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Merge pull request #461 from Tenga/altimeter-fix
Altimeter fix, division by zero when no time has passed (game paused, etc.)
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commit
558a4fb363
@ -14,19 +14,24 @@
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* Public: Yes
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*/
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#include "script_component.hpp"
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private ["_unit"];
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_unit = _this select 0;
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(["ACE_Altimeter"] call BIS_fnc_rscLayer) cutRsc ["ACE_Altimeter", "PLAIN", 0, true];
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if (isNull (uiNamespace getVariable ["ACE_Altimeter", displayNull])) exitWith {};
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GVAR(AltimeterActive) = true;
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[{
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if (!GVAR(AltimeterActive)) exitWith {[_this select 1] call CALLSTACK(cba_fnc_removePerFrameEventHandler);};
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if (!GVAR(AltimeterActive)) exitWith {[_this select 1] call CALLSTACK(cba_fnc_removePerFrameEventHandler)};
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disableSerialization;
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EXPLODE_4_PVT(_this select 0,_display,_unit,_oldHeight,_prevTime);
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if !("ACE_Altimeter" in assignedItems _unit) exitWith {[_this select 1] call CALLSTACK(cba_fnc_removePerFrameEventHandler);call FUNC(hideAltimeter);};
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if !("ACE_Altimeter" in assignedItems _unit) exitWith {[_this select 1] call CALLSTACK(cba_fnc_removePerFrameEventHandler); call FUNC(hideAltimeter)};
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private ["_height", "_hour", "_minute", "_descentRate","_HeightText", "_DecendRate", "_TimeText", "_curTime", "_timeDiff"];
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private ["_height", "_hour", "_minute", "_descentRate","_HeightText", "_DecendRate", "_TimeText", "_curTime"];
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_HeightText = _display displayCtrl 1100;
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_DecendRate = _display displayCtrl 1000;
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_TimeText = _display displayCtrl 1001;
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@ -35,7 +40,8 @@ GVAR(AltimeterActive) = true;
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_height = (getPosASL _unit) select 2;
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_curTime = time;
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_descentRate = floor ((_oldHeight - _height) / (_curTime - _prevTime));
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_timeDiff = _curTime - _prevTime;
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_descentRate = if(_timeDiff > 0) then {floor((_oldHeight - _height) / _timeDiff)} else {0};
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_TimeText ctrlSetText (format ["%1:%2",[_hour, 2] call EFUNC(common,numberToDigitsString),[_minute, 2] call EFUNC(common,numberToDigitsString)]);
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_HeightText ctrlSetText (format ["%1", floor(_height)]);
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