Update windeflection.md

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## Overview
### Wind Deflection
Adds ballistic influences of wind, air density and temperature
The Wind Deflection feature is enabled by default and adds ballistic influences of wind
## Usage
Wind Deflection can be disabled or modified via a Module in the 2D editor.
Short overview of how to use the feature, e.g. menu options, key bindings,
instructions. May not apply to all modules.
### Wind Deflection
- Toggles the Module on or off
### Vehicle Enabled
- Toggles the module on or off for static and vehicle-mounted weapons
### Simulation Interval
- Defines the interval between every calculation step
### Simulation Radius
- Defines the radius around the player (in meters) at which projectiles are wind deflected
## Dependencies