Merge pull request #1 from acemod/master

Update
This commit is contained in:
Lukas 2016-02-03 01:20:14 +01:00
commit 714a885566
111 changed files with 470 additions and 27 deletions

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@ -63,6 +63,7 @@ Falke75
Ferenczi
Ferenzi
Filip Basara <filip.basara93@googlemail.com>
fr89k <kaschitoku@web.de>
FreeZbe <freeseb@gmail.com>
geraldbolso1899
Ghost

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@ -1,5 +1,5 @@
<p align="center">
<img src="https://github.com/acemod/ACE3/blob/master/extras/assets/logo/black/ACE3-Logo.jpg" width="480">
<img src="https://github.com/acemod/ACE3/raw/master/extras/assets/logo/black/ACE3-Logo.jpg" width="480">
</p>
<p align="center">

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@ -1,6 +1,11 @@
#define COMPONENT advanced_ballistics
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_ADVANCEDBALLISTICS
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT ai
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_AI
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT aircraft
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_AIRCRAFT
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT APL
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_APL
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT atragmx
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_ATRAGMX
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT attach
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_ATTACH
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT backpacks
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_BACKPACKS
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT ballistics
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_BALLISTICS
#define DEBUG_MODE_FULL
#endif

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@ -2,6 +2,9 @@
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_CAPTIVES
#define DEBUG_MODE_FULL

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@ -2,6 +2,9 @@
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_CARGO
#define DEBUG_MODE_FULL

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@ -5,7 +5,7 @@
* Arguments [Client] :
* 0: eventName <STRING>
* 1: arguments <ARRAY>
* 2: ttl <SCALAR>
* 2: ttl <NUMBER>
*
* Return Value:
* Boolean of success <BOOL>

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@ -2,7 +2,9 @@
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_COMMON
#define DEBUG_MODE_FULL

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@ -2,6 +2,9 @@
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_CONCERTINA_WIRE
#define DEBUG_MODE_FULL

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@ -1,6 +1,11 @@
#define COMPONENT dagr
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_DAGR
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT difficulties
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_DIFFICULTIES
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT disarming
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_DISARMING
#define DEBUG_MODE_FULL
#endif

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@ -2,6 +2,9 @@
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_ATTACH
#define DEBUG_MODE_FULL

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@ -2,6 +2,10 @@
#include "\z\ace\addons\main\script_mod.hpp"
//#define DEBUG_ENABLED_DRAGGING
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_DRAGGING
#define DEBUG_MODE_FULL

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@ -2,6 +2,9 @@
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_EXPLOSIVES
#define DEBUG_MODE_FULL

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@ -1,6 +1,11 @@
#define COMPONENT fcs
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_FCS
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT finger
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_FINGER
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT flashlights
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_FLASHLIGHTS
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT flashsuppressors
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_FLASHSUPPRESSORS
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT fonts
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_FONTS
#define DEBUG_MODE_FULL
#endif

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@ -2,6 +2,10 @@
#include "\z\ace\addons\main\script_mod.hpp"
//#define DEBUG_ENABLED_FRAG
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_FRAG
#define DEBUG_MODE_FULL

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@ -1,6 +1,11 @@
#define COMPONENT Gestures
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_GESTURES
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT gforces
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_GFORCES
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT goggles
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_GOGGLES
#define DEBUG_MODE_FULL
#endif

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@ -2,6 +2,9 @@
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_GRENADES
#define DEBUG_MODE_FULL

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@ -2,6 +2,9 @@
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_HEARING
#define DEBUG_MODE_FULL

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@ -1,6 +1,11 @@
#define COMPONENT hitreactions
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_HITREACTIONS
#define DEBUG_MODE_FULL
#endif

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@ -2,6 +2,9 @@
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_HUNTIR
#define DEBUG_MODE_FULL

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@ -2,6 +2,9 @@
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_INTERACT_MENU
#define DEBUG_MODE_FULL

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@ -1,6 +1,11 @@
#define COMPONENT interaction
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_INTERACTION
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT inventory
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_INVENTORY
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT javelin
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_JAVELIN
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT kestrel4500
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_KESTREL4500
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT laser
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_LASER
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT laser_selfdesignate
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_LASER_SELFDESIGNATE
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT laserpointer
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_LASERPOINTER
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT logistics_uavbattery
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_LOGISTICS_UAVBATTERY
#define DEBUG_MODE_FULL
#endif

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@ -2,6 +2,9 @@
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_LOGISTICS_WIRECUTTER
#define DEBUG_MODE_FULL

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@ -1,6 +1,11 @@
#define COMPONENT magazinerepack
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_MAGAZINEREPACK
#define DEBUG_MODE_FULL
#endif

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@ -2,6 +2,9 @@
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_MAIN
#define DEBUG_MODE_FULL

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@ -1,6 +1,11 @@
#define COMPONENT map
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_MAP
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT map_gestures
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_MAP_GESTURES
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT maptools
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_MAPTOOLS
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT markers
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_MARKERS
#define DEBUG_MODE_FULL
#endif

