mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
Don't move respawn markers
Exit on HC Only run end mission PFH on server
This commit is contained in:
parent
3a4a32382d
commit
4df1738b43
@ -7,7 +7,7 @@
|
||||
|
||||
["SettingsInitialized", {
|
||||
if !GVAR(enabled) exitWith {};
|
||||
|
||||
|
||||
//check if respawn is set up properly
|
||||
_fail = if (getNumber (missionConfigFile >> "respawn") != 3 && getText (missionConfigFile >> "respawn") != "Base") then {true} else {false};
|
||||
if (_fail) exitWith {
|
||||
@ -15,8 +15,8 @@
|
||||
systemChat _text;
|
||||
diag_log text _text;
|
||||
};
|
||||
|
||||
if GVAR(endMission) then {
|
||||
|
||||
if (GVAR(endMission) && isServer) then {
|
||||
[{
|
||||
if (player distance GVAR(penPos) < 200) then {
|
||||
if ({isPlayer _x && alive _x && (_x distance GVAR(penPos)) > 200} count allUnits == 0) then {
|
||||
@ -26,27 +26,18 @@
|
||||
};
|
||||
}, 2] call CBA_fnc_addPerFrameHandler;
|
||||
};
|
||||
|
||||
if (isDedicated) exitWith {};
|
||||
|
||||
|
||||
if !(hasInterface) exitWith {};
|
||||
|
||||
call FUNC(penPos);
|
||||
|
||||
{
|
||||
if (getMarkerPos _x isEqualTo [0,0,0]) then {
|
||||
_marker = createMarkerLocal [_x, [0,0]];
|
||||
_marker setMarkerShapeLocal "ICON";
|
||||
};
|
||||
|
||||
_x setMarkerPosLocal GVAR(penPos);
|
||||
} forEach ["respawn_west", "respawn_east", "respawn_guerrila", "respawn_civilian"];
|
||||
|
||||
GVAR(playerSide) = side (group player);
|
||||
|
||||
|
||||
if GVAR(tracking) then {
|
||||
[FUNC(checkUnits), 2] call CBA_fnc_addPerFrameHandler;
|
||||
[FUNC(trackUnits), 20] call CBA_fnc_addPerFrameHandler;
|
||||
};
|
||||
|
||||
|
||||
player addEventHandler ["Killed", {
|
||||
[player] joinSilent grpNull;
|
||||
if (isClass (configFile >> "CfgPatches" >> "ace_hearing")) then {EGVAR(hearing,disableVolumeUpdate) = true};
|
||||
@ -60,7 +51,7 @@
|
||||
if (isClass (configFile >> "CfgPatches" >> "ace_hearing")) then {EGVAR(hearing,disableVolumeUpdate) = true};
|
||||
if (isClass (configFile >> "CfgPatches" >> "acre_sys_radio")) then {[true] call acre_api_fnc_setSpectator};
|
||||
if (isClass (configFile >> "CfgPatches" >> "task_force_radio")) then {[player, true] call TFAR_fnc_forceSpectator};
|
||||
|
||||
|
||||
if !GVAR(modulePos) then {
|
||||
_corpse = _this select 1;
|
||||
if (!isNil "_corpse") then {
|
||||
@ -69,7 +60,7 @@
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
player addEventHandler ["HandleDamage", {0}];
|
||||
[player] joinSilent grpNull;
|
||||
removeAllWeapons player;
|
||||
@ -80,17 +71,17 @@
|
||||
player linkItem "ItemMap";
|
||||
player linkItem "ItemRadio";
|
||||
hideObjectGlobal player;
|
||||
|
||||
|
||||
if (surfaceisWater GVAR(penPos)) then {
|
||||
player forceAddUniform "U_B_Wetsuit";
|
||||
player addVest "V_RebreatherB";
|
||||
};
|
||||
|
||||
|
||||
player setPosATL GVAR(penPos);
|
||||
|
||||
|
||||
0 fadeSound 0;
|
||||
999999 cutText ["", "BLACK FADED", 0];
|
||||
["Init", [true]] call FUNC(camera);
|
||||
}];
|
||||
|
||||
}] call EFUNC(common,addEventHandler);
|
||||
}] call EFUNC(common,addEventHandler);
|
||||
|
Loading…
Reference in New Issue
Block a user