Missed one Yes/no to BOOL

This commit is contained in:
Grzegorz Sikora 2015-05-09 20:43:55 +02:00 committed by GieNkoV
parent 156bba3321
commit 63c5308cd9

View File

@ -83,9 +83,9 @@ class CfgVehicles {
defaultValue = 0;
};
class VehicleStartingLockState {
displayName = "$STR_ACE_VehicleLock_VehicleStartingLockState_DisplayName"; // Argument label
description = "$STR_ACE_VehicleLock_VehicleStartingLockState_Description"; // Tooltip description
typeName = "NUMBER"; // Value type, can be "NUMBER", "STRING" or "BOOL"
displayName = "$STR_ACE_VehicleLock_VehicleStartingLockState_DisplayName";
description = "$STR_ACE_VehicleLock_VehicleStartingLockState_Description";
typeName = "NUMBER";
class values {
class None {name = "$STR_ACE_VehicleLock_VehicleStartingLockState_AsIs"; value = 0; default = 1;};
class Side {name = "$STR_ACE_VehicleLock_VehicleStartingLockState_Locked"; value = 1;};
@ -95,8 +95,8 @@ class CfgVehicles {
class DefaultLockpickStrength {
displayName = "$STR_ACE_VehicleLock_DefaultLockpickStrength_DisplayName";
description = "$STR_ACE_VehicleLock_DefaultLockpickStrength_Description";
typeName = "NUMBER"; // Value type, can be "NUMBER", "STRING" or "BOOL"
defaultValue = "10"; // Default text filled in the input box
typeName = "NUMBER";
defaultValue = "10";
};
};
class ModuleDescription: ModuleDescription {