Documentation: Create WindDeflection doc

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BullHorn 2015-05-15 14:02:56 +03:00
parent ef04eb3738
commit 730e0c5963

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@ -14,17 +14,13 @@ The Wind Deflection feature is enabled by default and adds ballistic influences
## Usage
Wind Deflection can be disabled or modified via a Module in the 2D editor.
### Wind Deflection
- Toggles the Module on or off
**Wind Deflection**: Toggles the Module on or off.
### Vehicle Enabled
- Toggles the module on or off for static and vehicle-mounted weapons
**Vehicle Enabled**: Toggles the module on or off for static and vehicle-mounted weapons.
### Simulation Interval
- Defines the interval between every calculation step
**Simulation Interval**: Defines the interval between every calculation step.
### Simulation Radius
- Defines the radius around the player (in meters) at which projectiles are wind deflected
**Simulation Radius**: Defines the radius around the player (in meters) at which projectiles are wind deflected.
## Dependencies