Merge pull request #3578 from acemod/fixinteractmenusavegamecherry

reset interaction menu time variables on save game load
This commit is contained in:
commy2 2016-03-12 17:16:03 +01:00
commit 7067292a0e

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@ -45,6 +45,13 @@ GVAR(expanded) = false;
GVAR(startHoverTime) = ACE_diagTime;
GVAR(expandedTime) = ACE_diagTime;
// reset on mission load
addMissionEventHandler ["Loaded", {
GVAR(startHoverTime) = 0;
GVAR(expandedTime) = 0;
}];
GVAR(iconCtrls) = [];
GVAR(iconCount) = 0;