentWeapon _vehicle;
|
||||
_angleTarget = asin (_weaponDirection select 2);
|
||||
|
||||
@ -38,6 +40,8 @@ if (!(isNil QGVAR(backgroundCalculation)) and {!(scriptDone GVAR(backgroundCalcu
|
||||
terminate GVAR(backgroundCalculation);
|
||||
};
|
||||
|
||||
private "_movingAzimuth";
|
||||
|
||||
// MOVING TARGETS
|
||||
_movingAzimuth = 0;
|
||||
if (time - GVAR(time) > 1 and GVAR(time) != -1 and count _this < 3) then {
|
||||
@ -53,8 +57,10 @@ if (time - GVAR(time) > 1 and GVAR(time) != -1 and count _this < 3) then {
|
||||
((_posTarget select 2) - (GVAR(position) select 2)) / (time - GVAR(time))
|
||||
];
|
||||
|
||||
private ["_magazineType", "_ammoType", "_initSpeed", "_airFriction", "_timeToLive", "_simulationStep"];
|
||||
|
||||
// estimate time to target
|
||||
_magazineType = currentMagazine _vehicle;
|
||||
_magazineType = currentMagazine _vehicle; // @todo turret magazine
|
||||
_ammoType = getText (configFile >> "CfgMagazines" >> _magazineType >> "ammo");
|
||||
_initSpeed = getNumber (configFile >> "CfgMagazines" >> _magazineType >> "initSpeed");
|
||||
_airFriction = getNumber (configFile >> "CfgAmmo" >> _ammoType >> "airFriction");
|
||||
@ -62,10 +68,13 @@ if (time - GVAR(time) > 1 and GVAR(time) != -1 and count _this < 3) then {
|
||||
_simulationStep = getNumber (configFile >> "CfgAmmo" >> _ammoType >> "simulationStep");
|
||||
|
||||
if (_simulationStep != 0) then {
|
||||
private ["_posX", "_velocityX", "_velocityY", "_timeToTarget"];
|
||||
|
||||
_posX = 0;
|
||||
_velocityX = _initSpeed;
|
||||
_velocityY = 0;
|
||||
_timeToTarget = 0;
|
||||
|
||||
for "_i" from 1 to ((floor (_timeToLive / _simulationStep)) + 1) do {
|
||||
_posX = _posX + _velocityX * _simulationStep;
|
||||
if (_posX >= _distance) exitWith { // bullet passed the target
|
||||
@ -76,12 +85,15 @@ if (time - GVAR(time) > 1 and GVAR(time) != -1 and count _this < 3) then {
|
||||
_velocityY = _velocityY + _velocityY * _velocityMagnitude * _airFriction * _simulationStep - 9.81 * _simulationStep;
|
||||
};
|
||||
|
||||
private ["_posArrival", "_dirArrival"];
|
||||
|
||||
// calculate offsets
|
||||
_posArrival = [
|
||||
(_posTarget select 0) + (_velocityTarget select 0) * _timeToTarget,
|
||||
(_posTarget select 1) + (_velocityTarget select 1) * _timeToTarget,
|
||||
(_posTarget select 2) + (_velocityTarget select 2) * _timeToTarget
|
||||
];
|
||||
|
||||
_dirArrival = [
|
||||
((_posArrival select 0) - (getPos _vehicle select 0)) / (_posArrival distance (getPos _vehicle)),
|
||||
((_posArrival select 1) - (getPos _vehicle select 1)) / (_posArrival distance (getPos _vehicle)),
|
||||
@ -96,9 +108,12 @@ if (time - GVAR(time) > 1 and GVAR(time) != -1 and count _this < 3) then {
|
||||
GVAR(enabled) = false;
|
||||
GVAR(time) = -1;
|
||||
|
||||
private ["_viewDiff", "_FCSAzimuth", "_FCSMagazines", "_FCSElevation"];
|
||||
|
||||
// CALCULATE AZIMUTH CORRECTION
|
||||
_viewDiff = _vehicle getVariable QGVAR(ViewDiff);
|
||||
_FCSAzimuth = _movingAzimuth;
|
||||
|
||||
if (_viewDiff != 0) then {
|
||||
_FCSAzimuth = (atan (_distance / _viewDiff) - (abs _viewDiff / _viewDiff) * 90) + _movingAzimuth;
|
||||
};
|
||||
