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https://github.com/acemod/ACE3.git
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Move #includes before function headers (#6484)
This commit is contained in:
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c9ad92e92d
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6bd8542eed
@ -1,3 +1,4 @@
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#include "script_component.hpp"
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/*
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/*
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* Author: PabstMirror
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* Author: PabstMirror
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* Interface to allow external modules to affect the pain level
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* Interface to allow external modules to affect the pain level
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@ -14,7 +15,6 @@
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*
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*
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* Public: Yes
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* Public: Yes
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*/
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*/
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#include "script_component.hpp"
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params ["_unit", "_desiredPainLevel"];
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params ["_unit", "_desiredPainLevel"];
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#include "script_component.hpp"
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/*
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/*
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* Author: PabstMirror
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* Author: PabstMirror
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* Dev function to watch all medical variables on a unit
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* Dev function to watch all medical variables on a unit
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@ -13,7 +14,6 @@
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*
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*
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* Public: Yes
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* Public: Yes
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*/
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*/
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#include "script_component.hpp"
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["medical", {
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["medical", {
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#include "script_component.hpp"
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/*
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/*
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* Author: Zakant
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* Author: Zakant
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* Gets the name of the current medical state of an unit. Unit has to be local to the caller.
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* Gets the name of the current medical state of an unit. Unit has to be local to the caller.
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*
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*
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* Public: Yes
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* Public: Yes
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*/
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*/
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#include "script_component.hpp"
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params ["_unit"];
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params ["_unit"];
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#include "script_component.hpp"
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/*
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/*
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* Author: Glowbal
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* Author: Glowbal
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* Module for adjusting the medical damage settings
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* Module for adjusting the medical damage settings
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@ -16,8 +17,6 @@
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* Public: No
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* Public: No
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*/
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*/
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#include "script_component.hpp"
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params ["_logic", "_units", "_activated"];
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params ["_logic", "_units", "_activated"];
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if !(_activated) exitWith {};
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if !(_activated) exitWith {};
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@ -1,3 +1,4 @@
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#include "script_component.hpp"
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/*
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/*
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* Author: BaerMitUmlaut
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* Author: BaerMitUmlaut
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* Checks if there is a medic available in the unit's group.
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* Checks if there is a medic available in the unit's group.
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*
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*
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* Public: No
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* Public: No
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*/
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*/
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#include "script_component.hpp"
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// Note: Although an unconscious unit cannot call for a medic itself,
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// Note: Although an unconscious unit cannot call for a medic itself,
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// we ignore this here. We need to "notice" the medic that he should
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// we ignore this here. We need to "notice" the medic that he should
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#include "script_component.hpp"
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/*
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/*
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* Author: BaerMitUmlaut
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* Author: BaerMitUmlaut
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* Makes the unit heal itself.
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* Makes the unit heal itself.
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*
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*
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* Public: No
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* Public: No
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*/
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*/
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#include "script_component.hpp"
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// Player will have to do this manually of course
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// Player will have to do this manually of course
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if ([_this] call EFUNC(common,isPlayer)) exitWith {};
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if ([_this] call EFUNC(common,isPlayer)) exitWith {};
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#include "script_component.hpp"
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/*
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/*
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* Author: BaerMitUmlaut
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* Author: BaerMitUmlaut
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* Makes a medic heal the next unit that needs treatment.
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* Makes a medic heal the next unit that needs treatment.
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*
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*
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* Public: No
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* Public: No
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*/
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*/
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#include "script_component.hpp"
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// Can't heal other units when unconscious
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// Can't heal other units when unconscious
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if IS_UNCONSCIOUS(_this) exitWith {};
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if IS_UNCONSCIOUS(_this) exitWith {};
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#include "script_component.hpp"
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/*
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/*
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* Author: BaerMitUmlaut
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* Author: BaerMitUmlaut
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* Checks if a unit needs treatment.
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* Checks if a unit needs treatment.
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*
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*
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* Public: No
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* Public: No
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*/
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*/
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#include "script_component.hpp"
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if !(alive _this) exitWith {false};
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if !(alive _this) exitWith {false};
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#include "script_component.hpp"
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/*
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/*
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* Author: BaerMitUmlaut
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* Author: BaerMitUmlaut
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* Checks if a unit is currently considered safe enough to treat itself.
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* Checks if a unit is currently considered safe enough to treat itself.
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*
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*
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* Public: No
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* Public: No
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*/
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*/
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#include "script_component.hpp"
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(getSuppression _this == 0) && {CBA_missionTime - (_this getVariable [QGVAR(lastFired), -30]) > 30}
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(getSuppression _this == 0) && {CBA_missionTime - (_this getVariable [QGVAR(lastFired), -30]) > 30}
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#include "script_component.hpp"
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/*
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/*
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* Author: BaerMitUmlaut
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* Author: BaerMitUmlaut
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* Plays the corresponding treatment animation.
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* Plays the corresponding treatment animation.
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*
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*
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* Public: No
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* Public: No
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*/
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*/
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#include "script_component.hpp"
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params ["_unit", "_isBandage", "_isSelfTreatment"];
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params ["_unit", "_isBandage", "_isSelfTreatment"];
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if (vehicle _unit != _unit) exitWith {};
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if (vehicle _unit != _unit) exitWith {};
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#include "script_component.hpp"
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/*
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/*
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* Author: BaerMitUmlaut
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* Author: BaerMitUmlaut
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* Sends a request to the units assigned medic to heal it.
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* Sends a request to the units assigned medic to heal it.
