mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
Code Cleanup Interaction
This commit is contained in:
parent
af24428363
commit
4b536425b1
@ -83,6 +83,8 @@
|
||||
["setDir", {(_this select 0) setDir (_this select 1)}] call FUNC(addEventhandler);
|
||||
["setFuel", {(_this select 0) setFuel (_this select 1)}] call FUNC(addEventhandler);
|
||||
["setSpeaker", {(_this select 0) setSpeaker (_this select 1)}] call FUNC(addEventhandler);
|
||||
["selectLeader", {(_this select 0) selectLeader (_this select 1)}] call FUNC(addEventHandler);
|
||||
["setVelocity", {(_this select 0) setVelocity (_this select 1)}] call FUNC(addEventHandler);
|
||||
|
||||
if (isServer) then {
|
||||
["hideObjectGlobal", {(_this select 0) hideObjectGlobal (_this select 1)}] call FUNC(addEventHandler);
|
||||
|
@ -1,3 +1,4 @@
|
||||
|
||||
class ACE_Settings {
|
||||
class GVAR(EnableTeamManagement) {
|
||||
value = 1;
|
||||
|
@ -1,6 +1,5 @@
|
||||
|
||||
class ACE_ZeusActions {
|
||||
// _target = curatorLogic
|
||||
// curatorSelected = [objects,groups,waypoints,markers]
|
||||
class ZeusUnits {
|
||||
displayName = "$STR_A3_RscDisplayCurator_ModeUnits_tooltip";
|
||||
icon = "\A3\UI_F_Curator\Data\Displays\RscDisplayCurator\modeUnits_ca.paa";
|
||||
@ -29,12 +28,14 @@ class ACE_ZeusActions {
|
||||
statement = "{_x setUnitPos 'AUTO';} forEach (curatorSelected select 0);";
|
||||
};
|
||||
};
|
||||
|
||||
class remoteControl {
|
||||
displayName = "$STR_A3_CfgVehicles_ModuleRemoteControl_F";
|
||||
icon = "\A3\Modules_F_Curator\Data\portraitRemoteControl_ca.paa";
|
||||
statement = "_unit = objNull; { if ((side _x in [east,west,resistance,civilian]) && !(isPlayer _x)) exitWith { _unit = _x; }; } forEach (curatorSelected select 0); bis_fnc_curatorObjectPlaced_mouseOver = ['OBJECT',_unit]; (group _target) createUnit ['ModuleRemoteControl_F',[0,0,0],[],0,''];";
|
||||
};
|
||||
};
|
||||
|
||||
class ZeusGroups {
|
||||
displayName = "$STR_A3_RscDisplayCurator_ModeGroups_tooltip";
|
||||
icon = "\A3\UI_F_Curator\Data\Displays\RscDisplayCurator\modeGroups_ca.paa";
|
||||
@ -67,6 +68,7 @@ class ACE_ZeusActions {
|
||||
statement = "{ _x setBehaviour 'STEALTH'; } forEach (curatorSelected select 1);";
|
||||
};
|
||||
};
|
||||
|
||||
class speed {
|
||||
displayName = "$STR_HC_Menu_Speed";
|
||||
|
||||
@ -86,6 +88,7 @@ class ACE_ZeusActions {
|
||||
statement = "{_x setSpeedMode 'FULL';} forEach (curatorSelected select 1);";
|
||||
};
|
||||
};
|
||||
|
||||
class formation {
|
||||
displayName = "$STR_Formation";
|
||||
|
||||
@ -136,6 +139,7 @@ class ACE_ZeusActions {
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ZeusWaypoints {
|
||||
displayName = "Waypoints";
|
||||
icon = "\A3\UI_F_Curator\Data\Displays\RscDisplayCurator\modeRecent_ca.paa";
|
||||
@ -168,6 +172,7 @@ class ACE_ZeusActions {
|
||||
statement = "{ _x setWaypointBehaviour 'STEALTH'; } forEach (curatorSelected select 2);";
|
||||
};
|
||||
};
|
||||
|
||||
class speed {
|
||||
displayName = "$STR_HC_Menu_Speed";
|
||||
|
||||
@ -187,6 +192,7 @@ class ACE_ZeusActions {
|
||||