@ -108,11 +123,16 @@ _FCSMagazines = [];
|
||||
_FCSElevation = [];
|
||||
|
||||
{
|
||||
_ammoType = getText (configFile >> "CfgMagazines" >> _x >> "ammo");
|
||||
private "_ammoType";
|
||||
|
||||
_ammoType = getText (configFile >> "CfgMagazines" >> _x >> "ammo");
|
||||
|
||||
if !(getText (configFile >> "CfgAmmo" >> _ammoType >> "simulation") == "shotMissile") then {
|
||||
_maxElev = getNumber (configFile >> "CfgVehicles" >> typeOf _vehicle >> "Turrets" >> "MainTurret" >> "maxElev");
|
||||
_initSpeed = getNumber (configFile >> "CfgMagazines" >> _x >> "initSpeed");
|
||||
_airFriction = getNumber (configFile >> "CfgAmmo" >> _ammoType >> "airFriction");
|
||||
private ["_maxElev", "_initSpeed", "_airFriction", "_offset"];
|
||||
|
||||
_maxElev = getNumber (configFile >> "CfgVehicles" >> typeOf _vehicle >> "Turrets" >> "MainTurret" >> "maxElev"); // @todo turret
|
||||
_initSpeed = getNumber (configFile >> "CfgMagazines" >> _x >> "initSpeed");
|
||||
_airFriction = getNumber (configFile >> "CfgAmmo" >> _ammoType >> "airFriction");
|
||||
|
||||
_offset = "ace_fcs" callExtension format ["%1,%2,%3,%4", _initSpeed, _airFriction, _angleTarget, _distance];
|
||||
_offset = parseNumber _offset;
|
||||
|
@ -12,7 +12,7 @@
|
||||
|
||||
#include "script_component.hpp"
|
||||
|
||||
private ["_vehicle"];
|
||||
private "_vehicle";
|
||||
|
||||
_vehicle = _this select 0;
|
||||
|
||||
|
@ -12,25 +12,33 @@
|
||||
|
||||
#include "script_component.hpp"
|
||||
|
||||
private ["_gunBeg", "_gunnerView", "_gunBegPos", "_gunnerViewPos", "_viewDiff"];
|
||||
private "_vehicle";
|
||||
|
||||
if (getNumber (configFile >> "CfgVehicles" >> (typeOf (_this select 0)) >> QGVAR(Enabled)) == 1) then {
|
||||
(_this select 0) addEventHandler ["Fired", {_this call FUNC(firedEH)}];
|
||||
_vehicle = _this select 0;
|
||||
|
||||
(_this select 0) setVariable [QGVAR(Distance), 0, true];
|
||||
(_this select 0) setVariable [QGVAR(Magazines), [], true];
|
||||
(_this select 0) setVariable [QGVAR(Elevation), [], true];
|
||||
(_this select 0) setVariable [QGVAR(Azimuth), 0, true];
|
||||
if (getNumber (configFile >> "CfgVehicles" >> typeOf _vehicle >> QGVAR(Enabled)) == 1) then { // @todo for all turrets
|
||||
_vehicle addEventHandler ["Fired", {_this call FUNC(firedEH)}];
|
||||
|
||||
_vehicle setVariable [QGVAR(Distance), 0, true];
|
||||
_vehicle setVariable [QGVAR(Magazines), [], true];
|
||||
_vehicle setVariable [QGVAR(Elevation), [], true];
|
||||
_vehicle setVariable [QGVAR(Azimuth), 0, true];
|
||||
|
||||
// calculate offset between gunner camera and muzzle position
|
||||
if !((_this select 0) isKindOf "Air") then {
|
||||
_gunBeg = getText (configFile >> "CfgVehicles" >> (typeOf (_this select 0)) >> "Turrets" >> "MainTurret" >> "gunBeg");
|
||||
_gunnerView = getText (configFile >> "CfgVehicles" >> (typeOf (_this select 0)) >> "Turrets" >> "MainTurret" >> "memoryPointGunnerOptics");
|
||||
_gunBegPos = ((_this select 0) selectionPosition _gunBeg) select 0;
|
||||
_gunnerViewPos = ((_this select 0) selectionPosition _gunnerView) select 0;
|
||||
if !(_vehicle isKindOf "Air") then {
|
||||
private ["_turretConfig", "_gunBeg", "_gunnerView", "_gunBegPos", "_gunnerViewPos", "_viewDiff"];
