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https://github.com/acemod/ACE3.git
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Merged main
This commit is contained in:
commit
7586048e22
@ -191,3 +191,4 @@ YetheSamartaka
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xrufix
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Zakant <Zakant@gmx.de>
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zGuba
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Zman6258
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@ -17,7 +17,7 @@
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*/
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//IGNORE_PRIVATE_WARNING ["_unit", "_weapon", "_muzzle", "_mode", "_ammo", "_magazine", "_projectile", "_vehicle", "_gunner", "_turret"];
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TRACE_10("firedEH:",_unit, _weapon, _muzzle, _mode, _ammo, _magazine, _projectile, _vehicle, _gunner, _turret);
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TRACE_10("firedEH:",_unit,_weapon,_muzzle,_mode,_ammo,_magazine,_projectile,_vehicle,_gunner,_turret);
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if (!(_ammo isKindOf "BulletBase")) exitWith {};
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if (!alive _projectile) exitWith {};
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@ -22,7 +22,7 @@ private _initStartTime = diag_tickTime;
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private _mapSize = worldSize;
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if (("ace_advanced_ballistics" callExtension format["init:%1:%2", worldName, _mapSize]) == "Terrain already initialized") exitWith {
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INFO_1("Terrain already initialized [world: %1]", worldName);
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INFO_1("Terrain already initialized [world: %1]",worldName);
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#ifdef DEBUG_MODE_FULL
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systemChat "AdvancedBallistics: Terrain already initialized";
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#endif
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@ -33,14 +33,14 @@ private _gridCells = _mapGrids * _mapGrids;
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GVAR(currentGrid) = 0;
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INFO_2("Starting Terrain Extension [cells: %1] [world: %2]", _gridCells, worldName);
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INFO_2("Starting Terrain Extension [cells: %1] [world: %2]",_gridCells,worldName);
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[{
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params ["_args","_idPFH"];
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_args params ["_mapGrids", "_gridCells", "_initStartTime"];
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if (GVAR(currentGrid) >= _gridCells) exitWith {
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INFO_2("Finished terrain initialization in %1 seconds [world: %2]", (diag_tickTime - _initStartTime) toFixed 2, worldName);
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INFO_2("Finished terrain initialization in %1 seconds [world: %2]",(diag_tickTime - _initStartTime) toFixed 2,worldName);
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#ifdef DEBUG_MODE_FULL
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systemChat format["AdvancedBallistics: Finished terrain initialization in %1 seconds", (diag_tickTime - _initStartTime) toFixed 2];
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#endif
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@ -66,7 +66,7 @@ if ((_typicalSpeed > 0) && {_typicalSpeed < 360}) then {
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if (_inheritedBarrelConfig || _inheritedTempConfig) then {
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private _parentConfig = inheritsFrom _ammoConfig;
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private _parentSpeed = getNumber (_parentConfig >> "typicalSpeed");
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WARNING_4("Subsonic Ammo %1 (%2 m/s) missing `ACE_muzzleVelocities` or `ACE_ammoTempMuzzleVelocityShifts` configs, attempting to use parent %3 (%4m/s)",_this,_typicalSpeed,configName _parentConfig, _parentSpeed);
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WARNING_4("Subsonic Ammo %1 (%2 m/s) missing `ACE_muzzleVelocities` or `ACE_ammoTempMuzzleVelocityShifts` configs, attempting to use parent %3 (%4m/s)",_this,_typicalSpeed,configName _parentConfig,_parentSpeed);
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if (_parentSpeed <= 0) exitWith {//Handle weird or null parent
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_muzzleVelocityTable = [];
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_ammoTempMuzzleVelocityShifts = [];
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@ -128,7 +128,7 @@ switch (_fillingType) do {
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} else {
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private _pos = _building select 0;
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private _nearestUnits = (_pos nearEntities ["CAManBase", 2]);
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LOG(format [ARR_3("fnc_garrison: Unit detection | %1 units nearby | %2 units within height",count _nearestUnits, {floor ((getPos _x) select 2) == floor (_pos select 2)} count _nearestUnits)]);
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LOG(format [ARR_3("fnc_garrison: Unit detection | %1 units nearby | %2 units within height",count _nearestUnits,{floor ((getPos _x) select 2) == floor (_pos select 2)} count _nearestUnits)]);
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if (count _nearestUnits > 0 && {[_nearestUnits, _pos] call _fnc_comparePos}) then {
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LOG(format [ARR_2("fnc_garrison: Unit present | removing position | %1 positions remaining for this building",count (_buildingsIndex select (_buildingsIndex find _building)) - 1)]);
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@ -177,7 +177,7 @@ switch (_fillingType) do {
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} else {
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private _pos = _building select 0;
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private _nearestUnits = (_pos nearEntities ["CAManBase", 2]);