statement = "{ _x setWaypointSpeed 'FULL'; } forEach (curatorSelected select 2);";
|
||||
};
|
||||
};
|
||||
|
||||
class formation {
|
||||
displayName = "$STR_Formation";
|
||||
|
||||
@ -237,6 +243,7 @@ class ACE_ZeusActions {
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ZeusMarkers {
|
||||
displayName = "$STR_A3_RscDisplayCurator_ModeMarkers_tooltip";
|
||||
icon = "\A3\UI_F_Curator\Data\Displays\RscDisplayCurator\modeMarkers_ca.paa";
|
||||
|
@ -1,6 +1,7 @@
|
||||
|
||||
class Extended_PreInit_EventHandlers {
|
||||
class ADDON {
|
||||
init = QUOTE( call COMPILE_FILE(XEH_preInit) );
|
||||
init = QUOTE(call COMPILE_FILE(XEH_preInit));
|
||||
};
|
||||
};
|
||||
|
||||
|
@ -1,25 +1,28 @@
|
||||
|
||||
class CfgVehicles {
|
||||
class ACE_Module;
|
||||
class ACE_ModuleInteraction: ACE_Module {
|
||||
author = ECSTRING(common,ACETeam);
|
||||
category = "ACE";
|
||||
displayName = CSTRING(Module_DisplayName);
|
||||
function = "ACE_Interaction_fnc_moduleInteraction";
|
||||
scope = 2;
|
||||
isGlobal = 1;
|
||||
icon = PATHTOF(UI\Icon_Module_Interaction_ca.paa);
|
||||
class Arguments {
|
||||
class EnableTeamManagement {
|
||||
displayName = CSTRING(EnableTeamManagement_DisplayName);
|
||||
description = CSTRING(EnableTeamManagement_Description);
|
||||
typeName = "BOOL";
|
||||
defaultValue = 1;
|
||||
};
|
||||
class ACE_Module;
|
||||
class ACE_ModuleInteraction: ACE_Module {
|
||||
author = ECSTRING(common,ACETeam);
|
||||
category = "ACE";
|
||||
displayName = CSTRING(Module_DisplayName);
|
||||
function = "ACE_Interaction_fnc_moduleInteraction";
|
||||
scope = 2;
|
||||
isGlobal = 1;
|
||||
icon = PATHTOF(UI\Icon_Module_Interaction_ca.paa);
|
||||
|
||||
class Arguments {
|
||||
class EnableTeamManagement {
|
||||
displayName = CSTRING(EnableTeamManagement_DisplayName);
|
||||
description = CSTRING(EnableTeamManagement_Description);
|
||||
typeName = "BOOL";
|
||||
defaultValue = 1;
|
||||
};
|
||||
};
|
||||
|
||||
class ModuleDescription {
|
||||
description = CSTRING(Module_Description);
|
||||
};
|
||||
};
|
||||
class ModuleDescription {
|
||||
description = CSTRING(Module_Description);
|
||||
};
|
||||
};
|
||||
|
||||
class Man;
|
||||
class CAManBase: Man {
|
||||
@ -77,7 +80,6 @@ class CfgVehicles {
|
||||
priority = 2.1;
|
||||
hotkey = "Y";
|
||||
};
|
||||
|
||||
class ACE_UnassignTeam {
|
||||
displayName = CSTRING(LeaveTeam);
|
||||
condition = QUOTE([ARR_2(_player,_target)] call DFUNC(canJoinTeam) && {assignedTeam _target != 'MAIN'});
|
||||
@ -98,7 +100,6 @@ class CfgVehicles {
|
||||
icon = PATHTOF(UI\team\team_management_ca.paa);
|
||||
hotkey = "J";
|
||||
};
|
||||
|
||||
class ACE_GetDown {
|
||||
displayName = CSTRING(GetDown);
|
||||
condition = QUOTE([_target] call DFUNC(canInteractWithCivilian));
|
||||
@ -121,6 +122,7 @@ class CfgVehicles {
|
||||
priority = 2.5;
|
||||
};
|
||||
};
|
||||
|
||||
class ACE_Torso {
|
||||
displayName = CSTRING(Torso);
|
||||
selection = "spine3";
|
||||
@ -170,7 +172,6 @@ class CfgVehicles {
|
||||
condition = "";
|
||||
statement = "";
|
||||
};
|
||||
|
||||
class ACE_TapShoulderRight {
|
||||