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*
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*
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* Public: No
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* Public: No
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*/
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*/
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#include "script_component.hpp"
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private _assignedMedic = _this getVariable QGVAR(assignedMedic);
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private _assignedMedic = _this getVariable QGVAR(assignedMedic);
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private _healQueue = _assignedMedic getVariable [QGVAR(healQueue), []];
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private _healQueue = _assignedMedic getVariable [QGVAR(healQueue), []];
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#include "script_component.hpp"
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/*
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/*
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* Author: BaerMitUmlaut
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* Author: BaerMitUmlaut
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* Checks if the unit was requested to treat another unit.
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* Checks if the unit was requested to treat another unit.
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*
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*
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* Public: No
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* Public: No
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*/
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*/
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#include "script_component.hpp"
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private _healQueue = _this getVariable [QGVAR(healQueue), []];
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private _healQueue = _this getVariable [QGVAR(healQueue), []];
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!(_healQueue isEqualTo [])
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!(_healQueue isEqualTo [])
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#include "script_component.hpp"
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/*
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/*
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* Author: Glowbal
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* Author: Glowbal
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* Spawn a blood drop.
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* Spawn a blood drop.
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* Public: No
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* Public: No
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*/
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*/
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#include "script_component.hpp"
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params ["_type", "_pos"];
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params ["_type", "_pos"];
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TRACE_2("creating blood",_type,_pos);
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TRACE_2("creating blood",_type,_pos);
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#include "script_component.hpp"
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/*
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/*
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* Author: Glowbal, commy2
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* Author: Glowbal, commy2
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* Handle wounds received event.
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* Handle wounds received event.
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*
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*
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* Public: No
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* Public: No
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*/
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*/
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#include "script_component.hpp"
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params ["_unit", "", "_damage", "_shooter"];
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params ["_unit", "", "_damage", "_shooter"];
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#include "script_component.hpp"
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/*
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/*
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* Author: Glowbal
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* Author: Glowbal
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* Check if is bleeding
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* Check if is bleeding
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*
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*
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* Public: No
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* Public: No
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*/
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*/
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#include "script_component.hpp"
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params ["_unit"];
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params ["_unit"];
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#include "script_component.hpp"
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/*
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/*
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* Author: Glowbal
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* Author: Glowbal
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* handle bleeding state (state machine)
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* handle bleeding state (state machine)
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*
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*
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* Public: No
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* Public: No
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*/
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*/
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#include "script_component.hpp"
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params ["_unit"];
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params ["_unit"];
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#include "script_component.hpp"
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/*
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/*
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* Author: PabstMirror
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* Author: PabstMirror
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* Loop that cleans up blood
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* Loop that cleans up blood
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*
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*
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* Public: No
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* Public: No
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*/
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*/
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#include "script_component.hpp"
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(GVAR(bloodDrops) deleteAt 0) params ["", "_deletedBloodDrop"];
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(GVAR(bloodDrops) deleteAt 0) params ["", "_deletedBloodDrop"];
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deleteVehicle _deletedBloodDrop;
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deleteVehicle _deletedBloodDrop;
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#include "script_component.hpp"
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/*
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/*
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* Author: Sickboy
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* Author: Sickboy
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* Spurt blood on the ground
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* Spurt blood on the ground
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*
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*
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* Public: No
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* Public: No
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*/
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*/
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#include "script_component.hpp"
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#define MAXIMUM_DROPS 4
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#define MAXIMUM_DROPS 4
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#define DISTANCE_BETWEEN_DROPS 0.20
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#define DISTANCE_BETWEEN_DROPS 0.20
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#include "script_component.hpp"
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/*
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/*
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* Author: Glowbal
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* Author: Glowbal
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* Get the type of damage based upon the projectile.
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* Get the type of damage based upon the projectile.
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* Public: No
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* Public: No
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*/
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*/
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#include "script_component.hpp"
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params ["_typeOfProjectile"];
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params ["_typeOfProjectile"];
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// --- projectiles
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// --- projectiles
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#include "script_component.hpp"
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/*
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/*
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* Author: Ruthberg
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* Author: Ruthberg
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* Handle incapacitation due to damage and pain
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* Handle incapacitation due to damage and pain
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*
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*
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* Public: No
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* Public: No
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*/
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*/
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#include "script_component.hpp"
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params ["_unit"];
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params ["_unit"];
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#include "script_component.hpp"
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/*
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/*
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* Author: Glowbal, commy2
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* Author: Glowbal, commy2
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* Parse the ACE_Medical_Advanced config for all injury types.
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* Parse the ACE_Medical_Advanced config for all injury types.
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*
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*
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* Public: No
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* Public: No
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*/
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*/
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#include "script_component.hpp"
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private _injuriesConfigRoot = configFile >> "ACE_Medical_Injuries";
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private _injuriesConfigRoot = configFile >> "ACE_Medical_Injuries";
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#include "script_component.hpp"
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/*
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/*
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* Author: Glowbal, commy2
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* Author: Glowbal, commy2
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* Handling of the open wounds & injuries upon the handleDamage eventhandler.
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* Handling of the open wounds & injuries upon the handleDamage eventhandler.
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*
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*
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* Public: No
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* Public: No
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*/
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*/
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#include "script_component.hpp"
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params ["_unit", "_bodyPart", "_damage", "_typeOfDamage"];
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params ["_unit", "_bodyPart", "_damage", "_typeOfDamage"];
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TRACE_5("start",_unit,_bodyPart,_damage,_typeOfDamage);
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TRACE_5("start",_unit,_bodyPart,_damage,_typeOfDamage);
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#include "script_component.hpp"
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/*
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/*
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* Author: Glowbal, commy2
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* Author: Glowbal, commy2
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* Handling of the open wounds & injuries upon the handleDamage eventhandler.
