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Fix detonate action pictures
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parent
05c80c2368
commit
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@ -29,12 +29,15 @@ class CfgAmmo {
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*/
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class DirectionalBombBase;
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class ClaymoreDirectionalMine_Remote_Ammo: DirectionalBombBase {
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GVAR(magazine) = "ClaymoreDirectionalMine_Remote_Mag";
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GVAR(Explosive) = "ClaymoreDirectionalMine_Remote_Ammo_Scripted";
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GVAR(defuseObjectPosition[]) = {0, 0, 0.038};
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soundActivation[] = {"", 0, 0, 0};
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soundDeactivation[] = {"", 0, 0, 0};
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};
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//class ClaymoreDirectionalMine_Remote_Ammo_Scripted: ClaymoreDirectionalMine_Remote_Ammo;
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class ClaymoreDirectionalMine_Remote_Ammo_Scripted: ClaymoreDirectionalMine_Remote_Ammo {
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GVAR(magazine) = "ClaymoreDirectionalMine_Remote_Mag";
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};
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class APERSTripMine_Wire_Ammo: DirectionalBombBase {
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GVAR(defuseObjectPosition[]) = {-1.415, 0, 0.12};
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@ -43,6 +46,7 @@ class CfgAmmo {
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class SLAMDirectionalMine_Wire_Ammo: DirectionalBombBase {
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indirectHitRange = 20;
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GVAR(explodeOnDefuseChance) = 1;
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GVAR(magazine) = "SLAMDirectionalMine_Wire_Mag";
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};
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class ACE_SLAMDirectionalMine_Command_Ammo: SLAMDirectionalMine_Wire_Ammo {
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mineTrigger = "RemoteTrigger";
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@ -62,6 +66,7 @@ class CfgAmmo {
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class PipeBombBase;
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class DemoCharge_Remote_Ammo: PipeBombBase {
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GVAR(magazine) = "DemoCharge_Remote_Mag";
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GVAR(Explosive) = "DemoCharge_Remote_Ammo_Scripted";
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GVAR(defuseObjectPosition[]) = {0.07, 0, 0.055};
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soundActivation[] = {"", 0, 0, 0};
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@ -71,18 +76,24 @@ class CfgAmmo {
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indirectHitRange = 7;
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};
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class SatchelCharge_Remote_Ammo: PipeBombBase {
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GVAR(magazine) = "SatchelCharge_Remote_Mag";
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GVAR(Explosive) = "SatchelCharge_Remote_Ammo_Scripted";
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GVAR(defuseObjectPosition[]) = {0.1, 0.1, 0.05};
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soundActivation[] = {"", 0, 0, 0};
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soundDeactivation[] = {"", 0, 0, 0};
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};
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/*class DemoCharge_Remote_Ammo_Scripted: DemoCharge_Remote_Ammo;
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class SatchelCharge_Remote_Ammo_Scripted: SatchelCharge_Remote_Ammo;*/
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class DemoCharge_Remote_Ammo_Scripted: DemoCharge_Remote_Ammo {
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GVAR(magazine) = "DemoCharge_Remote_Mag";
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};
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class SatchelCharge_Remote_Ammo_Scripted: SatchelCharge_Remote_Ammo {
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GVAR(magazine) = "SatchelCharge_Remote_Mag";
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};
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class IEDUrbanBig_Remote_Ammo: PipeBombBase {
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triggerWhenDestroyed = 1;
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GVAR(explodeOnDefuseChance) = 0.02;
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GVAR(magazine) = "IEDUrbanBig_Remote_Mag";
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soundTrigger[] = {"A3\Sounds_F\weapons\mines\mech_trigger_1", 0.8, 1, 40};
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};
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class ACE_IEDUrbanBig_Command_Ammo: IEDUrbanBig_Remote_Ammo {
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@ -95,6 +106,7 @@ class CfgAmmo {
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class IEDUrbanSmall_Remote_Ammo: PipeBombBase {
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triggerWhenDestroyed = 1;
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GVAR(explodeOnDefuseChance) = 0.02;
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GVAR(magazine) = "IEDUrbanSmall_Remote_Mag";
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soundTrigger[] = {"A3\Sounds_F\weapons\mines\mech_trigger_1", 0.8, 1, 40};
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};
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class ACE_IEDUrbanSmall_Command_Ammo: IEDUrbanSmall_Remote_Ammo {
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@ -107,6 +119,7 @@ class CfgAmmo {
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class IEDLandBig_Remote_Ammo: PipeBombBase {
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triggerWhenDestroyed = 1;
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GVAR(explodeOnDefuseChance) = 0.02;
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GVAR(magazine) = "IEDLandBig_Remote_Mag";
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soundTrigger[] = {"A3\Sounds_F\weapons\mines\mech_trigger_1", 0.8, 1, 40};
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};