displayName = CSTRING(TapShoulder);
|
||||
selection = "rightshoulder";
|
||||
@ -238,7 +239,6 @@ class CfgVehicles {
|
||||
icon = PATHTOF(UI\team\team_yellow_ca.paa);
|
||||
hotkey = "Y";
|
||||
};
|
||||
|
||||
class ACE_LeaveTeam {
|
||||
displayName = CSTRING(LeaveTeam);
|
||||
condition = QUOTE(assignedTeam _player != 'MAIN');
|
||||
@ -405,6 +405,7 @@ class CfgVehicles {
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ACE_SelfActions {
|
||||
class ACE_Passengers {
|
||||
displayName = CSTRING(Passengers);
|
||||
@ -414,6 +415,7 @@ class CfgVehicles {
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class Tank: LandVehicle {
|
||||
class ACE_Actions {
|
||||
class ACE_MainActions {
|
||||
@ -429,6 +431,7 @@ class CfgVehicles {
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ACE_SelfActions {
|
||||
class ACE_Passengers {
|
||||
displayName = CSTRING(Passengers);
|
||||
@ -455,6 +458,7 @@ class CfgVehicles {
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ACE_SelfActions {
|
||||
class ACE_Passengers {
|
||||
displayName = CSTRING(Passengers);
|
||||
@ -464,6 +468,7 @@ class CfgVehicles {
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class Plane: Air {
|
||||
class ACE_Actions {
|
||||
class ACE_MainActions {
|
||||
@ -479,6 +484,7 @@ class CfgVehicles {
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ACE_SelfActions {
|
||||
class ACE_Passengers {
|
||||
displayName = CSTRING(Passengers);
|
||||
@ -501,7 +507,7 @@ class CfgVehicles {
|
||||
class ACE_Push {
|
||||
displayName = CSTRING(Push);
|
||||
distance = 6;
|
||||
condition = QUOTE(((getMass _target) <= 2600) && {alive _target} && {(vectorMagnitude (velocity _target)) < 3});
|
||||
condition = QUOTE(getMass _target <= 2600 && {alive _target} && {vectorMagnitude velocity _target < 3});
|
||||
statement = QUOTE(_this call FUNC(push));
|
||||
showDisabled = 0;
|
||||
priority = -1;
|
||||
@ -514,6 +520,7 @@ class CfgVehicles {
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ACE_SelfActions {
|
||||
class ACE_Passengers {
|
||||
displayName = CSTRING(Passengers);
|
||||
@ -539,6 +546,7 @@ class CfgVehicles {
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ACE_SelfActions {
|
||||
class ACE_Passengers {
|
||||
displayName = CSTRING(Passengers);
|
||||
@ -551,26 +559,29 @@ class CfgVehicles {
|
||||
|
||||
class StaticMGWeapon: StaticWeapon {};
|
||||
class HMG_01_base_F: StaticMGWeapon {};
|
||||
|
||||
class HMG_01_high_base_F: HMG_01_base_F {
|
||||
class ACE_Actions: ACE_Actions {
|
||||
class ACE_MainActions: ACE_MainActions {
|
||||
position = "[-0.172852,0.164063,-0.476091]";
|
||||
};
|
||||
};
|
||||
class ACE_Actions: ACE_Actions {
|
||||
class ACE_MainActions: ACE_MainActions {
|
||||
position = "[-0.172852,0.164063,-0.476091]";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class AA_01_base_F: StaticMGWeapon {
|
||||
class ACE_Actions: ACE_Actions {
|
||||
class ACE_MainActions: ACE_MainActions {
|
||||
position = "[0,0.515869,-0.200671]";
|
||||
};
|
||||
};
|
||||
class ACE_Actions: ACE_Actions {
|
||||
class ACE_MainActions: ACE_MainActions {