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* Handling of the open wounds & injuries upon the handleDamage eventhandler.
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*
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*
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* Public: No
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* Public: No
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*/
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*/
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#include "script_component.hpp"
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params ["_unit", "_bodyPart", "_damage", "_typeOfDamage"];
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params ["_unit", "_bodyPart", "_damage", "_typeOfDamage"];
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TRACE_5("start",_unit,_bodyPart,_damage,_typeOfDamage);
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TRACE_5("start",_unit,_bodyPart,_damage,_typeOfDamage);
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#include "script_component.hpp"
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/*
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/*
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* Author: commy2
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* Author: commy2
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* Damages a body part of a local unit. Does not kill the unit.
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* Damages a body part of a local unit. Does not kill the unit.
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*
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*
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* Public: No
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* Public: No
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*/
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*/
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#include "script_component.hpp"
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params ["_unit", "_selection", "_damage"];
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params ["_unit", "_selection", "_damage"];
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TRACE_3("damageBodyPart",_unit,_selection,_damage);
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TRACE_3("damageBodyPart",_unit,_selection,_damage);
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#include "script_component.hpp"
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/*
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/*
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* Author: commy2
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* Author: commy2
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* Main HandleDamage EH function for soldiers.
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* Main HandleDamage EH function for soldiers.
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*
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*
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* Public: No
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* Public: No
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*/
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*/
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#include "script_component.hpp"
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// for travis
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// for travis
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#define HIT_STRUCTURAL QGVAR($#structural)
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#define HIT_STRUCTURAL QGVAR($#structural)
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#include "script_component.hpp"
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/*
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/*
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* Author: commy2
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* Author: commy2
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* Forces a unit to limp or not.
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* Forces a unit to limp or not.
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*
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*
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* Public: No
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* Public: No
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*/
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*/
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#include "script_component.hpp"
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params [["_unit", objNull, [objNull]], ["_isLimping", true, [false]]];
|
params [["_unit", objNull, [objNull]], ["_isLimping", true, [false]]];
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: commy2
|
* Author: commy2
|
||||||
* Set structural damage of an object without modifying the individual hit points.
|
* Set structural damage of an object without modifying the individual hit points.
|
||||||
@ -14,7 +15,6 @@
|
|||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
params [["_unit", objNull, [objNull]], ["_damage", 0, [0]]];
|
params [["_unit", objNull, [objNull]], ["_damage", 0, [0]]];
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: commy2
|
* Author: commy2
|
||||||
* Force local unit into ragdoll / unconsciousness animation.
|
* Force local unit into ragdoll / unconsciousness animation.
|
||||||
@ -14,7 +15,6 @@
|
|||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
params [["_unit", objNull, [objNull]], ["_isUnconscious", true, [false]]];
|
params [["_unit", objNull, [objNull]], ["_isUnconscious", true, [false]]];
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: commy2
|
* Author: commy2
|
||||||
* Damages a body part of a local unit. Does not kill the unit.
|
* Damages a body part of a local unit. Does not kill the unit.
|
||||||
@ -17,7 +18,6 @@
|
|||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
params ["_unit", "_updateHead", "_updateBody", "_updateArms", "_updateLegs"];
|
params ["_unit", "_updateHead", "_updateBody", "_updateArms", "_updateLegs"];
|
||||||
TRACE_5("updateBodyPartVisuals",_unit,_updateHead,_updateBody,_updateArms,_updateLegs);
|
TRACE_5("updateBodyPartVisuals",_unit,_updateHead,_updateBody,_updateArms,_updateLegs);
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: BaerMitUmlaut
|
* Author: BaerMitUmlaut
|
||||||
* Handles the bleeding effect.
|
* Handles the bleeding effect.
|
||||||
@ -9,7 +10,6 @@
|
|||||||
* Return Value:
|
* Return Value:
|
||||||
* None
|
* None
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
params ["_enable", "_bloodloss"];
|
params ["_enable", "_bloodloss"];
|
||||||
if (isNull findDisplay 46) exitWith {};
|
if (isNull findDisplay 46) exitWith {};
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: BaerMitUmlaut
|
* Author: BaerMitUmlaut
|
||||||
* Handles the blood volume effect.
|
* Handles the blood volume effect.
|
||||||
@ -9,7 +10,6 @@
|
|||||||
* Return Value:
|
* Return Value:
|
||||||
* None
|
* None
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
params ["_enable", "_intensity"];
|
params ["_enable", "_intensity"];
|
||||||
|
|
||||||
if ((!_enable) || {_intensity == 0}) exitWith {
|
if ((!_enable) || {_intensity == 0}) exitWith {
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: BaerMitUmlaut
|
* Author: BaerMitUmlaut
|
||||||
* Handles the hear beat sound.
|
* Handles the hear beat sound.
|
||||||
@ -8,7 +9,6 @@
|
|||||||
* Return Value:
|
* Return Value:
|
||||||
* None
|
* None
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
params ["_heartRate"];
|
params ["_heartRate"];
|
||||||
|
|
||||||
if (_heartRate == 0) exitWith {
|
if (_heartRate == 0) exitWith {
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: BaerMitUmlaut
|
* Author: BaerMitUmlaut
|
||||||
* Creates the incapacitation effect.
|
* Creates the incapacitation effect.
|
||||||
@ -8,7 +9,6 @@
|
|||||||
* Return Value:
|
* Return Value:
|
||||||
* None
|
* None
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
GVAR(ppIncapacitationBlur) ppEffectEnable true;
|
GVAR(ppIncapacitationBlur) ppEffectEnable true;
|
||||||
GVAR(ppIncapacitationGlare) ppEffectEnable true;
|
GVAR(ppIncapacitationGlare) ppEffectEnable true;
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: BaerMitUmlaut
|
* Author: BaerMitUmlaut
|
||||||
* Triggers the pain effect (single flash).