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LOG(format [ARR_3("fnc_garrison: Unit detection | %1 units nearby | %2 units within height",count _nearestUnits, {floor ((getPos _x) select 2) == floor (_pos select 2)} count _nearestUnits)]);
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LOG(format [ARR_3("fnc_garrison: Unit detection | %1 units nearby | %2 units within height",count _nearestUnits,{floor ((getPos _x) select 2) == floor (_pos select 2)} count _nearestUnits)]);
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if (count _nearestUnits > 0 && {[_nearestUnits, _pos] call _fnc_comparePos}) then {
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LOG(format [ARR_2("fnc_garrison: Unit present | removing position | %1 positions remaining for this building",count (_buildingsIndex select (_buildingsIndex find _building)) - 1)]);
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@ -224,7 +224,7 @@ switch (_fillingType) do {
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} else {
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private _pos = selectRandom _building;
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private _nearestUnits = (_pos nearEntities ["CAManBase", 2]);
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LOG(format [ARR_3("fnc_garrison: Unit detection | %1 units nearby | %2 units within height",count _nearestUnits, {floor ((getPos _x) select 2) == floor (_pos select 2)} count _nearestUnits)]);
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LOG(format [ARR_3("fnc_garrison: Unit detection | %1 units nearby | %2 units within height",count _nearestUnits,{floor ((getPos _x) select 2) == floor (_pos select 2)} count _nearestUnits)]);
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if (count _nearestUnits > 0 && {[_nearestUnits, _pos] call _fnc_comparePos}) then {
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LOG(format [ARR_2("fnc_garrison: Unit present | removing position | %1 positions remaining for this building",count (_buildingsIndex select (_buildingsIndex find _building)) - 1)]);
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@ -258,7 +258,7 @@ switch (_fillingType) do {
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};
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};
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TRACE_1(format [ARR_2("fnc_garrison: while loop ended | %1 units ready to be treated by PFH",count _unitMoveList)], _teleport);
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TRACE_1(format [ARR_2("fnc_garrison: while loop ended | %1 units ready to be treated by PFH",count _unitMoveList)],_teleport);
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// Update the unit list and remove duplicate positions and units
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private _garrison_unitMoveList = missionNameSpace getVariable [QGVAR(garrison_unitMoveList), []];
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@ -279,5 +279,5 @@ if (_teleport) then {
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[_unitMoveList] call FUNC(garrisonMove);
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};
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TRACE_1(format [ARR_3("fnc_garrison: End | %1 units left | %2 buildings left", count _unitsArray, count _buildingsIndex)], _unitsArray);
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TRACE_1(format [ARR_3("fnc_garrison: End | %1 units left | %2 buildings left",count _unitsArray,count _buildingsIndex)],_unitsArray);
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_unitsArray
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@ -81,13 +81,13 @@ if (isNil QGVAR(garrison_moveUnitPFH)) then {
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[QGVAR(enableAttack), [[_unit], true], _unit] call CBA_fnc_targetEvent;
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};
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LOG(format [ARR_2("garrisonMove PFH: unit in position | %1 units left", count _unitMoveList)]);
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LOG(format [ARR_2("garrisonMove PFH: unit in position | %1 units left",count _unitMoveList)]);
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};
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// Check if unit is alive or even existing
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if (!alive _unit || {_unit getVariable [QGVAR(garrisoned), false]}) then {
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_unitMoveList deleteAt (_unitMoveList find _x);
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LOG(format [ARR_2("garrisonMove PFH: unit dead, deleted or garrisoned via TP | %1 units left", count _unitMoveList)]);
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LOG(format [ARR_2("garrisonMove PFH: unit dead, deleted or garrisoned via TP | %1 units left",count _unitMoveList)]);
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} else {
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private _unitPos = getPos _unit;
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@ -28,7 +28,7 @@ _units = _units select {local _x};
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private _leader = leader _unit;
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TRACE_3("fnc_ungarrison: unit and leader",_unit , _leader, (_leader == _unit));
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TRACE_3("fnc_ungarrison: unit and leader",_unit,_leader,(_leader == _unit));
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_unit setVariable [QGVAR(garrisonned), false, true];
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@ -22,7 +22,8 @@ GVAR(lastSortDirectionRight) = DESCENDING;
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params ["_object"];
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// If the arsenal is already open, refresh arsenal display
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if (!isNil QGVAR(currentBox) && {GVAR(currentBox) isEqualTo _object}) then {
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// Deliberate == check, fail on objNull
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if (!isNil QGVAR(currentBox) && {GVAR(currentBox) == _object}) then {
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[true, true] call FUNC(refresh);
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};
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}] call CBA_fnc_addEventHandler;
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@ -38,13 +38,13 @@ call FUNC(compileActions);
