mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
Fix some moved funcs/strings
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parent
03e24d8fd9
commit
60a7490b7e
@ -31,8 +31,8 @@ if (_unit == ACE_player) then {
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};
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};
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// play scream sound
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// play scream sound
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if (!isNil QEFUNC(medical,playInjuredSound)) then {
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if (!isNil QEFUNC(medical_engine,playInjuredSound)) then {
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[_unit] call EFUNC(medical,playInjuredSound);
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[_unit] call EFUNC(medical_engine,playInjuredSound);
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};
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};
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private _vehicle = vehicle _unit;
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private _vehicle = vehicle _unit;
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@ -181,7 +181,7 @@ if (_show) then {
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_logCtrl lbAdd format["%1 %2", _moment, _message];
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_logCtrl lbAdd format["%1 %2", _moment, _message];
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} foreach _logs;
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} foreach _logs;
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private _triageStatus = [_target] call FUNC(getTriageStatus);
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private _triageStatus = [_target] call EFUNC(medical_treatment,getTriageStatus);
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(_display displayCtrl 303) ctrlSetText (_triageStatus select 0);
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(_display displayCtrl 303) ctrlSetText (_triageStatus select 0);
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(_display displayCtrl 303) ctrlSetBackgroundColor (_triageStatus select 2);
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(_display displayCtrl 303) ctrlSetBackgroundColor (_triageStatus select 2);
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@ -22,5 +22,5 @@ systemChat format["handling state default for unit: %1", _this];
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private _pain = _unit getVariable [QGVAR(pain), 0];
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private _pain = _unit getVariable [QGVAR(pain), 0];
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if (_pain > (_unit getVariable [QGVAR(painSuppress), 0])) then {
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if (_pain > (_unit getVariable [QGVAR(painSuppress), 0])) then {
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[_unit, _pain] call FUNC(playInjuredSound);
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[_unit, _pain] call EFUNC(medical_engine,playInjuredSound);
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};
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};
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@ -20,5 +20,5 @@ if (!local _unit) exitWith {
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private _pain = _unit getVariable [QGVAR(pain), 0];
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private _pain = _unit getVariable [QGVAR(pain), 0];
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if (_pain > (_unit getVariable [QGVAR(painSuppress), 0])) then {
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if (_pain > (_unit getVariable [QGVAR(painSuppress), 0])) then {
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[_unit, _pain] call FUNC(playInjuredSound);
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[_unit, _pain] call EFUNC(medical_engine,playInjuredSound);
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};
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};
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@ -51,5 +51,5 @@ if (GVAR(level) >= 2) then {
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private _pain = _unit getVariable [QGVAR(pain), 0];
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private _pain = _unit getVariable [QGVAR(pain), 0];
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if (_pain > (_unit getVariable [QGVAR(painSuppress), 0])) then {
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if (_pain > (_unit getVariable [QGVAR(painSuppress), 0])) then {
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[_unit, _pain] call FUNC(playInjuredSound);
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[_unit, _pain] call EFUNC(medical_engine,playInjuredSound);
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};
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};
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@ -20,5 +20,5 @@ if (!local _unit) exitWith {
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private _pain = _unit getVariable [QGVAR(pain), 0];
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private _pain = _unit getVariable [QGVAR(pain), 0];
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if (_pain > (_unit getVariable [QGVAR(painSuppress), 0])) then {
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if (_pain > (_unit getVariable [QGVAR(painSuppress), 0])) then {
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[_unit, _pain] call FUNC(playInjuredSound);
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[_unit, _pain] call EFUNC(medical_engine,playInjuredSound);
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};
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};
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@ -33,7 +33,7 @@ switch (true) do {
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};
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};
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} forEach _openWounds;
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} forEach _openWounds;
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private _selection = ["head","body","hand_l","hand_r","leg_l","leg_r"] select _partIndex;
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private _selection = ["head","body","hand_l","hand_r","leg_l","leg_r"] select _partIndex;
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[_this, "Bandage", _selection] call EFUNC(medical,treatmentAdvanced_bandageLocal);
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[_this, "Bandage", _selection] call EFUNC(medical_treatment,treatmentAdvanced_bandageLocal);
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#ifdef DEBUG_MODE_FULL
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#ifdef DEBUG_MODE_FULL
