fixed spelling errors

This commit is contained in:
lambdatiger 2024-01-08 21:40:12 -06:00
parent 990667b24b
commit 53976e39a3
5 changed files with 20 additions and 6 deletions

View File

@ -8,7 +8,7 @@ TODO:
- move from FIRED to init EH's
- rework spalling position finding
- Look at spalling per material type
- performance optimization
- Finish stringtable expansion with additional normal & debug settings
- performance optimization
- cDLC, RHS, CUP compats
- look at / try to understand explosion reflections

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@ -1,4 +1,5 @@
// dev
PREP(dev_fired);
PREP(dev_fragCalcDump);
PREP(dev_debugAmmo);
PREP(dev_trackHitBox);

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@ -127,7 +127,7 @@ private _fragCount = 0; // limit of # of fragments to _maxFrags
// actual target pos for fragment to hit
if _isPerson then {
private _hitPoint = selectRandom _FRAG_HITPOINTS;
private _hitPoint = selectRandom ACE_FRAG_HITPOINTS;
private _hitPointPos = _target selectionPosition [_hitPoint, "HitPoints", "AveragePoint"];
_targetPos = _target modelToWorldWorld _hitPointPos;
} else {
@ -156,7 +156,7 @@ private _fragCount = 0; // limit of # of fragments to _maxFrags
_fragObj setVectorDir _vecDir;
_fragObj setVelocity (_vecDir vectorMultiply _locFragVel);
_fragObj setShotParents _shotPrnt;
#ifdef DEBUG_MODE_DRAWFRAG
#ifdef DEBUG_MODE_FULL
[_fragObj, "purple", true] call FUNC(dev_trackObj);
[_targetPos, "orange"] call FUNC(dev_sphereDraw);
#endif

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@ -36,5 +36,5 @@ if (_doSubmunit) then {
};
#ifdef DEBUG_MODE_FULL
[_submunitionProjectile] call UNC(dev_addRound);
[_submunitionProjectile] call FUNC(dev_addRound);
#endif

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@ -3,8 +3,8 @@
#include "\z\ace\addons\main\script_mod.hpp"
// #define LOG_FRAG_INFO
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
#define DEBUG_MODE_FULL
#define DISABLE_COMPILE_CACHE
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_FRAG
@ -17,4 +17,17 @@
#include "\z\ace\addons\main\script_macros.hpp"
#define ACE_FRAG_HOLDOFF 1
#define ACE_FRAG_SPALL_HOLDOFF 0.1
#define ACE_FRAG_COUNT_MIN 5
#define ACE_FRAG_COUNT_MAX 50
#define ACE_FRAG_HITPOINTS ["spine1","spine2","spine3","head","leftarm","leftarmroll","leftforearm","rightarm","rightarmroll","rightforearm","pelvis","leftupleg","leftuplegroll","leftlegroll","leftfoot","rightupleg","rightuplegroll","rightleg","rightlegroll","rightfoot"]
#define ACE_FRAG_HITPOINTS_WEIGHTS
#ifdef DEBUG_MODE_FULL
#define __FADE_TIME 1
#define __FADE_START 0.5
#define __FADE_INTERVAL 0.1
#define __FADE_RATE __FADE_INTERVAL/__FADE_TIME/2
#define __FADE_INIT (__FADE_TIME+__FADE_START)/__FADE_TIME/2
#endif