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@ -6,7 +6,7 @@
* Arguments:
* 0: Unit <OBJECT>
* 1: selection name <STRING>
* 2: HitPoint Index/True to get hitpoint <SCALAR><BOOL>
* 2: HitPoint Index/True to get hitpoint <NUMBER><BOOL>
*
* Return Value:
* translated selection/hitpoint name <STRING>

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@ -1,6 +1,11 @@
#define COMPONENT medical
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_MEDICAL
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT medical_menu
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_MEDICAL_MENU
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT microdagr
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_MICRODAGR
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT missileguidance
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_MISSILEGUIDANCE
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT missionModules
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_MISSIONMODULES
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT mk6mortar
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_MK6MORTAR
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT modules
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_MODULES
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT movement
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_MOVEMENT
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT mx2a
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_MX2A
#define DEBUG_MODE_FULL
#endif

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@ -1,12 +1,17 @@
#define COMPONENT nametags
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_NAMETAGS
#define DEBUG_MODE_FULL
#define DEBUG_MODE_FULL
#endif
#ifdef DEBUG_SETTINGS_NAMETAGS
#define DEBUG_SETTINGS DEBUG_SETTINGS_NAMETAGS
#define DEBUG_SETTINGS DEBUG_SETTINGS_NAMETAGS
#endif
#include "\z\ace\addons\main\script_macros.hpp"

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@ -4,7 +4,7 @@
*
* Arguments:
* 0: The Unit <OBJECT>
* 1: Change in brightness (1 or -1) <SCALAR>
* 1: Change in brightness (1 or -1) <NUMBER>
*
* Return Value:
* Nothing

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@ -2,6 +2,9 @@
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_NIGHTVISION
#define DEBUG_MODE_FULL

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@ -1,6 +1,11 @@
#define COMPONENT noidle
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_NOIDLE
#define DEBUG_MODE_FULL
#endif

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@ -2,6 +2,9 @@
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_NORADIO
#define DEBUG_MODE_FULL

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@ -1,6 +1,11 @@
#define COMPONENT norearm
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_NOREARM
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT optics
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_OPTICS
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,9 @@
#define COMPONENT optionsmenu
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#include "\z\ace\addons\main\script_mod.hpp"

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@ -1,6 +1,11 @@
#define COMPONENT overheating
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_OVERHEATING
#define DEBUG_MODE_FULL
#endif

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@ -2,6 +2,9 @@
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_OVERPRESSURE
#define DEBUG_MODE_FULL

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@ -1,6 +1,11 @@
#define COMPONENT parachute
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_PARACHUTE
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT ragdolls
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_RAGDOLLS
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT rangecard
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_RANGECARD
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT realisticnames
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_REALISTICNAMES
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT rearm
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_REARM
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT recoil
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_RECOIL
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT refuel
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_REFUEL
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT reload
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_RELOAD
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT reloadlaunchers
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_RELOADLAUNCHERS
#define DEBUG_MODE_FULL
#endif

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@ -4,7 +4,7 @@
*
* Arguments:
* 0: Unit that does the repairing <OBJECT>
* 1: Max range to seach from unit (meters) <SCALAR>
* 1: Max range to seach from unit (meters) <NUMBER>
* 2: Array of arrays of classnames <ARRAY>
*
* Return Value:

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@ -2,6 +2,9 @@
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_REPAIR
#define DEBUG_MODE_FULL

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@ -1,6 +1,11 @@
#define COMPONENT respawn
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_RESPAWN
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT safemode
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_SAFEMODE
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT sandbag
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_SANDBAG
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT scopes
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#define ELEVATION_UP 0
#define ELEVATION_DOWN 1
#define WINDAGE_LEFT 2

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@ -1,6 +1,11 @@
#define COMPONENT sitting
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_SITTING
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT slideshow
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_SLIDESHOW
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT smallarms
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_SMALLARMS
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT spectator
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_SPECTATOR
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT spottingscope
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_SPOTTINGSCOPE
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT switchunits
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_SWITCHUNITS
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT tacticalladder
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_TACTICALLADDER
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT testmissions
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_TESTMISSIONS
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT thermals
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_THERMALS
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT tripod
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_TRIPOD
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT ui
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_UI
#define DEBUG_MODE_FULL
#endif

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@ -1,6 +1,11 @@
#define COMPONENT vector
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_VECTOR
#define DEBUG_MODE_FULL
#endif

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@ -3,6 +3,7 @@ class CfgWeapons {
class ACE_ItemCore;
class ACE_key_master: ACE_ItemCore {
scopeArsenal = 0;
author = ECSTRING(common,ACETeam);
displayName = "Vehicle Key: Master";
descriptionShort = CSTRING(Item_Master_Description);

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@ -1,8 +1,10 @@
#define COMPONENT vehiclelock
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
#include "\z\ace\addons\main\script_mod.hpp"
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_VEHICLELOCK
#define DEBUG_MODE_FULL

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@ -1,6 +1,11 @@
#define COMPONENT vehicles
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_VEHICLES
#define DEBUG_MODE_FULL
#endif

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