corrected revive setting classes

This commit is contained in:
Glowbal 2015-04-04 00:30:59 +02:00
parent d3c9d111e1
commit 7230687ea2
2 changed files with 2 additions and 8 deletions

View File

@ -161,17 +161,11 @@ class CfgVehicles {
};
};
};
class maxRevives {
displayName = "Max revives";
description = "Max amount of revives available (when preventing death)";
typeName = "NUMBER";
defaultValue = 1;
};
class maxReviveTime {
displayName = "Max Revive time";
description = "Max amount of seconds a unit can spend in revive state";
typeName = "NUMBER";
defaultValue = 1;
defaultValue = 120;
};
class amountOfReviveLives {
displayName = "Max Revive lives";

View File

@ -24,6 +24,6 @@ if !(_activated) exitWith {};
[_logic, QGVAR(medicSetting), "medicSetting"] call EFUNC(common,readSettingFromModule);
[_logic, QGVAR(maxReviveTime), "maxReviveTime"] call EFUNC(common,readSettingFromModule);
[_logic, QGVAR(amountOfReviveLives), "maxReviveTime"] call EFUNC(common,readSettingFromModule);
[_logic, QGVAR(amountOfReviveLives), "amountOfReviveLives"] call EFUNC(common,readSettingFromModule);
[_logic, QGVAR(enableOverdosing), "enableOverdosing"] call EFUNC(common,readSettingFromModule);
[_logic, QGVAR(bleedingCoefficient), "bleedingCoefficient"] call EFUNC(common,readSettingFromModule);