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fixed target sphere visability
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@ -116,7 +116,7 @@ if (_targets isNotEqualTo []) then {
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_fragObj setShotParents _shotParents;
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#ifdef DEBUG_MODE_DRAW
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[_fragObj, "green", true] call FUNC(dev_trackObj);
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[AGLToASL _fragPosAGL, "(0.88,0.36,0.92,0.5)"] call FUNC(dev_sphereDraw);
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[_targetPos, "(0.88,0.36,0.92,0.8)"] call FUNC(dev_sphereDraw);
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#endif
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INC(_fragCount);
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INC(_currentCount);
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