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// Skip if not allowed in editor and in editor
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if (is3DEN && {_scopeEditor != 2}) exitWith {
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TRACE_1("Skipping action because in editor", _rootClass);
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TRACE_1("Skipping action because in editor",_rootClass);
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[]
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};
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// Class can't contain ~, because it's used for formatting result
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if ("~" in _rootClass) exitWith {
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TRACE_1("Classname can't contain '~'", _rootClass);
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TRACE_1("Classname can't contain '~'",_rootClass);
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[]
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};
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@ -65,7 +65,7 @@ private _fnc_addToGroup = {
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// Don't allow two of the same class
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if (_group findIf {(_x select 0) == _class} != -1) then {
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TRACE_1("An action with this ID already exists", _class);
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TRACE_1("An action with this ID already exists",_class);
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continue;
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};
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@ -72,7 +72,7 @@ private _fnc_addToTabs = {
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_currentTab pushBack _sort;
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_return pushBack _sortName;
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} else {
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TRACE_1("A sort with this ID already exists", _sortName);
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TRACE_1("A sort with this ID already exists",_sortName);
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};
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} forEach _tabsToAddTo;
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};
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@ -77,7 +77,7 @@ private _fnc_addToTabs = {
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// Find if there is an entry with same ID
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if (_currentTab findIf {_x select 5 == _statName} != -1) then {
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TRACE_1("A stat with this ID already exists", _statName);
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TRACE_1("A stat with this ID already exists",_statName);
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} else {
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_stat = +_finalArray;
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_stat set [5, _statName];
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@ -17,7 +17,7 @@
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params ["_display", "_control", "_nextPage"];
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TRACE_1("control enabled", ctrlEnabled _control);
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TRACE_1("control enabled",ctrlEnabled _control);
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if !(ctrlEnabled _control) exitWith {};
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GVAR(currentActionPage) = GVAR(currentActionPage) + ([-1, 1] select _nextPage);
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@ -17,7 +17,7 @@
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params ["_display", "_control", "_nextPage"];
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TRACE_1("control enabled", ctrlEnabled _control);
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TRACE_1("control enabled",ctrlEnabled _control);
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if !(ctrlEnabled _control) exitWith {};
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GVAR(currentStatPage) = GVAR(currentStatPage) + ([-1, 1] select _nextPage);
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@ -101,7 +101,7 @@ private _priority = 0;
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(_finalArray select 4) set [1, compile (getText (_x >> "textStatement"))];
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};
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TRACE_3("stats array", _finalArray, _leftTabsList, _rightTabsList);
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TRACE_3("stats array",_finalArray,_leftTabsList,_rightTabsList);
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if (_leftTabsList isNotEqualTo []) then {
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[_statsListLeftPanel, _leftTabsList, "L"] call _fnc_addToTabs;
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@ -25,6 +25,11 @@ if (canSuspend) exitWith {
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[{_this call FUNC(refresh)}, _this] call CBA_fnc_directCall;
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};
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private _display = findDisplay IDD_ace_arsenal;
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// Exit quietly if no display found
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if (isNull _display) exitWith {};
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if (_updateItems) then {
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// Update current item list
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call FUNC(updateCurrentItemsList);
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@ -65,6 +70,4 @@ if (!_animate) then {
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[{GVAR(refreshing) = false}, nil, 3] call CBA_fnc_execAfterNFrames;
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};
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private _display = findDisplay IDD_ace_arsenal;
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[_display, _display displayCtrl GVAR(currentLeftPanel), _animate] call FUNC(fillLeftPanel);
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@ -42,8 +42,14 @@ if (_global && {isMultiplayer} && {!isNil "_id"}) then {