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class ACE_IEDLandBig_Command_Ammo: IEDLandBig_Remote_Ammo {
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@ -119,6 +132,7 @@ class CfgAmmo {
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class IEDLandSmall_Remote_Ammo: PipeBombBase {
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triggerWhenDestroyed = 1;
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GVAR(explodeOnDefuseChance) = 0.02;
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GVAR(magazine) = "IEDLandSmall_Remote_Mag";
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soundTrigger[] = {"A3\Sounds_F\weapons\mines\mech_trigger_1", 0.8, 1, 40};
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};
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class ACE_IEDLandSmall_Command_Ammo: IEDLandSmall_Remote_Ammo {
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@ -341,18 +341,8 @@ class CfgVehicles {
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// Editor placed mines
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class MineBase;
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class SatchelCharge_F: MineBase {
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GVAR(magazine) = "SatchelCharge_Remote_Mag";
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};
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class DemoCharge_F: MineBase {
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GVAR(magazine) = "DemoCharge_Remote_Mag";
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};
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class Claymore_F: MineBase {
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GVAR(magazine) = "ClaymoreDirectionalMine_Remote_Mag";
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};
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class SLAMDirectionalMine: MineBase {
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displayName = CSTRING(Module_SLAMSideAttack_DisplayName);
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GVAR(magazine) = "SLAMDirectionalMine_Wire_Mag";
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};
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class ACE_SLAMBottomMine: SLAMDirectionalMine {
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author = ECSTRING(common,aceteam);
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@ -361,40 +351,28 @@ class CfgVehicles {
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// TODO: Find a way to place the mine laying down instead of standing up
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};
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class IEDUrbanBig_F: MineBase {
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GVAR(magazine) = "IEDUrbanBig_Remote_Mag";
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};
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class IEDUrbanBig_F;
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class ACE_IEDUrbanBig_Range: IEDUrbanBig_F {
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author = ECSTRING(common,aceteam);
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ammo = "ACE_IEDUrbanBig_Range_Ammo";
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GVAR(magazine) = "IEDUrbanBig_Remote_Mag";
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displayName = CSTRING(Module_IEDUrbanBig_Range_DisplayName);
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};
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class IEDLandBig_F: MineBase {
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GVAR(magazine) = "IEDLandBig_Remote_Mag";
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};
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class IEDLandBig_F;
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class ACE_IEDLandBig_Range: IEDLandBig_F {
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author = ECSTRING(common,aceteam);
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ammo = "ACE_IEDLandBig_Range_Ammo";
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GVAR(magazine) = "IEDLandBig_Remote_Mag";
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displayName = CSTRING(Module_IEDLandBig_Range_DisplayName);
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};
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class IEDUrbanSmall_F: MineBase {
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GVAR(magazine) = "IEDUrbanSmall_Remote_Mag";
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};
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class IEDUrbanSmall_F;
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class ACE_IEDUrbanSmall_Range: IEDUrbanSmall_F {
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author = ECSTRING(common,aceteam);
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ammo = "ACE_IEDUrbanSmall_Range_Ammo";
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GVAR(magazine) = "IEDUrbanSmall_Remote_Mag";
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displayName = CSTRING(Module_IEDUrbanSmall_Range_DisplayName);
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};
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class IEDLandSmall_F: MineBase {
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GVAR(magazine) = "IEDLandSmall_Remote_Mag";
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};
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class IEDLandSmall_F;
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class ACE_IEDLandSmall_Range: IEDLandSmall_F {
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author = ECSTRING(common,aceteam);
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ammo = "ACE_IEDLandSmall_Range_Ammo";
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GVAR(magazine) = "IEDLandSmall_Remote_Mag";
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displayName = CSTRING(Module_IEDLandSmall_Range_DisplayName);
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};
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@ -22,6 +22,6 @@ TRACE_3("Params",_unit,_object,_detonator);
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private _detonatorConfig = getText (configFile >> "CfgWeapons" >> _detonator >> QGVAR(triggerType));
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private _magazineClass = getText (configFile >> "CfgVehicles" >> typeOf _object >> QGVAR(magazine));
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private _magazineClass = getText (configFile >> "CfgAmmo" >> typeOf _object >> QGVAR(magazine));
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[_unit, _object, _magazineClass, [configFile >> "ACE_Triggers" >> _detonatorConfig]] call FUNC(addClacker);
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