Overworked the advanced ballistics documentation

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ulteq 2015-05-15 01:04:57 +02:00
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@ -4,29 +4,22 @@ title: Advanced Ballistics
group: feature
parent: wiki
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# Overview
## Advanced ballistics simulation
The advanced ballistics module improves projectile physics by simulating internal and external ballistics. Factors used in the simulation include:
- Ambient air pressure, temperature and humidity
- Wind drift
# Overview
The advanced ballistics module improves internal- and external ballistics.
# Features
- Drag modeling based on real-world ballistic coefficients.
- Ambient air density (air pressure, temperature, humidity) affects drag.
- Wind affects drag and deflects the trajectory.
- Wind speed varies with altitude.
- Terrain features, buildings and other objects disrupt the wind.
- [Magnus effect](https://en.wikipedia.org/wiki/Magnus_effect) (spin drift)
- [Coriolis effect](https://en.wikipedia.org/wiki/Coriolis_effect) and [Eötvös effect](https://en.wikipedia.org/wiki/Eotvos_effect) (Earth rotation)
- Loss of stability during transonic flight
- Variable muzzle velocity based on on powder burn rate and barrel length
- Barrel length effect on muzzle velocity
## Advanced drag model
Realistic drag modeling based on the G Model and real-world ballistic coefficient data.
## Wind simulation
Wind speed varies with altitude. Terrain features, buildings and other objects disrupt the wind.
## Bullet trace effects
Supersonic bullets have a refraction effect due to air pressure waves.
## Protractor
Adds a protractor for quickly measuring inclination angle.
- Bullet trace effect for supersonic bullets (light refraction due to air pressure waves).
- A protractor for quickly measuring the inclination angle.
# Usage
Press <kbd>Ctrl</kbd>+<kbd>Shift</kbd>+<kbd>K</kbd> while using a compatible weapon to toggle the protractor. The red line indicates the current inclination angle in degrees. The protractor will disappear if you lower or holster your weapon.