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};
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// If the arsenal is already open and not ignoring content (see FUNC(openBox)), close arsenal display
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if (!isNil QGVAR(currentBox) && {GVAR(currentBox) isEqualTo _object} && {isNil QGVAR(ignoredVirtualItems)}) then {
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[LLSTRING(noVirtualItems), false, 5, 1] call EFUNC(common,displayText);
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// Delay a frame in case this is running on display open
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[{(findDisplay IDD_ace_arsenal) closeDisplay 0}] call CBA_fnc_execNextFrame;
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// Deliberate == check, fail on objNull
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if (!isNil QGVAR(currentBox) && {GVAR(currentBox) == _object} && {isNil QGVAR(ignoredVirtualItems)}) then {
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// Delay a frame in case this is running on display open/close
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[{
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private _display = findDisplay IDD_ace_arsenal;
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if (isNull _display) exitWith {};
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[LLSTRING(noVirtualItems), false, 5, 1] call EFUNC(common,displayText);
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_display closeDisplay 0;
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}] call CBA_fnc_execNextFrame;
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};
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@ -15,7 +15,7 @@
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* Public: No
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*/
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LOG_2("Trying to load gunlist from profile [Version: %1][Count: %2]", profileNamespace getVariable [ARR_2(QGVAR(profileNamespaceVersion), 'none')], count (profileNamespace getVariable [ARR_2(QGVAR(gunList), [])]));
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LOG_2("Trying to load gunlist from profile [Version: %1][Count: %2]",profileNamespace getVariable [ARR_2(QGVAR(profileNamespaceVersion),'none')],count (profileNamespace getVariable [ARR_2(QGVAR(gunList),[])]));
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private _resetGunList = true;
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if ((profileNamespace getVariable ["ACE_ATragMX_profileNamespaceVersion", 0]) == ATRAGMX_PROFILE_NAMESPACE_VERSION && {count (profileNamespace getVariable ["ACE_ATragMX_gunList", []]) > 0}) then {
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|
@ -16,7 +16,7 @@
|
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*/
|
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params ["_vehicle"];
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TRACE_1("params", _vehicle);
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TRACE_1("params",_vehicle);
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scopeName "main";
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|
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|
@ -44,7 +44,7 @@ if (_item getVariable [QGVAR(initObject),false]) exitWith {};
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if (_canLoadConfig) then {
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GVAR(initializedItemClasses) pushBack _type;
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TRACE_1("Adding load cargo action to class", _type);
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TRACE_1("Adding load cargo action to class",_type);
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{
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[_type, 0, ["ACE_MainActions"], _x] call EFUNC(interact_menu,addActionToClass);
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@ -52,7 +52,7 @@ if (_canLoadConfig) then {
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} else {
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_item setVariable [QGVAR(initObject), true];
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TRACE_1("Adding load cargo action to object", _item);
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TRACE_1("Adding load cargo action to object",_item);
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|
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{
|
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[_item, 0, ["ACE_MainActions"], _x] call EFUNC(interact_menu,addActionToObject);
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|
@ -16,7 +16,7 @@
|
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*/
|
||||
|
||||
params ["_vehicle"];
|
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TRACE_1("params", _vehicle);
|
||||
TRACE_1("params",_vehicle);
|
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|
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private _type = typeOf _vehicle;
|
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private _config = configOf _vehicle;
|
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@ -68,13 +68,13 @@ if (_type in GVAR(initializedVehicleClasses)) exitWith {};
|
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if (_hasCargoConfig) then {
|
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GVAR(initializedVehicleClasses) pushBack _type;
|
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|
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TRACE_1("Adding unload cargo action to class", _type);
|
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TRACE_1("Adding unload cargo action to class",_type);
|
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|
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[_type, 0, ["ACE_MainActions"], GVAR(vehicleAction)] call EFUNC(interact_menu,addActionToClass);
|
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} else {
|
||||
_vehicle setVariable [QGVAR(initVehicle), true];
|
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|
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TRACE_1("Adding unload cargo action to object", _vehicle);
|
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TRACE_1("Adding unload cargo action to object",_vehicle);
|
||||
|
||||
[_vehicle, 0, ["ACE_MainActions"], GVAR(vehicleAction)] call EFUNC(interact_menu,addActionToObject);
|
