Add all ground based missiles. Tweak AIM-9 flare angle

This commit is contained in:
Brandon Danyluk 2021-04-21 13:41:23 -06:00
parent cba9dcd8e7
commit 675b07d2ed
11 changed files with 302 additions and 13 deletions

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@ -22,7 +22,7 @@ class CfgAmmo {
seekerTypes[] = { "IR" };
flareDistanceFilter = 100;
flareAngleFilter = 2.0; // can filter out flares that are >= flareAngleFilter to known target velocity
flareAngleFilter = 1.6; // can filter out flares that are >= flareAngleFilter to known target velocity
defaultSeekerLockMode = "LOBL";
seekerLockModes[] = { "LOBL" };

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@ -0,0 +1 @@
z\ace\addons\manpad

80
addons/manpad/CfgAmmo.hpp Normal file
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@ -0,0 +1,80 @@
class CfgAmmo {
class ammo_Missile_rim116;
class GVAR(rim116): ammo_Missile_rim116 {
maneuvrability = 0;
missileLockMaxSpeed = 2000;
class ace_missileguidance {
enabled = 1;
pitchRate = 30; // Minium flap deflection for guidance
yawRate = 30; // Maximum flap deflection for guidance
canVanillaLock = 1; // Can this default vanilla lock? Only applicable to non-cadet mode
// Guidance type for munitions
defaultSeekerType = "IR";
seekerTypes[] = { "IR" };
flareDistanceFilter = 100;
flareAngleFilter = 0.5; // can filter out flares that are >= flareAngleFilter to known target velocity
defaultSeekerLockMode = "LOBL";
seekerLockModes[] = { "LOBL" };
defaultNavigationType = "ZeroEffortMiss";
navigationTypes[] = { "ZeroEffortMiss" };
seekLastTargetPos = 0; // seek last target position [if seeker loses LOS of target, continue to last known pos]
seekerAngle = 45; // Angle from the shooter's view that can track the missile
seekerAccuracy = 0.8; // seeker accuracy multiplier
seekerMinRange = 75;
seekerMaxRange = 5000; // Range from the missile which the seeker can visually search
// Attack profile type selection
defaultAttackProfile = "DIR";
attackProfiles[] = {"DIR"};
};
};
class M_70mm_SAAMI;
class GVAR(stinger): M_70mm_SAAMI {
maneuvrability = 0;
missileLockMaxSpeed = 2000;
class ace_missileguidance {
enabled = 1;
pitchRate = 20; // Minium flap deflection for guidance
yawRate = 20; // Maximum flap deflection for guidance
canVanillaLock = 1; // Can this default vanilla lock? Only applicable to non-cadet mode
// Guidance type for munitions
defaultSeekerType = "IR";
seekerTypes[] = { "IR" };
flareDistanceFilter = 100;
flareAngleFilter = 1.3; // can filter out flares that are >= flareAngleFilter to known target velocity
defaultSeekerLockMode = "LOBL";
seekerLockModes[] = { "LOBL" };
defaultNavigationType = "AugmentedProportionalNavigation";
navigationTypes[] = { "AugmentedProportionalNavigation" };
seekLastTargetPos = 0; // seek last target position [if seeker loses LOS of target, continue to last known pos]
seekerAngle = 45; // Angle from the shooter's view that can track the missile
seekerAccuracy = 0.8; // seeker accuracy multiplier
seekerMinRange = 75;
seekerMaxRange = 5000; // Range from the missile which the seeker can visually search
// Attack profile type selection
defaultAttackProfile = "DIR";
attackProfiles[] = {"DIR"};
};
};
};