|
||||
position = "[0,0.515869,-0.200671]";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class AT_01_base_F: StaticMGWeapon {
|
||||
class ACE_Actions: ACE_Actions {
|
||||
class ACE_MainActions: ACE_MainActions {
|
||||
position = "[0,0.515869,-0.200671]";
|
||||
};
|
||||
};
|
||||
class ACE_Actions: ACE_Actions {
|
||||
class ACE_MainActions: ACE_MainActions {
|
||||
position = "[0,0.515869,-0.200671]";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class thingX;
|
||||
@ -581,6 +592,7 @@ class CfgVehicles {
|
||||
selection = "";
|
||||
distance = 2;
|
||||
condition = "true";
|
||||
|
||||
class ACE_OpenBox {
|
||||
displayName = CSTRING(OpenBox);
|
||||
condition = QUOTE(alive _target);
|
||||
@ -590,6 +602,7 @@ class CfgVehicles {
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ACE_SelfActions {};
|
||||
};
|
||||
|
||||
@ -602,6 +615,7 @@ class CfgVehicles {
|
||||
condition = "true";
|
||||
};
|
||||
};
|
||||
|
||||
class ACE_SelfActions {};
|
||||
};
|
||||
};
|
||||
|
@ -1,3 +1,4 @@
|
||||
|
||||
#define HSPACE 0.5-2.0/16/2
|
||||
#define VSPACE 0.5-0.3/9/2
|
||||
|
||||
@ -44,13 +45,15 @@ class ACE_Interaction_Button_Base {
|
||||
class RscListbox;
|
||||
class IGUIBack;
|
||||
class RscText;
|
||||
|
||||
#define X_OFFSET 0.2
|
||||
|
||||
class RscACE_SelectAnItem {
|
||||
idd = 8854;
|
||||
movingEnable = 0;
|
||||
|
||||
class controls {
|
||||
class back:IGUIBack {
|
||||
class back: IGUIBack {
|
||||
x = X_OFFSET;
|
||||
y = 0;
|
||||
w = 0.6;
|
||||
@ -66,7 +69,7 @@ class RscACE_SelectAnItem {
|
||||
style = 0x02;
|
||||
text = "";
|
||||
};
|
||||
class itemList:RscListBox {
|
||||
class itemList: RscListBox {
|
||||
onMouseButtonDblClick = "_this call ACE_Interaction_fnc_onSelectMenuDblClick";
|
||||
idc = 8866;
|
||||
x = X_OFFSET + 0.005;
|
||||
@ -139,18 +142,21 @@ class RscInteractionIcon: RscPicture {
|
||||
w = 2*GUI_GRID_H;
|
||||
h = 2*GUI_GRID_H;
|
||||
};
|
||||
|
||||
class RscInteractionHelperIcon: RscInteractionIcon {
|
||||
x = 20 * GUI_GRID_W;
|
||||
y = 16 * GUI_GRID_H;
|
||||
w = GUI_GRID_H;
|
||||
h = GUI_GRID_H;
|
||||
};
|
||||
|
||||
class RscInteractionText: RscText{
|
||||
x = 21 * GUI_GRID_W;
|
||||
y = 16 * GUI_GRID_H;
|
||||
w = 8 * GUI_GRID_W;
|
||||
h = 1.5 * GUI_GRID_H;
|
||||
};
|
||||
|
||||
class RscTitles {
|
||||
class GVAR(InteractionHelper) {
|
||||
idd = 9930;
|
@ -1,37 +1,22 @@
|
||||
// by commy2 and esteldunedain
|
||||
|
||||
#include "script_component.hpp"
|
||||
|
||||
ACE_Modifier = 0;
|
||||
|
||||
//SelectLeader Event Handler for BecomeLeader action:
|
||||
[QGVAR(selectLeader), {
|
||||
PARAMS_2(_group,_leader);
|
||||
_group selectLeader _leader;
|
||||
}] call EFUNC(common,addEventHandler);
|
||||
|
||||
//Pushing boats from FUNC(push)
|
||||
[QGVAR(pushBoat), {
|
||||
params ["_boat", "_newVelocity"];
|
||||
_boat setVelocity _newVelocity;
|
||||
}] call EFUNC(common,addEventHandler);
|
||||
|
||||
|
||||
if (!hasInterface) exitWith {};
|
||||
|
||||
GVAR(isOpeningDoor) = false;
|
||||
|
||||
// restore global fire teams for JIP
|
||||
private ["_team"];
|
||||