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};
|
||||
|
@ -142,7 +142,7 @@ if (isServer) then {
|
||||
if ((!isNil "_zeusLogic") && {!isNull _zeusLogic}) then {
|
||||
{
|
||||
if ((_x getvariable ["bis_fnc_moduleRemoteControl_owner", objnull]) isEqualTo _dcPlayer) exitWith {
|
||||
INFO_3("[%1] DC - Was Zeus [%2] while controlling unit [%3] - manually clearing `bis_fnc_moduleRemoteControl_owner`", [_x] call FUNC(getName), _dcPlayer, _x);
|
||||
INFO_3("[%1] DC - Was Zeus [%2] while controlling unit [%3] - manually clearing `bis_fnc_moduleRemoteControl_owner`",[_x] call FUNC(getName),_dcPlayer,_x);
|
||||
_x setVariable ["bis_fnc_moduleRemoteControl_owner", nil, true];
|
||||
};
|
||||
nil
|
||||
|
@ -5,7 +5,7 @@
|
||||
if (isFilePatchingEnabled) then {
|
||||
private _notLoaded = configProperties [configfile >> "ace_notLoaded", "isText _x"];
|
||||
{
|
||||
INFO_2("%1 not loaded because %2",configName _x, getText _x);
|
||||
INFO_2("%1 not loaded because %2",configName _x,getText _x);
|
||||
} forEach _notLoaded;
|
||||
};
|
||||
|
||||
|
@ -18,11 +18,11 @@ private _allUnits = [];
|
||||
{
|
||||
private _class = configFile >> "CfgVehicles" >> _x;
|
||||
if (isNull _class) then {
|
||||
WARNING_1("in units[] but null - %1", _x);
|
||||
WARNING_1("in units[] but null - %1",_x);
|
||||
_testPass = false;
|
||||
} else {
|
||||
// if (((getNumber (_class >> "scope")) != 2) && {((getNumber (_class >> "scopeCurator")) != 2)}) then {
|
||||
// WARNING_2("in units[] but not public - %1 from %2", configName _class, configSourceMod _class);
|
||||
// WARNING_2("in units[] but not public - %1 from %2",configName _class,configSourceMod _class);
|
||||
// _testPass = false;
|
||||
// };
|
||||
};
|
||||
@ -36,11 +36,11 @@ private _allWeapons = [];
|
||||
{
|
||||
private _class = configFile >> "CfgWeapons" >> _x;
|
||||
if (isNull _class) then {
|
||||
WARNING_1("in weapons[] but null - %1", _x);
|
||||
WARNING_1("in weapons[] but null - %1",_x);
|
||||
_testPass = false;
|
||||
} else {
|
||||
// if (((getNumber (_class >> "scope")) != 2) && {((getNumber (_class >> "scopeCurator")) != 2)}) then {
|
||||
// WARNING_2("in weapons[] but not public - %1 from %2", configName _class, configSourceMod _class);
|
||||
// WARNING_2("in weapons[] but not public - %1 from %2",configName _class,configSourceMod _class);
|
||||
// _testPass = false;
|
||||
// };
|
||||
};
|
||||
@ -51,7 +51,7 @@ private _vics = "(configName _x) select [0,3] == 'ace'" configClasses (configFil
|
||||
{
|
||||
if (((getNumber (_x >> "scope")) == 2) || {((getNumber (_x >> "scopeCurator")) == 2)}) then {
|
||||
if (!((toLower configName _x) in _allUnits)) then {
|
||||
WARNING_2("Not in any units[] - %1 from %2", configName _x, configSourceMod _x);
|
||||
WARNING_2("Not in any units[] - %1 from %2",configName _x,configSourceMod _x);
|
||||
_testPass = false;
|
||||
};
|
||||
};
|
||||
@ -63,7 +63,7 @@ private _weapons = "(configName _x) select [0,3] == 'ace'" configClasses (config
|
||||
private _type = toLower configName _x;
|
||||
if (((getNumber (_x >> "scope")) == 2) || {((getNumber (_x >> "scopeCurator")) == 2)}) then {
|
||||
if (!((toLower configName _x) in _allWeapons)) then {
|
||||
WARNING_2("Not in any weapons[] - %1 from %2", configName _x, configSourceMod _x);
|
||||
WARNING_2("Not in any weapons[] - %1 from %2",configName _x,configSourceMod _x);
|
||||
_testPass = false;
|
||||
};
|
||||
};
|
||||
|
@ -27,7 +27,7 @@ if (isServer) then {
|
||||
params ["_eventName", "_client"];
|
||||
|
||||
if !(_eventName in GVAR(syncedEvents)) exitWith {
|
||||
ERROR_1("Request for synced event - key [%1] not found.", _eventName);
|
||||
ERROR_1("Request for synced event - key [%1] not found.",_eventName);
|
||||
false
|
||||
};
|
||||
|
||||
|
@ -20,7 +20,7 @@
|
||||
params ["_name", "_args", "_ttl"];
|
||||
|
||||
if !(_name in GVAR(syncedEvents)) exitWith {
|
||||
ERROR_1("Synced event key [%1] not found (_handleSyncedEvent).", _name);
|
||||
ERROR_1("Synced event key [%1] not found (_handleSyncedEvent).",_name);
|
||||
false
|
||||
};
|
||||
|
||||
|
@ -22,7 +22,7 @@ private _output = [format ["// CBA Settings [ADDON: %1]:", _addon]];
|
||||
|
||||
private _addonSearch = _addon + "_";
|
||||
private _addonSearchCount = count _addonSearch;
|
||||
TRACE_2("",_addonSearch, _addonSearchCount);
|
||||
TRACE_2("",_addonSearch,_addonSearchCount);
|
||||
|
||||
private _settings = configProperties [configFile >> "ACE_Settings", "(isClass _x) && {((configName _x) select [0, _addonSearchCount]) == _addonSearch}"];
|
||||
|
||||
|
@ -34,7 +34,7 @@ private _aceSettings = configProperties [configFile >> "ACE_Settings", "isClass
|
||||
if (_isClientSettable && {_currentValue isNotEqualTo _profileVar}) then {
|
||||
// CBA_settings_fnc_set will do type checking for the old profile var
|
||||
private _ret = [_settingName, _profileVar, 0, "client", true] call CBA_settings_fnc_set;
|
||||
INFO_3("Transfering setting [%1: %2] returned %3", _settingName, _profileVar, _ret);
|
||||
INFO_3("Transfering setting [%1: %2] returned %3",_settingName,_profileVar,_ret);
|
||||
};
|
||||
};
|
||||
} forEach _aceSettings;
|
||||
|
@ -80,7 +80,7 @@ if (_oldCompats isNotEqualTo []) then {
|
||||
_oldCompats = _oldCompats apply {format ["%1 (%2)", _x select 0, _x select 1]};
|
||||
[{
|
||||
// Lasts for ~10 seconds
|
||||
ERROR_WITH_TITLE_3("The following ACE compatiblity PBOs are outdated", "%1. ACE Main version is %2 from %3.",_this select 0,_this select 1,_this select 2);
|
||||
ERROR_WITH_TITLE_3("The following ACE compatiblity PBOs are outdated","%1. ACE Main version is %2 from %3.",_this select 0,_this select 1,_this select 2);
|
||||
}, [_oldCompats, _mainVersion, _mainSource], 1] call CBA_fnc_waitAndExecute;
|
||||
};
|
||||
|
||||
|
@ -24,7 +24,7 @@
|
||||
BEGIN_COUNTER(firedEH);
|
||||
|
||||
params ["_unit", "_weapon", "_muzzle", "_mode", "_ammo", "_magazine", "_projectile"];
|
||||
TRACE_7("firedEH:",_unit, _weapon, _muzzle, _mode, _ammo, _magazine, _projectile);
|
||||
TRACE_7("firedEH:",_unit,_weapon,_muzzle,_mode,_ammo,_magazine,_projectile);
|
||||
|
||||
if (_unit isKindOf "CAManBase") then {
|
||||
// The unit it on foot
|
||||
|
@ -27,7 +27,7 @@ if (getNumber (_unitAnimationCfg >> "terminal") == 1) exitWith {_animationState}
|
||||
|
||||
private _unitActionsCfg = configFile >> "CfgMovesBasic" >> "Actions" >> getText (_unitAnimationCfg >> "actions");
|
||||
|
||||
TRACE_2("Animation/Action", configName _unitAnimationCfg, configName _unitActionsCfg);
|
||||