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systemChat format ["%1 is bandaging selection %2", _this, _selection];
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systemChat format ["%1 is bandaging selection %2", _this, _selection];
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@ -62,7 +62,7 @@ switch (true) do {
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};
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};
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} forEach _openWounds;
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} forEach _openWounds;
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private _selection = ["head","body","hand_l","hand_r","leg_l","leg_r"] select _partIndex;
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private _selection = ["head","body","hand_l","hand_r","leg_l","leg_r"] select _partIndex;
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[_target, "Bandage", _selection] call EFUNC(medical,treatmentAdvanced_bandageLocal);
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[_target, "Bandage", _selection] call EFUNC(medical_treatment,treatmentAdvanced_bandageLocal);
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#ifdef DEBUG_MODE_FULL
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#ifdef DEBUG_MODE_FULL
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systemChat format ["%1 is bandaging selection %2 on %3", _this, _selection, _target];
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systemChat format ["%1 is bandaging selection %2 on %3", _this, _selection, _target];
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@ -48,7 +48,7 @@ class CfgVehicles {
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displayName = ECSTRING(medical,Actions_Medical);
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displayName = ECSTRING(medical,Actions_Medical);
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runOnHover = 1;
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runOnHover = 1;
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exceptions[] = {"isNotInside", "isNotSitting"};
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exceptions[] = {"isNotInside", "isNotSitting"};
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statement = QUOTE([ARR_3(_target, true, 0)] call EFUNC(medical,displayPatientInformation));
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statement = QUOTE([ARR_3(_target, true, 0)] call EFUNC(medical_treatment,displayPatientInformation));
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condition = "true";
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condition = "true";
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icon = QPATHTOEF(medical,UI\icons\medical_cross.paa);
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icon = QPATHTOEF(medical,UI\icons\medical_cross.paa);
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#include "InteractionBodyParts.hpp"
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#include "InteractionBodyParts.hpp"
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@ -2,7 +2,7 @@ class ACE_Head {
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displayName = ECSTRING(interaction,Head);
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displayName = ECSTRING(interaction,Head);
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icon = QPATHTOEF(medical,UI\icons\medical_cross.paa);
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icon = QPATHTOEF(medical,UI\icons\medical_cross.paa);
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exceptions[] = {"isNotInside", "isNotSitting"};
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exceptions[] = {"isNotInside", "isNotSitting"};
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statement = QUOTE([ARR_3(_target, true, 0)] call EFUNC(medical,displayPatientInformation));
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statement = QUOTE([ARR_3(_target, true, 0)] call EFUNC(medical_treatment,displayPatientInformation));
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modifierFunction = QUOTE([ARR_4(_target,_player,0,_this select 3)] call EFUNC(medical_treatment,modifyMedicalAction));
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modifierFunction = QUOTE([ARR_4(_target,_player,0,_this select 3)] call EFUNC(medical_treatment,modifyMedicalAction));
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condition = "true";
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condition = "true";
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runOnHover = 1;
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runOnHover = 1;
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@ -13,7 +13,7 @@ class ACE_Torso {
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condition = "true";
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condition = "true";
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runOnHover = 1;
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runOnHover = 1;
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exceptions[] = {"isNotInside", "isNotSitting"};
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exceptions[] = {"isNotInside", "isNotSitting"};
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statement = QUOTE([ARR_3(_target, true, 1)] call EFUNC(medical,displayPatientInformation));
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statement = QUOTE([ARR_3(_target, true, 1)] call EFUNC(medical_treatment,displayPatientInformation));
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modifierFunction = QUOTE([ARR_4(_target,_player,1,_this select 3)] call EFUNC(medical_treatment,modifyMedicalAction));
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modifierFunction = QUOTE([ARR_4(_target,_player,1,_this select 3)] call EFUNC(medical_treatment,modifyMedicalAction));
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showDisabled = 1;
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showDisabled = 1;
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priority = 2;
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priority = 2;
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@ -23,7 +23,7 @@ class ACE_ArmLeft {
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displayName = ECSTRING(interaction,ArmLeft);
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displayName = ECSTRING(interaction,ArmLeft);
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runOnHover = 1;
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runOnHover = 1;
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exceptions[] = {"isNotInside", "isNotSitting"};
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exceptions[] = {"isNotInside", "isNotSitting"};
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statement = QUOTE([ARR_3(_target, true, 2)] call EFUNC(medical,displayPatientInformation));
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statement = QUOTE([ARR_3(_target, true, 2)] call EFUNC(medical_treatment,displayPatientInformation));
