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Fix bad forceWalk params
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@ -32,7 +32,7 @@ if (!isClass (configFile >> "CfgVehicles" >> _setupObjectClass)) exitWith {ERROR
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_p3dModel = getText (configFile >> "CfgVehicles" >> _setupObjectClass >> "model");
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if (_p3dModel == "") exitWith {ERROR("No Model");}; //"" - will crash game!
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[_unit, "ACE_Explosives", true] call EFUNC(common,statusEffect_set);
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[_unit, "forceWalk", "ACE_Explosives", true] call EFUNC(common,statusEffect_set);
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//Show mouse buttons:
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[localize LSTRING(PlaceAction), localize LSTRING(CancelAction), localize LSTRING(ScrollAction)] call EFUNC(interaction,showMouseHint);
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