|
* Triggers the pain effect (single flash).
|
||||||
@ -9,7 +10,6 @@
|
|||||||
* Return Value:
|
* Return Value:
|
||||||
* None
|
* None
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
params ["_enable", "_intensity"];
|
params ["_enable", "_intensity"];
|
||||||
|
|
||||||
if (!_enable || {_intensity == 0}) exitWith {
|
if (!_enable || {_intensity == 0}) exitWith {
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: BaerMitUmlaut
|
* Author: BaerMitUmlaut
|
||||||
* Handles the unconscious effect.
|
* Handles the unconscious effect.
|
||||||
@ -9,7 +10,6 @@
|
|||||||
* Return Value:
|
* Return Value:
|
||||||
* None
|
* None
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
params ["_enable", "_mode"];
|
params ["_enable", "_mode"];
|
||||||
|
|
||||||
switch (_mode) do {
|
switch (_mode) do {
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: BaerMitUmlaut
|
* Author: BaerMitUmlaut
|
||||||
* Handles any visual effects of medical.
|
* Handles any visual effects of medical.
|
||||||
@ -9,7 +10,6 @@
|
|||||||
* Return Value:
|
* Return Value:
|
||||||
* None
|
* None
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
if (EGVAR(common,OldIsCamera) || {!alive ACE_player}) exitWith {
|
if (EGVAR(common,OldIsCamera) || {!alive ACE_player}) exitWith {
|
||||||
[false, 0] call FUNC(effectUnconscious);
|
[false, 0] call FUNC(effectUnconscious);
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: BaerMitUmlaut
|
* Author: BaerMitUmlaut
|
||||||
* Initializes visual effects of medical.
|
* Initializes visual effects of medical.
|
||||||
@ -8,7 +9,6 @@
|
|||||||
* Return Value:
|
* Return Value:
|
||||||
* None
|
* None
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
params [["_justPain", false]];
|
params [["_justPain", false]];
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: commy2
|
* Author: commy2
|
||||||
* Play random injured sound for a unit. The sound is broadcasted across MP.
|
* Play random injured sound for a unit. The sound is broadcasted across MP.
|
||||||
@ -16,7 +17,6 @@
|
|||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
#define TIME_OUT_HIT 1
|
#define TIME_OUT_HIT 1
|
||||||
#define TIME_OUT_MOAN 5
|
#define TIME_OUT_MOAN 5
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Glowbal
|
* Author: Glowbal
|
||||||
* Check if ACE_player can Open the medical menu
|
* Check if ACE_player can Open the medical menu
|
||||||
@ -14,7 +15,6 @@
|
|||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
params ["_caller", "_target"];
|
params ["_caller", "_target"];
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Glowbal
|
* Author: Glowbal
|
||||||
* Collect treatment actions from medical config
|
* Collect treatment actions from medical config
|
||||||
@ -13,7 +14,6 @@
|
|||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
GVAR(actions) = [];
|
GVAR(actions) = [];
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: BaerMitUmlaut
|
* Author: BaerMitUmlaut
|
||||||
* Creates actions for the given treatments and adds them to the interaction menu.
|
* Creates actions for the given treatments and adds them to the interaction menu.
|
||||||
@ -13,7 +14,6 @@
|
|||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
private _actionsConfig = configFile >> QEGVAR(medical_treatment,actions);
|
private _actionsConfig = configFile >> QEGVAR(medical_treatment,actions);
|
||||||
private _actionPaths = ["ACE_Head", "ACE_Torso", "ACE_ArmLeft", "ACE_ArmRight", "ACE_LegLeft", "ACE_LegRight"];
|
private _actionPaths = ["ACE_Head", "ACE_Torso", "ACE_ArmLeft", "ACE_ArmRight", "ACE_LegLeft", "ACE_LegRight"];
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Glowbal
|
* Author: Glowbal
|
||||||
* Displays the patient information for given unit.
|
* Displays the patient information for given unit.
|
||||||
@ -15,8 +16,6 @@
|
|||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#include "script_component.hpp"
|
|
||||||
#define MAX_DISTANCE 10
|
#define MAX_DISTANCE 10
|
||||||
|
|
||||||
params ["_target", ["_show", 0], ["_selectionN", 0]];
|
params ["_target", ["_show", 0], ["_selectionN", 0]];
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Glowbal
|
* Author: Glowbal
|
||||||
* Display triage card for a unit
|
* Display triage card for a unit
|
||||||
@ -15,8 +16,6 @@
|
|||||||
* Public: Yes
|
* Public: Yes
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
params ["_target", ["_show", true]];
|
params ["_target", ["_show", true]];
|
||||||
|
|
||||||
GVAR(TriageCardTarget) = [objNull, _target] select _show;
|
GVAR(TriageCardTarget) = [objNull, _target] select _show;
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Glowbal
|
* Author: Glowbal
|
||||||
* Grab available treatment options for given category
|
* Grab available treatment options for given category
|
||||||
@ -15,7 +16,6 @@
|
|||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
params ["_player", "_target", "_name"];
|
params ["_player", "_target", "_name"];
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Glowbal
|
* Author: Glowbal
|
||||||
* Display the available treatment options in category
|
* Display the available treatment options in category
|
||||||
@ -13,7 +14,6 @@
|
|||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
#define START_IDC 20
|
#define START_IDC 20
|
||||||
#define END_IDC 27
|
#define END_IDC 27
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Glowbal
|
* Author: Glowbal
|
||||||
* Handle the triage card display
|
* Handle the triage card display
|
||||||
@ -13,7 +14,6 @@
|
|||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
disableSerialization;
|
disableSerialization;
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: esteldunedain
|
* Author: esteldunedain
|
||||||
* Modify the visuals of a medical action point.