TRACE_2("Animation/Action",configName _unitAnimationCfg,configName _unitActionsCfg);
|
||||
|
||||
if (vehicle _unit != _unit) then {
|
||||
private _interpolateArray = getArray (_unitAnimationCfg >> "interpolateTo");
|
||||
|
@ -25,7 +25,7 @@ private _pov = getText (_turret >> "memoryPointGunnerOptics");
|
||||
private _gunBeg = getText (_turret >> "gunBeg");
|
||||
private _gunEnd = getText (_turret >> "gunEnd");
|
||||
|
||||
TRACE_3("", _pov, _gunBeg, _gunEnd);
|
||||
TRACE_3("",_pov,_gunBeg,_gunEnd);
|
||||
|
||||
// Pull the PIP pov or barrel direction, depending on how the model is set up
|
||||
private _povPos = _vehicle modelToWorldVisualWorld (_vehicle selectionPosition _pov);
|
||||
|
@ -22,7 +22,7 @@ params ["_soundClass", "_posASL", "_volume", "_distance"];
|
||||
|
||||
private _sound = getArray (configFile >> "CfgSounds" >> _soundClass >> "sound");
|
||||
if (_sound isEqualTo []) exitWith {
|
||||
ERROR_1("CfgSounds class [%1] does not exist or contains empty sound array", _soundClass);
|
||||
ERROR_1("CfgSounds class [%1] does not exist or contains empty sound array",_soundClass);
|
||||
};
|
||||
TRACE_2("sound",_soundClass,_sound);
|
||||
|
||||
|
@ -23,7 +23,7 @@ params ["_logic", "_settingName", "_moduleVariable"];
|
||||
|
||||
// Check if the variable is already defined
|
||||
if (isNil _settingName) exitWith {
|
||||
ERROR_1("readSettingFromModule - param [%1] is not an ace_setting", _settingName);
|
||||
ERROR_1("readSettingFromModule - param [%1] is not an ace_setting",_settingName);
|
||||
};
|
||||
|
||||
// Check if the parameter is defined in the module
|
||||
|
@ -32,7 +32,7 @@ TRACE_1("Reading missionConfigFile params",_paramsArray);
|
||||
|
||||
// Check if the variable is already defined
|
||||
if (isNil _settingName) exitWith {
|
||||
ERROR_1("readSettingsFromParamsArray - param [%1] is not an ace_setting", _settingName);
|
||||
ERROR_1("readSettingsFromParamsArray - param [%1] is not an ace_setting",_settingName);
|
||||
};
|
||||
|
||||
// The setting is not forced, so update the value
|
||||
@ -52,7 +52,7 @@ TRACE_1("Reading missionConfigFile params",_paramsArray);
|
||||
};
|
||||
|
||||
if (!_validValue) exitWith {
|
||||
WARNING_3("readSettingsFromParamsArray - param [%1] type not valid [%2] - expected type [%3]", _settingName,_settingValue,_settingType);
|
||||
WARNING_3("readSettingsFromParamsArray - param [%1] type not valid [%2] - expected type [%3]",_settingName,_settingValue,_settingType);
|
||||
};
|
||||
|
||||
if ([_settingName, "mission"] call CBA_settings_fnc_isForced) then {
|
||||
|
@ -18,7 +18,7 @@
|
||||
params ["_name"];
|
||||
|
||||
if !(_name in GVAR(syncedEvents)) exitWith {
|
||||
ERROR_1("Synced event key [%1] not found (removeSyncedEventHandler).", _name);
|
||||
ERROR_1("Synced event key [%1] not found (removeSyncedEventHandler)",_name);
|
||||
false
|
||||
};
|
||||
|
||||
|
@ -22,7 +22,7 @@ private _startTime = diag_tickTime;
|
||||
private _fails = [];
|
||||
private _total = 0;
|
||||
|
||||
INFO_1("ace_common_fnc_runTests starting for [%1]", _specificTest);
|
||||
INFO_1("ace_common_fnc_runTests starting for [%1]",_specificTest);
|
||||
|
||||
{
|
||||
private _testName = configName _x;
|
||||
@ -41,8 +41,8 @@ INFO_1("ace_common_fnc_runTests starting for [%1]", _specificTest);
|
||||
};
|
||||
} forEach (configProperties [configFile >> "ACE_Tests"]);
|
||||
|
||||
INFO_1("ace_common_fnc_runTests finished in %1 ms", (1000 * (diag_tickTime - _startTime)) toFixed 1);
|
||||
INFO_2("[%1 / %2] Tests Passed", (_total - (count _fails)), _total);
|
||||
INFO_1("ace_common_fnc_runTests finished in %1 ms",(1000 * (diag_tickTime - _startTime)) toFixed 1);
|
||||
INFO_2("[%1 / %2] Tests Passed",(_total - (count _fails)),_total);
|
||||
if (_fails isNotEqualTo []) then {
|
||||
INFO_1("Failed: %1", _fails);
|
||||
INFO_1("Failed: %1",_fails);
|
||||
};
|
||||
|
@ -38,4 +38,4 @@ if (abs(_value - _oldValue) < _tolerance) exitWith {};
|
||||
_object setVariable [_varName, _value, true];
|
||||
_object setVariable [_oldVarName, _value];
|
||||
|
||||
TRACE_2("Published variable:", _varName, _value);
|
||||
TRACE_2("Published variable:",_varName,_value);
|
||||
|
@ -34,7 +34,7 @@ if (_object isEqualTo (_object getVariable [format ["ACE_onEmbargo_%1", _varName
|
||||
_object setVariable [_varName, _value, true];
|
||||
_object setVariable [format ["ACE_onEmbargo_%1", _varName], _object];
|
||||
|
||||
TRACE_2("Starting Embargo", _varName, _delay);
|
||||
TRACE_2("Starting Embargo",_varName,_delay);
|
||||
|
||||
[{
|
||||
params ["_object", "_varName", "_value"];
|
||||
@ -43,7 +43,7 @@ TRACE_2("Starting Embargo", _varName, _delay);
|
||||
_object setVariable [format ["ACE_onEmbargo_%1", _varName], nil]; //Remove Embargo
|
||||
private _curValue = _object getVariable _varName;
|
||||
|
||||
TRACE_4("End of embargo", _object, _varName, _value, _curValue);
|
||||
TRACE_4("End of embargo",_object,_varName,_value,_curValue);
|
||||
|
||||
//If value at start of embargo doesn't equal current, then broadcast and start new embargo
|
||||
if (_value isNotEqualTo _curValue) then {
|
||||
|
@ -41,11 +41,11 @@ if (isArray (missionConfigFile >> "showHUD")) then {
|
||||
if (_reason != "") then {
|
||||
_reason = toLower _reason;
|
||||
if (_mask isEqualTo []) then {
|
||||
TRACE_2("Removing", _reason, _mask);
|
||||
TRACE_2("Removing",_reason,_mask);
|
||||
GVAR(showHudHash) deleteAt _reason;
|
||||
} else {
|
||||
while {(count _mask) < 10} do { _mask pushBack true; };
|
||||
TRACE_2("Setting", _reason, _mask);
|
||||
TRACE_2("Setting",_reason,_mask);
|
||||
GVAR(showHudHash) set [_reason, _mask];
|
||||
};
|
||||
};
|
||||
@ -63,7 +63,7 @@ for "_index" from 0 to 9 do {
|
||||
_resultMask pushBack _set;
|
||||
};
|
||||
|
||||
TRACE_2("showHud", _resultMask, keys GVAR(showHudHash));
|
||||
TRACE_2("showHud",_resultMask,keys GVAR(showHudHash));
|
||||
showHud _resultMask;
|
||||
|
||||
_resultMask
|
||||
|
@ -21,8 +21,8 @@
|
||||
params [["_name", "", [""]], ["_isGlobal", false, [false]], ["_commonReasonsArray", [], [[]]], ["_sendJIP", false, [false]]];
|
||||
TRACE_3("params",_name,_isGlobal,_commonReasonsArray);
|
||||
|
||||
if (_name == "") exitWith {ERROR_1("addStatusEffect - Bad Name %1", _this)};
|
||||
if (_name in GVAR(statusEffect_Names)) exitWith {WARNING_1("addStatusEffect - Effect Already Added (note, will not update global bit) %1", _this)};
|
||||
if (_name == "") exitWith {ERROR_1("addStatusEffect - Bad Name %1",_this)};
|
||||
if (_name in GVAR(statusEffect_Names)) exitWith {WARNING_1("addStatusEffect - Effect Already Added (note, will not update global bit) %1",_this)};
