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#2045 - Push SDV sub, cleanup push
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@ -501,8 +501,8 @@ class CfgVehicles {
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class ACE_Push {
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displayName = CSTRING(Push);
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distance = 6;
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condition = QUOTE(getMass _target < 1000 && {alive _target});
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statement = QUOTE([ARR_2(_target, [ARR_3(2 * (vectorDir _player select 0), 2 * (vectorDir _player select 1), 0.5)])] call DFUNC(push););
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condition = QUOTE(((getMass _target) <= 2600) && {alive _target} && {(vectorMagnitude (velocity _target)) < 3});
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statement = QUOTE(_this call FUNC(push));
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showDisabled = 0;
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priority = -1;
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};
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@ -10,6 +10,13 @@ ACE_Modifier = 0;
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_group selectLeader _leader;
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}] call EFUNC(common,addEventHandler);
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//Pushing boats from FUNC(push)
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[QGVAR(pushBoat), {
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params ["_boat", "_newVelocity"];
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_boat setVelocity _newVelocity;
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}] call EFUNC(common,addEventHandler);
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if (!hasInterface) exitWith {};
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GVAR(isOpeningDoor) = false;
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@ -4,23 +4,23 @@
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*
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* Arguments:
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* 0: Boat <OBJECT>
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* 1: Velocity <ARRAY>
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* 1: Player <OBJECT>
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*
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* Return Value:
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* None
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*
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* Example:
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* [target, [vector]] call ace_interaction_fnc_push
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* [Boats, Jose] call ace_interaction_fnc_push
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*
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* Public: No
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*/
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#include "script_component.hpp"
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PARAMS_2(_boat,_velocity);
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params ["_boat", "_player"];
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if !(local _boat) exitWith {
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[_this, QUOTE(FUNC(push)), _boat] call EFUNC(common,execRemoteFnc);
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};
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private ["_newVelocity"];
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_boat setVelocity _velocity;
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_newVelocity = [2 * (vectorDir _player select 0), 2 * (vectorDir _player select 1), 0.5];
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[QGVAR(pushBoat), [_boat], [_boat, _newVelocity]] call EFUNC(common,targetEvent);
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