|
* Modify the visuals of a medical action point.
|
||||||
@ -14,7 +15,6 @@
|
|||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
params ["_target", "_player", "_partIndex", "_actionData"];
|
params ["_target", "_player", "_partIndex", "_actionData"];
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Glowbal
|
* Author: Glowbal
|
||||||
* Module for adjusting the medical menu settings
|
* Module for adjusting the medical menu settings
|
||||||
@ -16,8 +17,6 @@
|
|||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
params ["_logic", "", "_activated"];
|
params ["_logic", "", "_activated"];
|
||||||
|
|
||||||
if !(_activated) exitWith {};
|
if !(_activated) exitWith {};
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: joko // Jonas
|
* Author: joko // Jonas
|
||||||
* Handle medical menu closed
|
* Handle medical menu closed
|
||||||
@ -13,7 +14,6 @@
|
|||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
if (EGVAR(interact_menu,menuBackground)==1) then {[QGVAR(id), false] call EFUNC(common,blurScreen);};
|
if (EGVAR(interact_menu,menuBackground)==1) then {[QGVAR(id), false] call EFUNC(common,blurScreen);};
|
||||||
if (EGVAR(interact_menu,menuBackground)==2) then {(uiNamespace getVariable [QEGVAR(interact_menu,menuBackground), displayNull]) closeDisplay 0;};
|
if (EGVAR(interact_menu,menuBackground)==2) then {(uiNamespace getVariable [QEGVAR(interact_menu,menuBackground), displayNull]) closeDisplay 0;};
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Glowbal
|
* Author: Glowbal
|
||||||
* Handle medical menu opened
|
* Handle medical menu opened
|
||||||
@ -13,7 +14,6 @@
|
|||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
#define MAX_DISTANCE 10
|
#define MAX_DISTANCE 10
|
||||||
|
|
||||||
params ["_display"];
|
params ["_display"];
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Glowbal
|
* Author: Glowbal
|
||||||
* Open the medical menu for target
|
* Open the medical menu for target
|
||||||
@ -13,7 +14,6 @@
|
|||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
params ["_interactionTarget"];
|
params ["_interactionTarget"];
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Glowbal
|
* Author: Glowbal
|
||||||
* Set the triage status of object
|
* Set the triage status of object
|
||||||
@ -14,7 +15,6 @@
|
|||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
params ["_target", "_status"];
|
params ["_target", "_status"];
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Glowbal
|
* Author: Glowbal
|
||||||
* Update the activity log
|
* Update the activity log
|
||||||
@ -14,7 +15,6 @@
|
|||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
params ["_display", "_logs"];
|
params ["_display", "_logs"];
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Glowbal
|
* Author: Glowbal
|
||||||
* Update the body image on the menu
|
* Update the body image on the menu
|
||||||
@ -16,7 +17,6 @@
|
|||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
params ["_selectionBloodLoss", "_selectionDamage", "_selectionTourniquet", "_display"];
|
params ["_selectionBloodLoss", "_selectionDamage", "_selectionTourniquet", "_display"];
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Glowbal
|
* Author: Glowbal
|
||||||
* Update the category icons
|
* Update the category icons
|
||||||
@ -13,7 +14,6 @@
|
|||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
#define START_IDC 111
|
#define START_IDC 111
|
||||||
#define END_IDC 118
|
#define END_IDC 118
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Glowbal
|
* Author: Glowbal
|
||||||
* Update the treatment information list
|
* Update the treatment information list
|
||||||
@ -15,7 +16,6 @@
|
|||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
params ["_display", "_genericMessages", "_allInjuryTexts"];
|
params ["_display", "_genericMessages", "_allInjuryTexts"];
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Glowbal
|
* Author: Glowbal
|
||||||
* Update the quick view log
|
* Update the quick view log
|
||||||
@ -14,7 +15,6 @@
|
|||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
params ["_display", "_logs"];
|
params ["_display", "_logs"];
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Glowbal
|
* Author: Glowbal
|
||||||
* Update all UI information in the medical menu
|
* Update all UI information in the medical menu
|
||||||
@ -14,7 +15,6 @@
|
|||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
params ["_target", "_display"];
|
params ["_target", "_display"];
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: BaerMitUmlaut
|
* Author: BaerMitUmlaut
|
||||||
* Checks if the cardiac arrest timer ran out.
|
* Checks if the cardiac arrest timer ran out.
|
||||||
@ -10,7 +11,6 @@
|
|||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
params ["_unit"];
|
params ["_unit"];
|
||||||
|
|
||||||
private _startTime = _unit getVariable [QGVAR(cardiacArrestStart), CBA_missionTime];
|
private _startTime = _unit getVariable [QGVAR(cardiacArrestStart), CBA_missionTime];
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: BaerMitUmlaut
|
* Author: BaerMitUmlaut
|
||||||
* Condition for an execution caused death.
|
* Condition for an execution caused death.
|
||||||
@ -10,7 +11,6 @@
|
|||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
params ["_unit"];
|
params ["_unit"];
|
||||||
|
|
||||||
(GVAR(fatalInjuryCondition) < 2) && {!(_unit getVariable [QGVAR(deathBlocked), false])}
|
(GVAR(fatalInjuryCondition) < 2) && {!(_unit getVariable [QGVAR(deathBlocked), false])}
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: BaerMitUmlaut
|
* Author: BaerMitUmlaut
|
||||||
* Handles a unit entering cardiac arrest.