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@ -0,0 +1,23 @@
class CfgMagazines {
class magazine_Missile_rim116_x21;
class GVAR(rim116): magazine_Missile_rim116_x21 {
author = "Brandon (TCVM)";
displayName = "x21 RIM-116 [ACE]";
ammo = QGVAR(rim116);
};
class 4Rnd_70mm_SAAMI_missiles;
class GVAR(stinger): 4Rnd_70mm_SAAMI_missiles {
author = "Brandon (TCVM)";
displayName = "x4 FIM-92 Stinger [ACE]";
ammo = QGVAR(stinger);
};
class Titan_AA;
class GVAR(stinger_man): Titan_AA {
author = "Brandon (TCVM)";
displayName = "FIM-92 Stinger [ACE]";
ammo = QGVAR(stinger);
};
};

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@ -0,0 +1,111 @@
class CfgVehicles {
class LandVehicle;
class StaticWeapon: LandVehicle {
class Turrets;
};
class StaticMGWeapon: StaticWeapon {
class Turrets: Turrets {
class MainTurret;
};
};
class SAM_System_01_base_F: StaticMGWeapon {
class AnimationSources {
class Missiles_revolving {
source = "revolving";
weapon = QGVAR(rim116);
};
};
class Turrets: Turrets {
class MainTurret: MainTurret {
weapons[] = {QGVAR(rim116)};
magazines[] = {QGVAR(rim116)};
};
};
};
class Tank;
class Tank_F: Tank {
class Turrets;
};
class LT_01_base_F: Tank_F {
class AnimationSources;
class Turrets: Turrets {
class MainTurret;
};
};
class LT_01_AA_base_F: LT_01_base_F {
class AnimationSources: AnimationSources {
class Missiles_revolving {
source = "revolving";
weapon = QGVAR(FIM92);
};
};
class Turrets: Turrets {
class MainTurret: MainTurret {
weapons[] = {"SmokeLauncher", QGVAR(FIM92), "HMG_127"};
magazines[] = {
"SmokeLauncherMag",
QGVAR(stinger),
QGVAR(stinger),
"100Rnd_127x99_mag_Tracer_Red",
"100Rnd_127x99_mag_Tracer_Red",
"100Rnd_127x99_mag_Tracer_Red",
"100Rnd_127x99_mag_Tracer_Red"
};
};
};
};
class APC_Tracked_01_base_F: Tank_F {
class Turrets;
};
class B_APC_Tracked_01_base_F: APC_Tracked_01_base_F {
class AnimationSources;
class Turrets: Turrets {
class MainTurret;
};
};
class B_APC_Tracked_01_AA_F: B_APC_Tracked_01_base_F {
class AnimationSources: AnimationSources {
class Missiles_revolving {
source = "revolving";
weapon = QGVAR(FIM92);
};
};
class Turrets: Turrets {
class MainTurret: MainTurret {
weapons[] = {"autocannon_35mm", QGVAR(FIM92)};
magazines[] = {"680Rnd_35mm_AA_shells_Tracer_Red", QGVAR(stinger), QGVAR(stinger)};
};
};
};
class APC_Tracked_02_base_F: Tank_F {
class Turrets;
};
class O_APC_Tracked_02_base_F : APC_Tracked_02_base_F {
class AnimationSources;
class Turrets: Turrets {
class MainTurret;
};
};
class O_APC_Tracked_02_AA_F : O_APC_Tracked_02_base_F {
class AnimationSources: AnimationSources {
class Missiles_revolving {
source = "revolving";
weapon = QGVAR(FIM92);
};
};
class Turrets: Turrets {
class MainTurret: MainTurret {
weapons[] = {"autocannon_35mm", QGVAR(FIM92)};
magazines[] = {"680Rnd_35mm_AA_shells_Tracer_Green", QGVAR(stinger), QGVAR(stinger)};
};
};
};
};

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@ -0,0 +1,23 @@
class CfgWeapons {
class weapon_rim116Launcher;
class GVAR(rim116): weapon_rim116Launcher {
author = "Brandon (TCVM)";
displayName = "RIM-116";
magazines[] = { QGVAR(rim116) };
weaponLockDelay = 0.5;
};
class missiles_SAAMI;
class GVAR(FIM92): missiles_SAAMI {
author = "Brandon (TCVM)";
displayName = "FIM-92 Stinger";
magazines[] = { QGVAR(stinger) };
weaponLockDelay = 0.5;
};
class Launcher_Base_F;
class launch_Titan_base: Launcher_Base_F {
magazines[] = {QGVAR(stinger_man)};
};
};

