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Merge branch 'master' into isEqualTypeRepalcement
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@ -13,27 +13,39 @@
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* Return Value:
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* None
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*
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* Example:
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* ["ace_map_gestures_enabled", true, false, true] call ace_common_fnc_setSetting
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*
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* Public: No
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*/
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#include "script_component.hpp"
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params ["_name", "_value", ["_force", false], ["_broadcastChanges", false]];
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private ["_settingData", "_failed"];
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_settingData = [_name] call FUNC(getSettingData);
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private _settingData = [_name] call FUNC(getSettingData);
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// Exit if the setting does not exist
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if (count _settingData == 0) exitWith {};
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if (_settingData isEqualTo []) exitWith {
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ACE_LOGERROR_1("SetSetting [%1] setting does not exist", _name);
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};
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_settingData params ["", "_typeName", "_isClientSetable", "", "", "", "_isForced"];
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// Exit if the setting is already forced
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if (_settingData select 6) exitWith {};
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if (_isForced) exitWith {
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ACE_LOGINFO_1("SetSetting [%1] Trying to set forced setting", _name);
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};
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//This does NOT broadcast changes to GVAR(settings), so clients would not get updated force status
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if ((missionNamespace getVariable [QEGVAR(modules,serverModulesRead), false]) && {!(_isForced isEqualTo _force)}) then {
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ACE_LOGWARNING_3("SetSetting [%1] attempting to broadcast a change to force (%2 to %3)", _name, _isForced, _force);
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};
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// If the type is not equal, try to cast it
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_failed = false;
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private _failed = false;
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if (typeName _value != _settingData select 1) then {
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_failed = true;
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if (_settingData select 1 == "BOOL" && _value isEqualType 0) then {
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if ((_typeName == "BOOL") && {_value isEqualType 0}) then {
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// If value is not 0 or 1 consider it invalid and don't set anything
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if (_value isEqualTo 0) then {
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_value = false;
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@ -44,12 +56,12 @@ if (typeName _value != _settingData select 1) then {
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_failed = false;
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};
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};
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if (_settingData select 1 == "COLOR" && _value isEqualType []) then {
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if ((_typeName == "COLOR") && {_value isEqualType []}) then {
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_failed = false;
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};
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};
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if (_failed) exitWith {};
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if (_failed) exitWith {ACE_LOGERROR_3("SetSetting [%1] bad data type expected %2 got %3", _name, _typeName, typeName _value);};
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// Force it if it was required
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_settingData set [6, _force];
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