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modifierFunction = QUOTE([ARR_4(_target,_player,2,_this select 3)] call EFUNC(medical_treatment,modifyMedicalAction));
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modifierFunction = QUOTE([ARR_4(_target,_player,2,_this select 3)] call EFUNC(medical_treatment,modifyMedicalAction));
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condition = "true";
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condition = "true";
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icon = QPATHTOEF(medical,UI\icons\medical_cross.paa);
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icon = QPATHTOEF(medical,UI\icons\medical_cross.paa);
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@ -32,7 +32,7 @@ class ACE_ArmRight {
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displayName = ECSTRING(interaction,ArmRight);
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displayName = ECSTRING(interaction,ArmRight);
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runOnHover = 1;
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runOnHover = 1;
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exceptions[] = {"isNotInside", "isNotSitting"};
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exceptions[] = {"isNotInside", "isNotSitting"};
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statement = QUOTE([ARR_3(_target, true, 3)] call EFUNC(medical,displayPatientInformation));
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statement = QUOTE([ARR_3(_target, true, 3)] call EFUNC(medical_treatment,displayPatientInformation));
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modifierFunction = QUOTE([ARR_4(_target,_player,3,_this select 3)] call EFUNC(medical_treatment,modifyMedicalAction));
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modifierFunction = QUOTE([ARR_4(_target,_player,3,_this select 3)] call EFUNC(medical_treatment,modifyMedicalAction));
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condition = "true";
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condition = "true";
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icon = QPATHTOEF(medical,UI\icons\medical_cross.paa);
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icon = QPATHTOEF(medical,UI\icons\medical_cross.paa);
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@ -41,7 +41,7 @@ class ACE_LegLeft {
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displayName = ECSTRING(interaction,LegLeft);
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displayName = ECSTRING(interaction,LegLeft);
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runOnHover = 1;
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runOnHover = 1;
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exceptions[] = {"isNotInside", "isNotSitting"};
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exceptions[] = {"isNotInside", "isNotSitting"};
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statement = QUOTE([ARR_3(_target, true, 4)] call EFUNC(medical,displayPatientInformation));
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statement = QUOTE([ARR_3(_target, true, 4)] call EFUNC(medical_treatment,displayPatientInformation));
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modifierFunction = QUOTE([ARR_4(_target,_player,4,_this select 3)] call EFUNC(medical_treatment,modifyMedicalAction));
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modifierFunction = QUOTE([ARR_4(_target,_player,4,_this select 3)] call EFUNC(medical_treatment,modifyMedicalAction));
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condition = "true";
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condition = "true";
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icon = QPATHTOEF(medical,UI\icons\medical_cross.paa);
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icon = QPATHTOEF(medical,UI\icons\medical_cross.paa);
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@ -50,7 +50,7 @@ class ACE_LegRight {
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displayName = ECSTRING(interaction,LegRight);
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displayName = ECSTRING(interaction,LegRight);
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runOnHover = 1;
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runOnHover = 1;
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exceptions[] = {"isNotInside", "isNotSitting"};
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exceptions[] = {"isNotInside", "isNotSitting"};
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statement = QUOTE([ARR_3(_target, true, 5)] call EFUNC(medical,displayPatientInformation));
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statement = QUOTE([ARR_3(_target, true, 5)] call EFUNC(medical_treatment,displayPatientInformation));
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modifierFunction = QUOTE([ARR_4(_target,_player,5,_this select 3)] call EFUNC(medical_treatment,modifyMedicalAction));
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modifierFunction = QUOTE([ARR_4(_target,_player,5,_this select 3)] call EFUNC(medical_treatment,modifyMedicalAction));
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condition = "true";
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condition = "true";
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icon = QPATHTOEF(medical,UI\icons\medical_cross.paa);
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icon = QPATHTOEF(medical,UI\icons\medical_cross.paa);
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@ -65,6 +65,6 @@ if (alive _target) exitWith {
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// Resetting damage
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// Resetting damage
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_target setDamage 0;
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_target setDamage 0;
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[_target, "activity", LSTRING(Activity_fullHeal), [[_caller, false, true] call EFUNC(common,getName)]] call FUNC(addToLog);
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[_target, "activity", ELSTRING(medical,Activity_fullHeal), [[_caller, false, true] call EFUNC(common,getName)]] call FUNC(addToLog);
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[_target, "activity_view", LSTRING(Activity_fullHeal), [[_caller, false, true] call EFUNC(common,getName)]] call FUNC(addToLog); // TODO expand message
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[_target, "activity_view", ELSTRING(medical,Activity_fullHeal), [[_caller, false, true] call EFUNC(common,getName)]] call FUNC(addToLog); // TODO expand message
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};
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};
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