|
||||
if (_sendJIP && !_isGlobal) exitWith {WARNING_1("addStatusEffect - Trying to add non-global JIP effect %1",_this)};
|
||||
|
||||
GVAR(statusEffect_Names) pushBack _name;
|
||||
|
@ -22,12 +22,12 @@ TRACE_2("params",_object,_isLocal);
|
||||
//Only run this after the settings are initialized
|
||||
//Need to wait for all EH to be installed (local event will happen between pre and post init)
|
||||
if !(GVAR(settingsInitFinished)) exitWith {
|
||||
TRACE_1("pushing to runAtSettingsInitialized", _this);
|
||||
TRACE_1("pushing to runAtSettingsInitialized",_this);
|
||||
GVAR(runAtSettingsInitialized) pushBack [FUNC(statusEffect_localEH), _this];
|
||||
};
|
||||
|
||||
if (!_isLocal) exitWith {TRACE_1("object no longer local", _this)};
|
||||
if (isNull _object) exitWith {TRACE_1("object null", _this)};
|
||||
if (!_isLocal) exitWith {TRACE_1("object no longer local",_this)};
|
||||
if (isNull _object) exitWith {TRACE_1("object null",_this)};
|
||||
|
||||
//Reset any variables because of respawn
|
||||
[_object, false] call FUNC(statusEffect_resetVariables);
|
||||
|
@ -21,12 +21,12 @@ TRACE_1("params",_object);
|
||||
//Only run this after the settings are initialized
|
||||
//Need to wait for all EH to be installed (local event will happen between pre and post init)
|
||||
if !(GVAR(settingsInitFinished)) exitWith {
|
||||
TRACE_1("pushing to runAtSettingsInitialized", _this);
|
||||
TRACE_1("pushing to runAtSettingsInitialized",_this);
|
||||
GVAR(runAtSettingsInitialized) pushBack [FUNC(statusEffect_respawnEH), _this];
|
||||
};
|
||||
|
||||
if (!local _object) exitWith {TRACE_1("object no longer local", _this)};
|
||||
if (isNull _object) exitWith {TRACE_1("object null", _this)};
|
||||
if (!local _object) exitWith {TRACE_1("object no longer local",_this)};
|
||||
if (isNull _object) exitWith {TRACE_1("object null",_this)};
|
||||
|
||||
//Reset any variables on "real" respawn
|
||||
[_object, false] call FUNC(statusEffect_resetVariables);
|
||||
|
@ -32,17 +32,17 @@ if (isNull _object) exitWith {};
|
||||
private _eventName = format [QGVAR(%1), _x];
|
||||
switch (true) do {
|
||||
case (GVAR(statusEffect_sendJIP) select _forEachIndex): {
|
||||
TRACE_2("Sending Global JIP Event", _object, _effectNumber);
|
||||
TRACE_2("Sending Global JIP Event",_object,_effectNumber);
|
||||
private _jipID = format [QGVAR(effect_%1_%2), _eventName, hashValue _object];
|
||||
[_eventName, [_object, _effectNumber], _jipID] call CBA_fnc_globalEventJIP;
|
||||
[_jipID, _object] call CBA_fnc_removeGlobalEventJIP;
|
||||
};
|
||||
case (GVAR(statusEffect_isGlobal) select _forEachIndex): {
|
||||
TRACE_2("Sending Global Event", _object, _effectNumber);
|
||||
TRACE_2("Sending Global Event",_object,_effectNumber);
|
||||
[_eventName, [_object, _effectNumber]] call CBA_fnc_globalEvent;
|
||||
};
|
||||
default {
|
||||
TRACE_2("Sending Target Event", _object, _effectNumber);
|
||||
TRACE_2("Sending Target Event",_object,_effectNumber);
|
||||
[_eventName, [_object, _effectNumber], _object] call CBA_fnc_targetEvent;
|
||||
};
|
||||
};
|
||||
|
@ -23,7 +23,7 @@ TRACE_4("params",_object,_effectName,_ID,_set);
|
||||
|
||||
//Only run this after the settings are initialized
|
||||
if !(GVAR(settingsInitFinished)) exitWith {
|
||||
TRACE_1("pushing to runAtSettingsInitialized", _this);
|
||||
TRACE_1("pushing to runAtSettingsInitialized",_this);
|
||||
GVAR(runAtSettingsInitialized) pushBack [FUNC(statusEffect_set), _this];
|
||||
};
|
||||
|
||||
|
@ -20,7 +20,7 @@
|
||||
params ["_name", "_args", ["_ttl", 0]];
|
||||
|
||||
if !(_name in GVAR(syncedEvents)) exitWith {
|
||||
ERROR_1("Synced event key [%1] not found (syncedEvent).", _name);
|
||||
ERROR_1("Synced event key [%1] not found (syncedEvent)",_name);
|
||||
false
|
||||
};
|
||||
|
||||
|
@ -35,7 +35,7 @@ if (_emptyPos isEqualTo []) then {
|
||||
};
|
||||
|
||||
if (count _emptyPos != 3) exitwith {
|
||||
WARNING_4("Could not find unload pos %1-ASL: %2 isTouchingGround: %3 Speed: %4",_vehicle, getPosASL _vehicle, isTouchingGround _vehicle, speed _vehicle);
|
||||
WARNING_4("Could not find unload pos %1-ASL: %2 isTouchingGround: %3 Speed: %4",_vehicle,getPosASL _vehicle,isTouchingGround _vehicle,speed _vehicle);
|
||||
if ((!isNull _unloader) && {[_unloader] call FUNC(isPlayer)}) then {
|
||||
//display text saying there are no safe places to exit the vehicle
|
||||
[QGVAR(displayTextStructured), [localize LSTRING(NoRoomToUnload)], [_unloader]] call CBA_fnc_targetEvent;
|
||||
|
1
addons/compat_cup_terrains/$PBOPREFIX$
Normal file
1
addons/compat_cup_terrains/$PBOPREFIX$
Normal file
@ -0,0 +1 @@
|
||||
z\ace\addons\compat_cup_terrains
|
5
addons/compat_cup_terrains/CfgEventHandlers.hpp
Normal file
5
addons/compat_cup_terrains/CfgEventHandlers.hpp
Normal file
@ -0,0 +1,5 @@
|
||||
class Extended_PostInit_EventHandlers {
|
||||
class ADDON {
|
||||
init = QUOTE(call COMPILE_SCRIPT(XEH_postInit));
|
||||
};
|
||||
};
|
48
addons/compat_cup_terrains/CfgVehicles.hpp
Normal file
48
addons/compat_cup_terrains/CfgVehicles.hpp
Normal file
@ -0,0 +1,48 @@
|
||||
class CfgVehicles {
|
||||
class House;
|
||||
class House_Small_F;
|
||||
class Strategic;
|
||||
class House_EP1: House {};
|
||||
|
||||
class Land_Benzina_schnell: House {
|
||||
transportFuel = 0;
|
||||
EGVAR(refuel,hooks)[] = {{-1.5,-3.93,-1.25}, {2.35,-3.93,-1.25}};
|
||||
EGVAR(refuel,fuelCargo) = REFUEL_INFINITE_FUEL;
|
||||
class ACE_Actions {
|
||||
class ACE_MainActions {
|
||||
displayName = ECSTRING(interaction,MainAction);
|
||||
position = "[0,-3.93,-1.25]";
|
||||
distance = 5;
|
||||
condition = "true";
|
||||
};
|
||||
};
|
||||
};
|
||||
class Land_A_FuelStation_Feed: Strategic {
|
||||
transportFuel = 0;
|
||||
EGVAR(refuel,hooks)[] = {{-0.34,0,0}, {0.34,0,0}};
|
||||
EGVAR(refuel,fuelCargo) = REFUEL_INFINITE_FUEL;
|
||||
};
|
||||
class Land_Ind_FuelStation_Feed_EP1: House_EP1 {
|
||||
transportFuel = 0;
|
||||
EGVAR(refuel,hooks)[] = {{-0.34,0,0}, {0.34,0,0}};
|
||||
EGVAR(refuel,fuelCargo) = REFUEL_INFINITE_FUEL;
|
||||
};
|
||||
class Land_FuelStation_Feed_PMC: Strategic {
|
||||
transportFuel = 0;
|
||||
EGVAR(refuel,hooks)[] = {{-0.34,0,0}, {0.34,0,0}};
|
||||
EGVAR(refuel,fuelCargo) = REFUEL_INFINITE_FUEL;
|
||||
};
|
||||
class FuelStation: House_Small_F {
|
||||
transportFuel = 0;
|
||||
EGVAR(refuel,hooks)[] = {{1.25, .2, -1.1}};
|
||||
EGVAR(refuel,fuelCargo) = REFUEL_INFINITE_FUEL;
|
||||
class ACE_Actions {
|
||||
class ACE_MainActions {
