mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
Updated huntIR-framework
This commit is contained in:
parent
d51ad8280a
commit
6d84977fd8
@ -1,20 +1,26 @@
|
||||
---
|
||||
layout: wiki
|
||||
title: huntIR framework
|
||||
description: Explains how to add huntIR support to your weapons
|
||||
title: HuntIR Framework
|
||||
description: Explains how to add HuntIR support to your weapons.
|
||||
group: framework
|
||||
order: 5
|
||||
parent: wiki
|
||||
---
|
||||
|
||||
## 1. Adding huntIR support for your weapons
|
||||
## 1. Config Values
|
||||
|
||||
```c++
|
||||
class CfgWeapons {
|
||||
class Rifle_Base_F;
|
||||
class your_rifle_base_class: Rifle_Base_F {
|
||||
class your_gl_class: UGL_F {
|
||||
magazines[] = {<all of your other UGL mags>,"ACE_HuntIR_M203"};
|
||||
class MyRifle {
|
||||
class MyGL: UGL_F {
|
||||
magazines[] = {
|
||||
// All default UGL magazines
|
||||
"MyFirstMag",
|
||||
"MySecondMag",
|
||||
"MyLastMag",
|
||||
// HUntIR magazine
|
||||
"ACE_HuntIR_M203"
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
Loading…
Reference in New Issue
Block a user