private "_team";
|
||||
{
|
||||
_team = _x getVariable [QGVAR(assignedFireTeam), ""];
|
||||
if (_team != "") then {_x assignTeam _team};
|
||||
} forEach allUnits;
|
||||
false
|
||||
} count allUnits;
|
||||
|
||||
|
||||
// Add keybinds
|
||||
["ACE3 Common", QGVAR(openDoor), localize LSTRING(OpenDoor),
|
||||
{
|
||||
// add keybinds
|
||||
["ACE3 Common", QGVAR(openDoor), localize LSTRING(OpenDoor), {
|
||||
// Conditions: canInteract
|
||||
if !([ACE_player, objNull, []] call EFUNC(common,canInteractWith)) exitWith {false};
|
||||
// Conditions: specific
|
||||
@ -40,18 +25,16 @@ private ["_team"];
|
||||
// Statement
|
||||
call EFUNC(interaction,openDoor);
|
||||
true
|
||||
},
|
||||
{
|
||||
}, {
|
||||
//Probably don't want any condidtions here, so variable never gets locked down
|
||||
// Statement
|
||||
GVAR(isOpeningDoor) = false;
|
||||
true
|
||||
},
|
||||
[57, [false, true, false]], false] call cba_fnc_addKeybind; //Key CTRL+Space
|
||||
[57, [false, true, false]], false] call CBA_fnc_addKeybind; //Key CTRL+Space
|
||||
|
||||
|
||||
["ACE3 Common", QGVAR(tapShoulder), localize LSTRING(TapShoulder),
|
||||
{
|
||||
["ACE3 Common", QGVAR(tapShoulder), localize LSTRING(TapShoulder), {
|
||||
// Conditions: canInteract
|
||||
if !([ACE_player, objNull, []] call EFUNC(common,canInteractWith)) exitWith {false};
|
||||
// Conditions: specific
|
||||
@ -62,10 +45,9 @@ private ["_team"];
|
||||
true
|
||||
},
|
||||
{false},
|
||||
[20, [true, false, false]], false] call cba_fnc_addKeybind;
|
||||
[20, [true, false, false]], false] call CBA_fnc_addKeybind;
|
||||
|
||||
["ACE3 Common", QGVAR(modifierKey), localize LSTRING(ModifierKey),
|
||||
{
|
||||
["ACE3 Common", QGVAR(modifierKey), localize LSTRING(ModifierKey), {
|
||||
// Conditions: canInteract
|
||||
//if !([ACE_player, objNull, ["isNotDragging"]] call EFUNC(common,canInteractWith)) exitWith {false}; // not needed
|
||||
|
||||
@ -73,13 +55,12 @@ private ["_team"];
|
||||
ACE_Modifier = 1;
|
||||
// Return false so it doesn't block other actions
|
||||
false
|
||||
},
|
||||
{
|
||||
}, {
|
||||
//Probably don't want any condidtions here, so variable never gets locked down
|
||||
ACE_Modifier = 0;
|
||||
false;
|
||||
},
|
||||
[29, [false, false, false]], false] call cba_fnc_addKeybind;
|
||||
[29, [false, false, false]], false] call CBA_fnc_addKeybind;
|
||||
|
||||
["isNotSwimming", {!underwater (_this select 0)}] call EFUNC(common,addCanInteractWithCondition);
|
||||
["isNotOnLadder", {getNumber (configFile >> "CfgMovesMaleSdr" >> "States" >> animationState (_this select 0) >> "ACE_isLadder") != 1}] call EFUNC(common,addCanInteractWithCondition);
|
||||
|
@ -14,6 +14,6 @@ class CfgPatches {
|
||||
|
||||
#include "CfgEventHandlers.hpp"
|
||||
#include "CfgVehicles.hpp"
|
||||
#include "Menu_Config.hpp"
|
||||
#include "RscTitles.hpp"
|
||||
#include "ACE_Settings.hpp"
|
||||
#include "ACE_ZeusActions.hpp"
|
||||
|
@ -1,13 +1,13 @@
|
||||
/*
|
||||
* Author: esteldunedain
|
||||
* Mount unit actions inside passenger submenu
|
||||
* Mount unit actions inside passenger submenu.
