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Docs: missionmaker - add Zeus
Add Zeus module description to modules.md
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@ -560,3 +560,28 @@ Follow players. If set to false, loop will play sounds only nearby logic positio
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7. **Volume (Number)**<br>
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The volume of the sounds played<br>
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`Default value: 1`
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## 4. ACE3 Zeus
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*Part of: ace_zeus*
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### 4.1 Zeus Settings
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This module provides control over vanilla aspects of Zeus.
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**Settings:**
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1. **Ascension Messages (Option)**<br>
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Display global popup messages when a player is assigned as Zeus<br>
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`Default value: No`
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2. **Zeus Eagle (Boolean)**<br>
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Spawn an eagle that follows the Zeus camera<br>
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`Default value: No`
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3. **Wind Sounds (Boolean)**<br>
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Play wind sounds when Zeus remote controls a unit<br>
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`Default value: No`
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4. **Ordnance Warning (Boolean)**<br>
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Play a radio warning when Zeus uses ordnance<br>
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`Default value: No`
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5. **Reveal Mines (Scalar)**<br>
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Should PAK be removed on usage?<br>
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`Default value: Disabled`
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