Updated hearing-framework

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jonpas 2015-08-25 03:26:06 +02:00
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---
layout: wiki
title: Hearing framework
description:
title: Hearing Framework
description: Explains how to set-up headgear with ACE3 hearing system.
group: framework
order: 5
parent: wiki
---
## 1. Config Values
## 1. Adding ace_hearing support for helmets
```c++
class CfgWeapons {
class H_HelmetB;
class H_superHelmet: H_HelmetB {
GVAR(protection) = 0.80; // Protection against deafening (0 = less, 1 = more)
GVAR(lowerVolume) = 0.60; // Muffling of the sound (0 = less, 1 = more)
class MyHelmet {
ace_hearing_protection = 0.80; // Protection against deafening (0 to 1, higher means more protection)
ace_hearing_lowerVolume = 0.60; // Muffling of the sound (0 to 1, higher means more muffling)
};
};
```
### 1.1 Notes
- The protection is a multiplier and not an absolute value, you can still be deafened with a value of 1.
- Same as above for the sound muffling.
The protection/muffling is a multiplier and not an absolute value, you can still be deafened/muffled with a value of 1.