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Docs: Add zeus.md and fix others
Add zeus.md for ACE3 Zeus feature/module Fix standardization of vehiclelock.md, weather.md and windeflection.md
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@ -7,12 +7,9 @@ parent: wiki
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---
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## 1. Overview
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ACE3 Vehicle Lock is disabled by default. This feature adds the ability to lock and unlock vehicles and their inventory using a key, as well as picking locks of locked vehicles.
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## 2. Usage
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Locking, unlocking and picking vehicle locks is possible via the ACE Interact menu.
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<div class="panel callout">
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<p>Different locking modes can be set, consult with your mission maker for more information.</p>
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</div>
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## 3. Dependencies
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`ace_interaction`
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---
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## 1. Overview
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ACE3 Weather is enabled by default. This feature simulates realistic weather according to map location, time of day, date, etc and makes sure every player experiences the same weather effects.
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## 2. Usage
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### 2.1 Wind info
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- Wind info is toggled on/off using <kbd>Shift+K</kbd>
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- Wind info is toggled on/off using <kbd>Shift</kbd>+<kbd>K</kbd>
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- The arrow representing wind info is based on [Beaufort scale](http://en.wikipedia.org/wiki/Beaufort_scale#Modern_scale)
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## 3. Dependencies
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`ace_common`, `ace_modules`
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---
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## 1. Overview
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ACE3 Wind Deflection is enabled by default. This feature simulates the wind deflection of projectiles fired by players and is designed to work independently or in conjunction with the Advanced Ballistic feature.
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<div class="panel callout">
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<p>The only affected projectiles are bullets and grenades. Mortar shells, tank shells, missiles and rockets are <b>not</b> affected.</p>
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</div>
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## 2. Usage
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Wind Deflection can be disabled or modified via a Module in the 2D editor.
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ACE3 Wind Deflection can be disabled or modified via a Module in the 2D editor.
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## 3. Dependencies
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`ace_weather`
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documentation/feature/zeus.md
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documentation/feature/zeus.md
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---
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layout: wiki
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title: Zeus
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description: The Zeus module improves the Vanilla functionality
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group: feature
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parent: wiki
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---
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## 1. Overview
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ACE3 Zeus is enabled by default. This feature provides control over vanilla aspects of Zeus.
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## 2. Usage
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ACE3 Zeus can be disabled or modified via a Module in the 2D editor.
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## 3. Dependencies
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`ace_common`, `ace_modules`
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