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Overworked the advanced ballistics documentation
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@ -4,29 +4,22 @@ title: Advanced Ballistics
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group: feature
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parent: wiki
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---
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# Overview
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## Advanced ballistics simulation
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The advanced ballistics module improves projectile physics by simulating internal and external ballistics. Factors used in the simulation include:
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- Ambient air pressure, temperature and humidity
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- Wind drift
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# Overview
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The advanced ballistics module improves internal- and external ballistics.
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# Features
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- Drag modeling based on real-world ballistic coefficients.
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- Ambient air density (air pressure, temperature, humidity) affects drag.
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- Wind affects drag and deflects the trajectory.
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- Wind speed varies with altitude.
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- Terrain features, buildings and other objects disrupt the wind.
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- [Magnus effect](https://en.wikipedia.org/wiki/Magnus_effect) (spin drift)
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- [Coriolis effect](https://en.wikipedia.org/wiki/Coriolis_effect) and [Eötvös effect](https://en.wikipedia.org/wiki/Eotvos_effect) (Earth rotation)
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- Loss of stability during transonic flight
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- Variable muzzle velocity based on on powder burn rate and barrel length
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- Barrel length effect on muzzle velocity
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## Advanced drag model
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Realistic drag modeling based on the G Model and real-world ballistic coefficient data.
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## Wind simulation
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Wind speed varies with altitude. Terrain features, buildings and other objects disrupt the wind.
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## Bullet trace effects
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Supersonic bullets have a refraction effect due to air pressure waves.
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## Protractor
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Adds a protractor for quickly measuring inclination angle.
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- Bullet trace effect for supersonic bullets (light refraction due to air pressure waves).
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- A protractor for quickly measuring the inclination angle.
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# Usage
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Press <kbd>Ctrl</kbd>+<kbd>Shift</kbd>+<kbd>K</kbd> while using a compatible weapon to toggle the protractor. The red line indicates the current inclination angle in degrees. The protractor will disappear if you lower or holster your weapon.
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