|
* Handles a unit entering cardiac arrest.
|
||||||
@ -10,7 +11,6 @@
|
|||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
params ["_unit"];
|
params ["_unit"];
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: BaerMitUmlaut
|
* Author: BaerMitUmlaut
|
||||||
* Raises the transition to the next state instantly when fatally injured.
|
* Raises the transition to the next state instantly when fatally injured.
|
||||||
@ -10,7 +11,6 @@
|
|||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
params ["_unit"];
|
params ["_unit"];
|
||||||
|
|
||||||
[QEGVAR(medical,FatalInjuryInstantTransition), _unit] call CBA_fnc_localEvent;
|
[QEGVAR(medical,FatalInjuryInstantTransition), _unit] call CBA_fnc_localEvent;
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: BaerMitUmlaut
|
* Author: BaerMitUmlaut
|
||||||
* Handles a unit entering cardiac arrest.
|
* Handles a unit entering cardiac arrest.
|
||||||
@ -10,7 +11,6 @@
|
|||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
params ["_unit"];
|
params ["_unit"];
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: BaerMitUmlaut
|
* Author: BaerMitUmlaut
|
||||||
* Gives the unit a second chance and prevents death for 1 second.
|
* Gives the unit a second chance and prevents death for 1 second.
|
||||||
@ -10,7 +11,6 @@
|
|||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
params ["_unit"];
|
params ["_unit"];
|
||||||
|
|
||||||
_unit setVariable [QEGVAR(medical,deathBlocked), true];
|
_unit setVariable [QEGVAR(medical,deathBlocked), true];
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: BaerMitUmlaut
|
* Author: BaerMitUmlaut
|
||||||
* Adds a heart rate adjustment that will take effect over time.
|
* Adds a heart rate adjustment that will take effect over time.
|
||||||
@ -11,7 +12,6 @@
|
|||||||
* Return Value:
|
* Return Value:
|
||||||
* None
|
* None
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
params ["_unit", "_change", "_timeToMaxEffect", "_maxTimeInSystem"];
|
params ["_unit", "_change", "_timeToMaxEffect", "_maxTimeInSystem"];
|
||||||
|
|
||||||
private _adjustments = _unit getVariable [VAR_HEART_RATE_ADJ,[]];
|
private _adjustments = _unit getVariable [VAR_HEART_RATE_ADJ,[]];
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Glowbal
|
* Author: Glowbal
|
||||||
* Calculate the total blood loss of a unit.
|
* Calculate the total blood loss of a unit.
|
||||||
@ -13,7 +14,6 @@
|
|||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
params ["_unit"];
|
params ["_unit"];
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Glowbal
|
* Author: Glowbal
|
||||||
* Calculate the blood pressure of a unit.
|
* Calculate the blood pressure of a unit.
|
||||||
@ -15,8 +16,6 @@
|
|||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
// Value is taken because with cardic output and resistance at default values, it will put blood pressure High at 120.
|
// Value is taken because with cardic output and resistance at default values, it will put blood pressure High at 120.
|
||||||
#define MODIFIER_BP_HIGH 13.7142792
|
#define MODIFIER_BP_HIGH 13.7142792
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Glowbal
|
* Author: Glowbal
|
||||||
* Calculates the blood volume change and decreases the IVs given to the unit.
|
* Calculates the blood volume change and decreases the IVs given to the unit.
|
||||||
@ -15,7 +16,6 @@
|
|||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
params ["_unit", "_deltaT", "_syncValues"];
|
params ["_unit", "_deltaT", "_syncValues"];
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Glowbal
|
* Author: Glowbal
|
||||||
* Get the cardiac output from the Heart, based on current Heart Rate and Blood Volume.
|
* Get the cardiac output from the Heart, based on current Heart Rate and Blood Volume.
|
||||||
@ -14,8 +15,6 @@
|
|||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
Cardiac output (Q or or CO ) is the volume of blood being pumped by the heart, in particular by a left or right ventricle in the CBA_missionTime interval of one second. CO may be measured in many ways, for example dm3/min (1 dm3 equals 1 litre).
|
Cardiac output (Q or or CO ) is the volume of blood being pumped by the heart, in particular by a left or right ventricle in the CBA_missionTime interval of one second. CO may be measured in many ways, for example dm3/min (1 dm3 equals 1 litre).
|
||||||
Source: http://en.wikipedia.org/wiki/Cardiac_output
|
Source: http://en.wikipedia.org/wiki/Cardiac_output
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Ruthberg
|
* Author: Ruthberg
|
||||||
* Check if a unit has stable vitals (required to become conscious)
|
* Check if a unit has stable vitals (required to become conscious)
|
||||||
@ -13,7 +14,6 @@
|
|||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
params ["_unit"];
|
params ["_unit"];
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: KoffeinFlummi, commy2
|
* Author: KoffeinFlummi, commy2
|
||||||
* Initializes unit variables.
|
* Initializes unit variables.
