statusEffect prototype

This commit is contained in:
PabstMirror 2015-01-19 04:59:45 -06:00
parent 6731a8e1d6
commit 53cb63ec1d
5 changed files with 144 additions and 2 deletions

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@ -24,8 +24,11 @@ class Extended_InitPost_EventHandlers {
class GVAR(setName) {
init = QUOTE(if (local (_this select 0)) then {_this call FUNC(setName)};);
};
class GVAR(forceWalk) {
init = QUOTE(if (local (_this select 0)) then {_this call FUNC(applyForceWalkStatus);};);
// class GVAR(forceWalk) {
// init = QUOTE(if (local (_this select 0)) then {_this call FUNC(applyForceWalkStatus);};);
// };
class GVAR(statusEffects) {
init = QUOTE(if (local (_this select 0)) then {[ARR_3(_this select 0, SLX_XEH_MACHINE select 1, false)] call FUNC(applyStatusEffects);};);
};
};
};
@ -42,4 +45,9 @@ class Extended_Respawn_EventHandlers {
respawn = QUOTE(_this call FUNC(resetAllDefaults_F));
};
};
class CAManBase {
class GVAR(statusEffects) {
respawn = QUOTE(if (local (_this select 0)) then {[ARR_3(_this select 0, SLX_XEH_MACHINE select 1, true)] call FUNC(applyStatusEffects);};);
};
};
};

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@ -1,6 +1,11 @@
// by commy2
#include "script_component.hpp"
PREP(setStatusEffect);
PREP(applyStatusEffects);
PREP(getStatusEffects);
// ACE Common Function
PREP(addActionEventHandler);
PREP(addActionMenuEventHandler);

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@ -0,0 +1,53 @@
#define DEBUG_MODE_FULL
#include "script_component.hpp"
#define HASH_INDEX(hash,key) ((hash select 0) find key)
xx3 = _this;
PARAMS_1(_unit);
DEFAULT_PARAM(1,_isJip, false);
DEFAULT_PARAM(2,_isRespawn, false);
_unitEffects = _unit getVariable ["ACE_statusEffects", 0];
_statusHashList = missionNamespace getVariable ["ACE_statusHashList", []];
if (!local _unit) exitWith {};
if (_unitEffects == 0) exitWith {};
if (!(VALIDHASH(_statusHashList))) exitWith {};
_effectTypeHash = HASHLIST_SELECT(_statusHashList, 0);
_removeOnJipHash = HASHLIST_SELECT(_statusHashList, 1);
_removeOnRespawn = HASHLIST_SELECT(_statusHashList, 2);
_unitStatusBoolArray = [_unitEffects, (count (_effectTypeHash select 0))] call EFUNC(common,binarizeNumber);
_allEffects = [(_effectTypeHash select 1)] call EFUNC(common,uniqueElementsOnly);
_activeEffects = [];
_updated = false;
{
if (_x) then {
TRACE_4("wtf", _isJip, _removeOnJipHash select 1 select _forEachIndex, _isRespawn, _removeOnRespawn select 1 select _forEachIndex);
if ((_isJip && {(_removeOnJipHash select 1) select _forEachIndex}) || {_isRespawn && {(_removeOnRespawn select 1) select _forEachIndex}}) then {
_updated = true;
_unitStatusBoolArray set [_forEachIndex, false];
} else {
_effectType = (_effectTypeHash select 1) select _forEachIndex;
if (!(_effectType in _activeEffects)) then {
_activeEffects pushBack _effectType;
};
};
};
} forEach _unitStatusBoolArray;
TRACE_2("Updaing unit?",_unit,_updated);
if (_updated) then {
_unitStatusNumber = _unitStatusBoolArray call EFUNC(common,toBitmask);
_unit setVariable ["ACE_statusEffects", _unitStatusNumber, true];
};
TRACE_3("Updaing All Effects",_unit,_allEffects,_activeEffects);
{
[_x, [_unit, (_x in _activeEffects)]] call EFUNC(common,localEvent);
} forEach _allEffects;

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@ -0,0 +1,28 @@
#define DEBUG_MODE_FULL
#include "script_component.hpp"
#define HASH_INDEX(hash,key) ((hash select 0) find key)
PARAMS_2(_unit,_effectType);
_unitEffects = _unit getVariable ["ACE_statusEffects", 0];
_statusHashList = missionNamespace getVariable ["ACE_statusHashList", []];
if (!(VALIDHASH(_statusHashList))) exitWith {[]};
_effectTypeHash = HASHLIST_SELECT(_statusHashList, 0);
_unitStatusBoolArray = [_unitEffects] call EFUNC(common,binarizeNumber); //create bool array
_returnValue = [];
{
if ((_unitStatusBoolArray select _forEachIndex) && {((_effectTypeHash select 1) select _forEachIndex) == _effectType}) then {
_returnValue pushBack _x;
};
} forEach (_effectTypeHash select 0);
TRACE_3("Effects:", _unit, _effectType, _returnValue);
_returnValue

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@ -0,0 +1,48 @@
#define DEBUG_MODE_FULL
#include "script_component.hpp"
#define HASH_INDEX(hash,key) ((hash select 0) find key)
PARAMS_4(_unit,_effectName,_effectType,_isEnabled);
DEFAULT_PARAM(4,_removeOnJIP, false);
DEFAULT_PARAM(5,_removeOnRespawn, false);
_unitEffects = _unit getVariable ["ACE_statusEffects", 0];
_statusHashList = missionNamespace getVariable ["ACE_statusHashList", []];
if (!(VALIDHASH(_statusHashList))) then {
_statusHashList = HASHLIST_CREATELIST([]);
HASHLIST_PUSH(_statusHashList, HASHLIST_CREATEHASH(_statusHashList));
HASHLIST_PUSH(_statusHashList, HASHLIST_CREATEHASH(_statusHashList));
HASHLIST_PUSH(_statusHashList, HASHLIST_CREATEHASH(_statusHashList));
};
_effectTypeHash = HASHLIST_SELECT(_statusHashList, 0);
_removeOnJipHash = HASHLIST_SELECT(_statusHashList, 1);
_removeOnRespawnHash = HASHLIST_SELECT(_statusHashList, 2);
if ((!HASH_HASKEY(_effectTypeHash,_effectType)) || {!HASH_HASKEY(_effectTypeHash,_effectType)}) then {
// If effect name isn't in hashList
HASH_SET(_effectTypeHash,_effectName,_effectType);
HASHLIST_SET(_statusHashList, 0, _effectTypeHash);
HASH_SET(_removeOnJipHash,_effectName,_removeOnJIP);
HASHLIST_SET(_statusHashList, 1, _removeOnJipHash);
HASH_SET(_removeOnRespawnHash,_effectName,_removeOnRespawn);
HASHLIST_SET(_statusHashList, 2, _removeOnRespawnHash);
missionNamespace setVariable ["ACE_statusHashList", _statusHashList];
publicVariable "ACE_statusHashList";
};
_effectIndex = HASH_INDEX(_statusHashList, _effectName);
_unitStatusBoolArray = [_unitEffects, (count (_effectTypeHash select 0))] call EFUNC(common,binarizeNumber); //create bool array
_unitStatusBoolArray set [_effectIndex, _isEnabled]; //set new status
_unitStatusNumber = _unitStatusBoolArray call EFUNC(common,toBitmask);
_unit setVariable ["ACE_statusEffects", _unitStatusNumber, true];
[_unit, false, false] call EFUNC(common,applyStatusEffects);