|
||||
*
|
||||
* Arguments:
|
||||
* 0: Vehicle <OBJECT>
|
||||
* 1: Player <OBJECT>
|
||||
* 3: Parameters <ARRAY>
|
||||
*
|
||||
* Return value:
|
||||
* Return Value:
|
||||
* Children actions <ARRAY>
|
||||
*
|
||||
* Example:
|
||||
@ -17,8 +17,8 @@
|
||||
*/
|
||||
#include "script_component.hpp"
|
||||
|
||||
EXPLODE_3_PVT(_this,_vehicle,_player,_parameters);
|
||||
EXPLODE_1_PVT(_parameters,_unit);
|
||||
params ["", "", "_parameters"];
|
||||
_parameters params ["_unit"];
|
||||
|
||||
private ["_varName", "_actionTrees", "_actions"];
|
||||
|
||||
@ -26,11 +26,13 @@ _varName = format [QEGVAR(interact_menu,Act_%1), typeOf _unit];
|
||||
_actionTrees = missionNamespace getVariable [_varName, []];
|
||||
|
||||
_actions = [];
|
||||
// Mount unit MainActions menu
|
||||
|
||||
// Mount unit MainActions menu
|
||||
{
|
||||
EXPLODE_2_PVT(_x,_actionData,_children);
|
||||
_actions pushBack [_actionData, _children, _unit];
|
||||
} forEach ((_actionTrees select 0) select 1);
|
||||
_x params ["_actionData", "_children"];
|
||||
|
||||
_actions pushBack [_actionData, _children, _unit];
|
||||
false
|
||||
} count (_actionTrees select 0 select 1);
|
||||
|
||||
_actions
|
||||
|
@ -1,6 +1,6 @@
|
||||
/*
|
||||
* Author: esteldunedain
|
||||
* Create one action per passenger
|
||||
* Create one action per passenger.
|
||||
*
|
||||
* Arguments:
|
||||
* 0: Vehicle <OBJECT>
|
||||
@ -17,39 +17,43 @@
|
||||
*/
|
||||
#include "script_component.hpp"
|
||||
|
||||
EXPLODE_3_PVT(_this,_vehicle,_player,_parameters);
|
||||
params ["_vehicle", "_player"];
|
||||
|
||||
private ["_actions"];
|
||||
private "_actions";
|
||||
_actions = [];
|
||||
|
||||
{
|
||||
private ["_unit", "_icon"];
|
||||
|
||||
_unit = _x;
|
||||
if ((_unit != _player) && {(getText (configFile >> "CfgVehicles" >> (typeOf _x) >> "simulation")) != "UAVPilot"}) then {
|
||||
_icon = switch _unit do {
|
||||
case (driver _vehicle): { QUOTE(A3\ui_f\data\IGUI\RscIngameUI\RscUnitInfo\role_driver_ca.paa) };
|
||||
case (gunner _vehicle): { QUOTE(A3\ui_f\data\IGUI\RscIngameUI\RscUnitInfo\role_gunner_ca.paa) };
|
||||
case (commander _vehicle): { QUOTE(A3\ui_f\data\IGUI\RscIngameUI\RscUnitInfo\role_commander_ca.paa) };
|
||||
default { "" };
|
||||
};
|
||||
|
||||
if (_unit != _player && {getText (configFile >> "CfgVehicles" >> typeOf _unit >> "simulation") != "UAVPilot"}) then {
|
||||
_icon = [
|
||||
"",
|
||||
"A3\ui_f\data\IGUI\RscIngameUI\RscUnitInfo\role_driver_ca.paa",
|
||||
