fix SAM animations

This commit is contained in:
Brandon Danyluk 2021-04-21 12:48:44 -06:00
parent a91b3aa1c9
commit cba9dcd8e7

View File

@ -12,6 +12,12 @@ class CfgVehicles {
// RIM-162
class SAM_System_02_base_F: StaticMGWeapon {
displayName = "Mk-29";
class AnimationSources {
class Missiles_revolving {
source = "revolving";
weapon = QGVAR(RIM162);
};
};
class Turrets: Turrets {
class MainTurret: MainTurret {
gunnerName = "Mk-29 Operator";
@ -27,6 +33,12 @@ class CfgVehicles {
// Patriot
class SAM_System_03_base_F: StaticMGWeapon {
displayName = "MIM-104 Patriot";
class AnimationSources {
class Missiles_revolving {
source = "revolving";
weapon = QGVAR(patriot);
};
};
class Turrets: Turrets {
class MainTurret: MainTurret {
gunnerName = "MIM-104 Patriot Operator";
@ -42,6 +54,12 @@ class CfgVehicles {
// S-400
class SAM_System_04_base_F: StaticMGWeapon {
displayName = "S-400";
class AnimationSources {
class Missiles_revolving {
source = "revolving";
weapon = QGVAR(s400);
};
};
class Turrets: Turrets {
class MainTurret: MainTurret {
gunnerName = "S-400 Operator";