|
||||
|
||||
_turretConfig = configFile >> "CfgVehicles" >> typeOf _vehicle >> "Turrets" >> "MainTurret";
|
||||
|
||||
_gunBeg = getText (_turretConfig >> "gunBeg"); // @todo player turret path
|
||||
_gunnerView = getText (_turretConfig >> "memoryPointGunnerOptics"); // @todo player turret path
|
||||
|
||||
_gunBegPos = (_vehicle selectionPosition _gunBeg) select 0;
|
||||
_gunnerViewPos = (_vehicle selectionPosition _gunnerView) select 0;
|
||||
_viewDiff = _gunBegPos - _gunnerViewPos;
|
||||
(_this select 0) setVariable [QGVAR(ViewDiff), _viewDiff, true];
|
||||
|
||||
_vehicle setVariable [QGVAR(ViewDiff), _viewDiff, true];
|
||||
} else {
|
||||
(_this select 0) setVariable [QGVAR(ViewDiff), 0, true];
|
||||
_vehicle setVariable [QGVAR(ViewDiff), 0, true];
|
||||
};
|
||||
};
|
||||
|
73
addons/fcs/initKeybinds.sqf
Normal file
73
addons/fcs/initKeybinds.sqf
Normal file
@ -0,0 +1,73 @@
|
||||
|
||||
["ACE3",
|
||||
localize "STR_ACE_FCS_LaseTarget",
|
||||
{
|
||||
// Conditions: canInteract
|
||||
_exceptions = [];
|
||||
if !(_exceptions call EGVAR(common,canInteract)) exitWith {false};
|
||||
// Conditions: specific
|
||||
if !(!GVAR(enabled) && {call FUNC(canUseRangefinder) || FUNC(canUseFCS)}) exitWith {false};
|
||||
|
||||
// Statement
|
||||
[vehicle ACE_player] call FUNC(keyDown);
|
||||
// Return false so it doesn't block the rest weapon action
|
||||
false
|
||||
},
|
||||
[15, [false, false, false]],
|
||||
false,
|
||||
"keydown"
|
||||
] call cba_fnc_registerKeybind;
|
||||
|
||||
["ACE3",
|
||||
localize "STR_ACE_FCS_LaseTarget",
|
||||
{
|
||||
// Conditions: canInteract
|
||||
_exceptions = [];
|
||||
if !(_exceptions call EGVAR(common,canInteract)) exitWith {false};
|
||||
// Conditions: specific
|
||||
if !(GVAR(enabled) && FUNC(canUseFCS)) exitWith {false};
|
||||
|
||||
// Statement
|
||||
[vehicle ACE_player] call FUNC(keyUp);
|
||||
false
|
||||
},
|
||||
[15, [false, false, false]],
|
||||
false,
|
||||
"keyup"
|
||||
] call cba_fnc_registerKeybind;
|
||||
|
||||
["ACE3",
|
||||
localize "STR_ACE_FCS_AdjustRangeUp",
|
||||
{
|
||||
// Conditions: canInteract
|
||||
_exceptions = [];
|
||||
if !(_exceptions call EGVAR(common,canInteract)) exitWith {false};
|
||||
// Conditions: specific
|
||||
if !(call FUNC(canUseRangefinder) || FUNC(canUseFCS)) exitWith {false};
|
||||
|
||||
// Statement
|
||||
[vehicle ACE_player, 50] call FUNC(adjustRange);
|
||||
true
|
||||
},
|
||||
[201, [false, false, false]],
|
||||
false,
|
||||
"keydown"
|
||||
] call cba_fnc_registerKeybind;
|
||||
|
||||
["ACE3",
|
||||
localize "STR_ACE_FCS_AdjustRangeDown",
|
||||
{
|
||||
// Conditions: canInteract
|
||||
_exceptions = [];
|
||||
if !(_exceptions call EGVAR(common,canInteract)) exitWith {false};
|
||||
// Conditions: specific
|
||||
if !(call FUNC(canUseRangefinder) || FUNC(canUseFCS)) exitWith {false};
|
||||
|
||||
// Statement
|
||||
[vehicle ACE_player, -50] call FUNC(adjustRange);
|
||||
true
|
||||
},
|
||||
[209, [false, false, false]],
|
||||
false,
|
||||
"keydown"
|
||||
] call cba_fnc_registerKeybind;
|
Loading…
Reference in New Issue
Block a user