12
addons/manpad/README.md Normal file
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@ -0,0 +1,12 @@
ace_manpad
===================
Adds missile guidance to all vanilla MANPAD systems
## Maintainers
The people responsible for merging changes to this component or answering potential questions.
- [Brandon-TCVM](https://github.com/TheCandianVendingMachine)

21
addons/manpad/config.cpp Normal file
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@ -0,0 +1,21 @@
#include "script_component.hpp"
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_common","ace_missileguidance"};
author = ECSTRING(common,ACETeam);
authors[] = {"Brandon (TCVM)"};
url = ECSTRING(main,URL);
VERSION_CONFIG;
};
};
#include "CfgAmmo.hpp"
#include "CfgMagazines.hpp"
#include "CfgWeapons.hpp"
#include "CfgVehicles.hpp"

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@ -0,0 +1,18 @@
#define COMPONENT manpad
#define COMPONENT_BEAUTIFIED MANPAD
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_MANPAD
#define DEBUG_MODE_FULL
#endif
#ifdef DEBUG_SETTINGS_MANPAD
#define DEBUG_SETTINGS DEBUG_SETTINGS_MANPAD
#endif
#include "\z\ace\addons\main\script_macros.hpp"

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@ -91,7 +91,7 @@ if (TRACK_ON_PAUSE || {accTime > 0 && !isGamePaused}) then {
if !(_foundDecoy) then {
private _flareRelativeVelocity = (velocity _x) vectorDiff _projectileVelocity;
private _angleBetweenVelocities = acos (_closingVelocity vectorCos _flareRelativeVelocity);
systemChat str [_angleBetweenVelocities, _flareAngleFilter];
if (_angleBetweenVelocities <= _flareAngleFilter) then {
_considering = true;
if (_seekerAccuracy <= random 1) then {

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@ -27,11 +27,11 @@ Weapon Configs:
AGM-88 - Passive Radar Homing
KH-58 - Passive Radar Homing
Titan MRPL - Infrared
AWC Nyx SAAMI - Infrared
IFV-6a Cheetah AA - Infrared
ZSU-39 Tigris AA - Infrared
Mk49 Spartan - Infrared
X Titan MRPL - Infrared
X AWC Nyx SAAMI - Infrared
X IFV-6a Cheetah AA - Infrared
X ZSU-39 Tigris AA - Infrared
X Mk49 Spartan - Infrared
X Mk21 Centurion - Doppler Radar
X MIM-145 - Doppler Radar
@ -61,11 +61,10 @@ Navigation Types:
AGM-88 - APN
KH-58 - APN
X AIM-9 - APN
Titan MRPL - APN
AWC Nyx SAAMI - APN
IFV-6a Cheetah AA - APN
ZSU-39 Tigris AA - APN
Mk21 Centurion - APN
X Titan MRPL - APN
X AWC Nyx SAAMI - APN
X IFV-6a Cheetah AA - APN
X ZSU-39 Tigris AA - APN
X Javelin - ZEM
X Hellfire - ZEM
@ -76,6 +75,7 @@ Navigation Types:
X MIM-145 - ZEM
X S-750 - ZEM
X Mk49 Spartan - ZEM
X Mk21 Centurion - ZEM
Navigation State Machine:
Todo: Will allow for changing of navigation type in flight to get a more realistic flight profile
@ -87,7 +87,7 @@ Navigation Types:
X Predicted Line of Sight
General To-Do:
Add more weapons
X Add more weapons
X Fix GBU drag
X Make sure all applicable pylons can hold all applicable weapons
X NLAW is busted: figure out PLOS navigation system