"A3\ui_f\data\IGUI\RscIngameUI\RscUnitInfo\role_gunner_ca.paa",
|
||||
"A3\ui_f\data\IGUI\RscIngameUI\RscUnitInfo\role_commander_ca.paa"
|
||||
] select (([driver _vehicle, gunner _vehicle, commander _vehicle] find _unit) + 1);
|
||||
|
||||
if (_unit getVariable [QEGVAR(captives,isHandcuffed), false]) then {
|
||||
_icon = QUOTE(PATHTOEF(captives,UI\handcuff_ca.paa));
|
||||
};
|
||||
_actions pushBack
|
||||
|
||||
_actions pushBack [
|
||||
[
|
||||
[
|
||||
str(_unit),
|
||||
[_unit, true] call EFUNC(common,getName),
|
||||
_icon,
|
||||
{},
|
||||
{true},
|
||||
{_this call FUNC(addPassengerActions);},
|
||||
[_unit]
|
||||
] call EFUNC(interact_menu,createAction),
|
||||
[],
|
||||
_unit
|
||||
];
|
||||
format ["%1", _unit],
|
||||
[_unit, true] call EFUNC(common,getName),
|
||||
_icon,
|
||||
{},
|
||||
{true},
|
||||
{_this call FUNC(addPassengerActions)},
|
||||
[_unit]
|
||||
] call EFUNC(interact_menu,createAction),
|
||||
[],
|
||||
_unit
|
||||
];
|
||||
};
|
||||
} forEach crew _vehicle;
|
||||
false
|
||||
} count crew _vehicle;
|
||||
|
||||
_actions
|
||||
|
@ -4,7 +4,7 @@
|
||||
*
|
||||
* Arguments:
|
||||
* 0: Target <OBJECT>
|
||||
* 1: Player <OBJECT>
|
||||
* 1: Unit <OBJECT>
|
||||
*
|
||||
* Return Value:
|
||||
* None
|
||||
@ -16,6 +16,6 @@
|
||||
*/
|
||||
#include "script_component.hpp"
|
||||
|
||||
PARAMS_2(_target,_player);
|
||||
params ["_target", "_unit"];
|
||||
|
||||
[QGVAR(selectLeader), (units group _player), [(group _player), _player]] call EFUNC(common,targetEvent);
|
||||
["selectLeader", units group _unit, [group _unit, _unit]] call EFUNC(common,targetEvent);
|
||||
|
@ -4,7 +4,7 @@
|
||||
*
|
||||
* Arguments:
|
||||
* 0: Boat <OBJECT>
|
||||
* 1: Player <OBJECT>
|
||||
* 1: Unit <OBJECT>
|
||||
*
|
||||
* Return Value:
|
||||
* None
|
||||
@ -14,13 +14,13 @@
|
||||
*
|
||||
* Public: No
|
||||
*/
|
||||
|
||||
#include "script_component.hpp"
|
||||
|
||||
params ["_boat", "_player"];
|
||||
params ["_boat", "_unit"];
|
||||
|
||||
private ["_newVelocity"];
|
||||
private "_newVelocity";
|
||||
_newVelocity = vectorDir _unit;
|
||||
_newVelocity set [2, 0.25];
|
||||
_newVelocity = _newVelocity vectorMultiply 2;
|
||||
|
||||
_newVelocity = [2 * (vectorDir _player select 0), 2 * (vectorDir _player select 1), 0.5];
|
||||
|
||||
[QGVAR(pushBoat), [_boat], [_boat, _newVelocity]] call EFUNC(common,targetEvent);
|
||||
["setVelocity", [_boat], [_boat, _newVelocity]] call EFUNC(common,targetEvent);
|
||||
|
Loading…
Reference in New Issue
Block a user