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Remove unneeded test in FCS fireEH
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@ -14,9 +14,6 @@
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private _turret = _gunner call EFUNC(common,getTurretIndex);
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// Exit if the unit isn't a player
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if !([_gunner] call EFUNC(common,isPlayer)) exitWith {};
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private _FCSMagazines = _vehicle getVariable [format ["%1_%2", QGVAR(Magazines), _turret], []];
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private _FCSElevation = _vehicle getVariable format ["%1_%2", QGVAR(Elevation), _turret];
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