|
||||||
@ -13,7 +14,6 @@
|
|||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
params ["_unit"];
|
params ["_unit"];
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: PabstMirror
|
* Author: PabstMirror
|
||||||
* Returns if a target is being carried. (from ace_dragging)
|
* Returns if a target is being carried. (from ace_dragging)
|
||||||
@ -13,7 +14,6 @@
|
|||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
params ["_target"];
|
params ["_target"];
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: PabstMirror
|
* Author: PabstMirror
|
||||||
* Returns if a target is being dragged. (from ace_dragging)
|
* Returns if a target is being dragged. (from ace_dragging)
|
||||||
@ -13,7 +14,6 @@
|
|||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
params ["_target"];
|
params ["_target"];
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Glowbal
|
* Author: Glowbal
|
||||||
* Check if a unit is in a stable condition
|
* Check if a unit is in a stable condition
|
||||||
@ -14,8 +15,6 @@
|
|||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
params ["_unit"];
|
params ["_unit"];
|
||||||
|
|
||||||
(alive _unit
|
(alive _unit
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Glowbal
|
* Author: Glowbal
|
||||||
* Triggers a unit into the Cardiac Arrest state from CMS. Will put the unit in an unconscious state and run a countdown timer until unit dies.
|
* Triggers a unit into the Cardiac Arrest state from CMS. Will put the unit in an unconscious state and run a countdown timer until unit dies.
|
||||||
@ -15,8 +16,6 @@
|
|||||||
* Public: yes
|
* Public: yes
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
params ["_unit"];
|
params ["_unit"];
|
||||||
|
|
||||||
if IN_CRDC_ARRST(_unit) exitWith {};
|
if IN_CRDC_ARRST(_unit) exitWith {};
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: commy2
|
* Author: commy2
|
||||||
* Kills a local unit.
|
* Kills a local unit.
|
||||||
@ -14,7 +15,6 @@
|
|||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
params ["_unit", ["_reason", "unknown"]];
|
params ["_unit", ["_reason", "unknown"]];
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Glowbal
|
* Author: Glowbal
|
||||||
* Sets a unit in the unconscious state.
|
* Sets a unit in the unconscious state.
|
||||||
@ -15,7 +16,6 @@
|
|||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
params ["_unit", "_knockOut"];
|
params ["_unit", "_knockOut"];
|
||||||
TRACE_2("setUnconsciousStatemachine",_unit,_knockOut);
|
TRACE_2("setUnconsciousStatemachine",_unit,_knockOut);
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Glowbal
|
* Author: Glowbal
|
||||||
* Action for checking the blood pressure of the patient
|
* Action for checking the blood pressure of the patient
|
||||||
@ -12,7 +13,6 @@
|
|||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
params ["_caller", "_target", "_bodyPart"];
|
params ["_caller", "_target", "_bodyPart"];
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Glowbal
|
* Author: Glowbal
|
||||||
* Local callback for checking the blood pressure of a patient
|
* Local callback for checking the blood pressure of a patient
|
||||||
@ -12,7 +13,6 @@
|
|||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
params ["_caller", "_target", "_bodyPart"];
|
params ["_caller", "_target", "_bodyPart"];
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Glowbal
|
* Author: Glowbal
|
||||||
* Action for checking the pulse or heart rate of the patient
|
* Action for checking the pulse or heart rate of the patient
|
||||||
@ -12,7 +13,6 @@
|
|||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
params ["_caller", "_target", "_bodyPart"];
|
params ["_caller", "_target", "_bodyPart"];
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Glowbal
|
* Author: Glowbal
|
||||||
* Local callback for checking the pulse of a patient
|
* Local callback for checking the pulse of a patient
|
||||||
@ -12,7 +13,6 @@
|
|||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
params ["_caller", "_target", "_bodyPart"];
|
params ["_caller", "_target", "_bodyPart"];
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Glowbal
|
* Author: Glowbal
|
||||||
* Action for checking the response status of the patient
|
* Action for checking the response status of the patient
|
||||||
@ -14,7 +15,6 @@
|
|||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
params ["_caller", "_target"];
|
params ["_caller", "_target"];
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Glowbal
|
* Author: Glowbal
|
||||||
* Action for diagnosing in basic medical
|
* Action for diagnosing in basic medical
|
||||||
@ -11,7 +12,6 @@
|
|||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
params ["_caller", "_target"];
|
params ["_caller", "_target"];
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Glowbal
|
* Author: Glowbal
|
||||||
* Action for loading an unconscious or dead unit in the nearest vehicle, or _vehicle if given.
|
* Action for loading an unconscious or dead unit in the nearest vehicle, or _vehicle if given.
|
||||||
@ -15,7 +16,6 @@
|
|||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
params ["_caller", "_target", ["_vehicle", objNull]];
|
params ["_caller", "_target", ["_vehicle", objNull]];
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Glowbal
|
* Author: Glowbal
|
||||||
* Replace a (dead) body by a body bag
|
* Replace a (dead) body by a body bag
|
||||||
@ -14,7 +15,6 @@
|
|||||||
*
|
*
|
||||||
* Public: Yes
|
* Public: Yes
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
params ["_caller", "_target"];
|
params ["_caller", "_target"];
|
||||||
TRACE_2("params",_caller,_target);
|
TRACE_2("params",_caller,_target);
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Glowbal
|
* Author: Glowbal
|
||||||
* Action for unloading an unconscious or dead unit from a vechile
|
* Action for unloading an unconscious or dead unit from a vechile
|
||||||
@ -15,7 +16,6 @@
|
|||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
params ["_caller", "_target", ["_drag", false]];
|
params ["_caller", "_target", ["_drag", false]];
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: 654wak654
|
* Author: 654wak654
|
||||||
* Adds child actions to the "load patient" action for near vehicles.
|
* Adds child actions to the "load patient" action for near vehicles.
