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General - Cleanup some unused/missing vars (#10447)
* General - Cleanup some unused vars * AI - Fix undefined var in garrisonMove * Update lints.toml
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@ -8,3 +8,17 @@ options.ignore = [
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options.ignore = [
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"SLX_*", "ACE_*"
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]
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[sqf.undefined]
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enabled = true
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options.check_orphan_code = true
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[sqf.unused]
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#enabled = true #many false positives without DEBUG_MODE_FULL
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options.check_params = false
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[sqf.shadowed]
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enabled = false
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[sqf.not_private]
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enabled = true
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@ -40,7 +40,7 @@ if (_speed > 2) then {
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private _graded = 2.1 * SIM_BODYMASS + 4 * (SIM_BODYMASS + _gearMass) * ((_gearMass / SIM_BODYMASS) ^ 2) + _terrainFactor * (SIM_BODYMASS + _gearMass) * (0.9 * (_speed ^ 2) + 0.66 * _speed * _terrainGradient);
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private _terrainImpact = abs ((_graded / _baseline) - 1);
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hintSilent format ["FwdAngle: %1 | SideAngle: %2 \n TerrainFactor: %3 | TerrainGradient: %4 \n TerrainImpact: %5 \n Speed: %6 | CarriedLoad: %7 \n Duty: %8 | Work: %9",
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_fwdAngle toFixed 1,
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_fwdAngle toFixed 1, //IGNORE_PRIVATE_WARNING ["_fwdAngle", "_sideAngle"]; // from mainLoop
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_sideAngle toFixed 1,
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_terrainFactor toFixed 2,
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_terrainGradient toFixed 1,
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@ -120,6 +120,7 @@ if (isNil QGVAR(garrison_moveUnitPFH)) then {
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};
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case ((_unitPosTimer + 5) < CBA_missionTime && {_unitOldPos distance _unitPos < 0.5}) : {
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(_unit getVariable [QGVAR(garrisonMove_failSafe), [CBA_missionTime, 5]]) params ["_failSafeTimer", "_failSafeRemainingAttemps"];
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call _fnc_attemptFailed;
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};
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@ -143,12 +143,6 @@ private _sortCache = uiNamespace getVariable QGVAR(sortCache);
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private _faceCache = uiNamespace getVariable QGVAR(faceCache);
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private _insigniaCache = uiNamespace getVariable QGVAR(insigniaCache);
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private _countColumns = if (_right) then {
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count lnbGetColumnsPosition _panel
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} else {
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0
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};
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private _for = if (_right) then {
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for "_i" from 0 to (lnbSize _panel select 0) - 1
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} else {
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@ -17,8 +17,6 @@
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params ["_control", "_container", "_hasItems"];
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private _loadRemaining = maxLoad _container - loadAbs _container;
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private _item = "";
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private _color = [];
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private _alpha = 1;
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@ -34,14 +34,12 @@ if (_zIndex < 5) then {
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_zAng = 90;
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};
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for "_i" from 0 to _radi do {
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private _test = true;
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private _vec = [1, ((_i * _split) + _rand) % 360, _zAng] call CBA_fnc_polar2vect;
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for "_x" from 1 to _distanceCount do {
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private _testPos = _pos vectorAdd (_vec vectorMultiply _x);
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// drop ["\a3\data_f\Cl_basic","","Billboard",1,15,ASLtoATL _testPos,[0,0,0],1,1.275,1.0,0.0,[1],[[1,0,0,1]],[0],0.0,2.0,"","",""];
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private _res = lineIntersectsWith [_pos, _testPos];
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if (count _res > 0) exitWith {
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_test = false;
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_nlos pushBack _lastPos;
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// {
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// _x addEventHandler ["HandleDamage", { diag_log text format ["this: %1", _this]; }];
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@ -90,7 +90,7 @@ if (_isActive || { CBA_missionTime >= _timeWhenActive }) then {
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_projectile setMissileTarget _target;
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} else {
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if (GVAR(debug_drawGuidanceInfo)) then {
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_seekerTypeName = "MWR - EXT";
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_seekerTypeName = "MWR - EXT"; //IGNORE_PRIVATE_WARNING ["_seekerTypeName"]; // from doSeekerSearch
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};
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// External radar homing
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// if the target is in the remote targets for the side, whoever the donor is will "datalink" the target for the hellfire.
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@ -24,9 +24,6 @@ params [["_unit", objNull, [objNull]], ["_sink", objNull, [objNull]], ["_startin
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private _bestPosASL = [];
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private _bestPosDistance = 1e38;
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private _viewPos = _startingPosASL vectorAdd (((positionCameraToWorld [0,0,0]) vectorFromTo (positionCameraToWorld [0,0,1])) vectorMultiply 3);
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private _modelVector = _startingPosASL vectorFromTo (_sink modelToWorldWorld [0,0,0]);
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private _modelVectorLow = _startingPosASL vectorFromTo (_sink modelToWorldWorld [0,0,-1]);
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{
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private _endPosASL = _x;
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