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Merge pull request #2344 from acemod/322hideclock
hide clock on map if no watch in inventory, #414
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commit
736be74c2b
@ -98,4 +98,14 @@ call FUNC(determineZoom);
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}] call EFUNC(common,addEventHandler);
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};
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};
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}] call EFUNC(common,addEventHandler);
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}] call EFUNC(common,addEventHandler);
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// hide clock on map if player has no watch
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GVAR(hasWatch) = true;
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["playerInventoryChanged", {
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if (isNull (_this select 0)) exitWith {
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GVAR(hasWatch) = true;
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};
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GVAR(hasWatch) = "ItemWatch" in (_this select 1 select 17);
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}] call EFUNC(common,addEventHandler);
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@ -2,3 +2,6 @@
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#include "script_component.hpp"
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((_this select 0) displayCtrl 1016) ctrlShow GVAR(mapShowCursorCoordinates);
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// hide clock when no watch in inventory, or whatever never ever
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((_this select 0) displayCtrl 101) ctrlShow GVAR(hasWatch);
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