|
||||||
@ -13,7 +14,6 @@
|
|||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
params ["_target"];
|
params ["_target"];
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Glowbal
|
* Author: Glowbal
|
||||||
* Add an entry to the specified log
|
* Add an entry to the specified log
|
||||||
@ -16,7 +17,6 @@
|
|||||||
*
|
*
|
||||||
* Public: Yes
|
* Public: Yes
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
params ["_unit", "_type", "_message", "_arguments"];
|
params ["_unit", "_type", "_message", "_arguments"];
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Glowbal
|
* Author: Glowbal
|
||||||
* Add an entry to the triage card
|
* Add an entry to the triage card
|
||||||
@ -14,7 +15,6 @@
|
|||||||
*
|
*
|
||||||
* Public: Yes
|
* Public: Yes
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
params ["_unit", "_newItem"];
|
params ["_unit", "_newItem"];
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Glowbal, esteldunedain
|
* Author: Glowbal, esteldunedain
|
||||||
* Loop that cleans up player bodies that were replaced by bodybags
|
* Loop that cleans up player bodies that were replaced by bodybags
|
||||||
@ -14,8 +15,6 @@
|
|||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
{
|
{
|
||||||
TRACE_2("body",_x,isPlayer _x);
|
TRACE_2("body",_x,isPlayer _x);
|
||||||
if ((!isNull _x) && {!isPlayer _x}) then {deleteVehicle _x};
|
if ((!isNull _x) && {!isPlayer _x}) then {deleteVehicle _x};
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Zakant
|
* Author: Zakant
|
||||||
* Calculate the blood lost and blood volume for a unit. Used from CPR to simulate a heart rate while in cardiac arrest.
|
* Calculate the blood lost and blood volume for a unit. Used from CPR to simulate a heart rate while in cardiac arrest.
|
||||||
@ -10,7 +11,6 @@
|
|||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
params["_unit"];
|
params["_unit"];
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Glowbal
|
* Author: Glowbal
|
||||||
* Check if caller can access targets medical equipment, based upon accessLevel.
|
* Check if caller can access targets medical equipment, based upon accessLevel.
|
||||||
@ -15,8 +16,6 @@
|
|||||||
* Public: Yes
|
* Public: Yes
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
params ["_caller", "_target"];
|
params ["_caller", "_target"];
|
||||||
|
|
||||||
private _accessLevel = _target getVariable [QGVAR(allowSharedEquipmentAccess), -1];
|
private _accessLevel = _target getVariable [QGVAR(allowSharedEquipmentAccess), -1];
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Glowbal
|
* Author: Glowbal
|
||||||
* Check if the treatment action can be performed.
|
* Check if the treatment action can be performed.
|
||||||
@ -16,7 +17,6 @@
|
|||||||
*
|
*
|
||||||
* Public: Yes
|
* Public: Yes
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
params ["_caller", "_target", "_bodyPart", "_className"];
|
params ["_caller", "_target", "_bodyPart", "_className"];
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Glowbal
|
* Author: Glowbal
|
||||||
* Cached Check if the treatment action can be performed.
|
* Cached Check if the treatment action can be performed.
|
||||||
@ -17,8 +18,6 @@
|
|||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
params ["", "_target", "_selection", "_classname"];
|
params ["", "_target", "_selection", "_classname"];
|
||||||
|
|
||||||
// parameters, function, namespace, uid
|
// parameters, function, namespace, uid
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: KoffeinFlummi, commy2
|
* Author: KoffeinFlummi, commy2
|
||||||
* Replaces vanilla items with ACE ones.
|
* Replaces vanilla items with ACE ones.
|
||||||
@ -10,7 +11,6 @@
|
|||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
params ["_unit"];
|
params ["_unit"];
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Glowbal
|
* Author: Glowbal
|
||||||
* Display triage card for a unit
|
* Display triage card for a unit
|
||||||
@ -14,8 +15,6 @@
|
|||||||
* Public: Yes
|
* Public: Yes
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
params ["_show"];
|
params ["_show"];
|
||||||
|
|
||||||
disableSerialization;
|
disableSerialization;
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Glowbal
|
* Author: Glowbal
|
||||||
* Get the triage status and information from a unit
|
* Get the triage status and information from a unit
|
||||||
@ -13,8 +14,6 @@
|
|||||||
* Public: Yes
|
* Public: Yes
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
private ["_unit","_return","_status"];
|
private ["_unit","_return","_status"];
|
||||||
params ["_unit"];
|
params ["_unit"];
|
||||||
_status = _unit getVariable [QEGVAR(medical,triageLevel), -1];
|
_status = _unit getVariable [QEGVAR(medical,triageLevel), -1];
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Glowbal
|
* Author: Glowbal
|
||||||
* Handles the bandage of a patient.
|
* Handles the bandage of a patient.
|
||||||
@ -15,7 +16,6 @@
|
|||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
params ["_target", "_impact", "_part", "_injuryIndex", "_injury", "_bandage"];
|
params ["_target", "_impact", "_part", "_injuryIndex", "_injury", "_bandage"];
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Glowbal
|
* Author: Glowbal
|
||||||
* Check if the item is present between the patient and the medic
|
* Check if the item is present between the patient and the medic
|
||||||
@ -15,7 +16,6 @@
|
|||||||
*
|
*
|
||||||
* Public: Yes
|
* Public: Yes
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
params ["_medic", "_patient", "_item"];
|
params ["_medic", "_patient", "_item"];
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Glowbal
|
* Author: Glowbal
|
||||||
* Check if all items are present between the patient and the medic.
|
* Check if all items are present between the patient and the medic.
|
||||||
@ -15,7 +16,6 @@
|
|||||||
*
|
*
|
||||||
* Public: Yes
|
* Public: Yes
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
params ["_medic", "_patient", "_items"];
|
params ["_medic", "_patient", "_items"];
|
||||||
|
|
||||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user