|
||||
displayName = ECSTRING(interaction,MainAction);
|
||||
position = "[1.25, .2, -1]";
|
||||
distance = 5;
|
||||
condition = "true";
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
5
addons/compat_cup_terrains/XEH_postInit.sqf
Normal file
5
addons/compat_cup_terrains/XEH_postInit.sqf
Normal file
@ -0,0 +1,5 @@
|
||||
#include "script_component.hpp"
|
||||
|
||||
if (["CUP_Terrains_ACE_compat"] call EFUNC(common,isModLoaded)) exitWith {
|
||||
ERROR_WITH_TITLE("Duplicate CUP/ACE Compats","Compats are now part of ACE - Uninstall 'CUP ACE3 Compatibility Addon - Terrains'");
|
||||
};
|
27
addons/compat_cup_terrains/config.cpp
Normal file
27
addons/compat_cup_terrains/config.cpp
Normal file
@ -0,0 +1,27 @@
|
||||
#include "script_component.hpp"
|
||||
#include "\z\ace\addons\refuel\defines.hpp"
|
||||
|
||||
class CfgPatches {
|
||||
class ADDON {
|
||||
name = COMPONENT_NAME;
|
||||
units[] = {};
|
||||
weapons[] = {};
|
||||
requiredVersion = REQUIRED_VERSION;
|
||||
requiredAddons[] = {
|
||||
"CABuildings",
|
||||
"CAStructuresHouse_A_FuelStation",
|
||||
"CAStructures_E_Ind_Ind_FuelStation",
|
||||
"CAStructures_PMC_FuelStation",
|
||||
"CUP_Buildings_Config",
|
||||
"ace_refuel" // not a sub-component because it's all this compat does
|
||||
};
|
||||
skipWhenMissingDependencies = 1;
|
||||
author = ECSTRING(common,ACETeam);
|
||||
authors[] = {"Community Upgrade Project", "Mike"};
|
||||
url = ECSTRING(main,URL);
|
||||
VERSION_CONFIG;
|
||||
};
|
||||
};
|
||||
|
||||
#include "CfgVehicles.hpp"
|
||||
#include "CfgEventHandlers.hpp"
|
5
addons/compat_cup_terrains/script_component.hpp
Normal file
5
addons/compat_cup_terrains/script_component.hpp
Normal file
@ -0,0 +1,5 @@
|
||||
#define COMPONENT compat_cup_terrains
|
||||
#define COMPONENT_BEAUTIFIED CUP Terrains Compatibility
|
||||
|
||||
#include "\z\ace\addons\main\script_mod.hpp"
|
||||
#include "\z\ace\addons\main\script_macros.hpp"
|
@ -33,7 +33,7 @@ private _magazine = _magazines select _magazineIndex;
|
||||
_magazine params ["_magazineClassname", "_amountOfMagazines"];
|
||||
|
||||
if (_amountOfMagazines < 0) exitWith {
|
||||
ERROR_1("mag with no ammo - %1", _magazine);
|
||||
ERROR_1("mag with no ammo - %1",_magazine);
|
||||
};
|
||||
private _removed = _amountOfMagazines min floor(1 + random(6 / GVAR(ammoCookoffDuration)));
|
||||
|
||||
|
@ -7,7 +7,7 @@ INFO("Checking static weapons");
|
||||
|
||||
private _staticWeaponConfigs = configProperties [configFile >> "CfgVehicles", "(isClass _x) && {(configName _x) isKindOf 'StaticWeapon'}", true];
|
||||
private _staticPublic = _staticWeaponConfigs select {(getNumber (_x >> "scope")) == 2};
|
||||
INFO_2("Static Weapons [%1] - CSW Enabled [%2]",count _staticPublic, {(getNumber (_x >> "ace_csw" >> "enabled")) == 1} count _staticPublic);
|
||||
INFO_2("Static Weapons [%1] - CSW Enabled [%2]",count _staticPublic,{(getNumber (_x >> "ace_csw" >> "enabled")) == 1} count _staticPublic);
|
||||
|
||||
INFO("------ Checking static weapons inheritance ------");
|
||||
private _explicitBases = [];
|
||||
|
@ -24,7 +24,7 @@
|
||||
params ["_vehicle", "_turret", "_magSource", "_carryMag", "_ammoReceived", ["_returnTo", _magSource]];
|
||||
TRACE_6("reload_handleAddTurretMag",_vehicle,_turret,_magSource,_carryMag,_ammoReceived,_returnTo);
|
||||
|
||||
TRACE_2("",local _vehicle, _vehicle turretLocal _turret);
|
||||
TRACE_2("",local _vehicle,_vehicle turretLocal _turret);
|
||||
if (!(_vehicle turretLocal _turret)) exitWith {};
|
||||
|
||||
([_vehicle, _turret, _carryMag] call FUNC(reload_canLoadMagazine)) params ["_canAdd", "_loadedMag", "_neededAmmo", "_isBeltLinking"];
|
||||
@ -43,10 +43,10 @@ if (_canAdd) then {
|
||||
|
||||
// setMagazineTurretAmmo is broken on split locality, use setAmmo for now (this may not work for multi turret vehicles)
|
||||
private _weapon = (_vehicle weaponsTurret _turret) param [0, ""];
|
||||
TRACE_3("setAmmo",_vehicle,_weapon, _currentAmmo);
|
||||
TRACE_3("setAmmo",_vehicle,_weapon,_currentAmmo);
|
||||
_vehicle setAmmo [_weapon, _currentAmmo];
|
||||
private _currentAmmo = _vehicle magazineTurretAmmo [_loadedMag, _turret];
|
||||
if ((_weapon == "") || {_currentAmmo != _currentAmmo}) then { ERROR_1("failed to setAmmo - %1", _this); };
|
||||
if ((_weapon == "") || {_currentAmmo != _currentAmmo}) then { ERROR_1("failed to setAmmo - %1",_this); };
|
||||
} else {
|
||||
if (_loadedMag != "") then {
|
||||
TRACE_1("Removing emtpy mag",_loadedMag);
|
||||
|
@ -23,7 +23,7 @@
|
||||
params ["_vehicle", "_turretPath", "_carryMag", "_vehMag", "_unloadTo"];
|
||||
TRACE_5("removeTurretMag EH",_vehicle,_turretPath,_carryMag,_vehMag,_unloadTo);
|
||||
|
||||
TRACE_3("",local _vehicle, _vehicle turretLocal _turretPath,local _unloadTo);
|
||||
TRACE_3("",local _vehicle,_vehicle turretLocal _turretPath,local _unloadTo);
|
||||
if (!(_vehicle turretLocal _turretPath)) exitWith {};
|
||||
|
||||
private _magsInWeapon = []; // Check how much ammo it has now:
|
||||
@ -55,10 +55,10 @@ if ((_magsInWeapon isEqualTo []) && {_ammoInFirstMag > _ammoRemoved}) then {
|
||||
|
||||
// setMagazineTurretAmmo is broken on split locality, use setAmmo for now
|
||||
private _weapon = (_vehicle weaponsTurret _turretPath) param [0, ""];
|
||||
TRACE_3("setAmmo",_vehicle,_weapon, _ammoLeft);
|
||||
TRACE_3("setAmmo",_vehicle,_weapon,_ammoLeft);
|
||||
_vehicle setAmmo [_weapon, _ammoLeft];
|
||||
private _currentAmmo = _vehicle magazineTurretAmmo [_vehMag, _turretPath];
|
||||
if ((_weapon == "") || {_currentAmmo != _ammoLeft}) then { ERROR_1("failed to setAmmo - %1", _this); };
|
||||
if ((_weapon == "") || {_currentAmmo != _ammoLeft}) then { ERROR_1("failed to setAmmo - %1",_this); };
|
||||
|
||||
|
||||
} else {
|
||||
|
@ -51,7 +51,7 @@ private _onFinish = {
|
||||
[_magSource, _carryMag, _bestAmmoToSend] call EFUNC(common,removeSpecificMagazine);
|
||||
if (_bestAmmoToSend == 0) exitWith {};
|
||||
|
||||
TRACE_6("calling addTurretMag event",_vehicle,_turret,_magSource,_carryMag,_bestAmmoToSend, _unit);
|
||||
TRACE_6("calling addTurretMag event",_vehicle,_turret,_magSource,_carryMag,_bestAmmoToSend,_unit);
|
||||
[QGVAR(addTurretMag), [_vehicle, _turret, _magSource, _carryMag, _bestAmmoToSend, _unit]] call CBA_fnc_globalEvent;
|
||||
};
|
||||
|
||||
|
@ -50,7 +50,7 @@ if (isServer) then {
|
||||
["ace_unconscious", {
|
||||
params ["_unit", "_isUnconscious"];
|
||||
if (!_isUnconscious) exitWith {};
|
||||
TRACE_1("Knocked Out, Doing Deadman", _unit);
|
||||
TRACE_1("Knocked Out, Doing Deadman",_unit);
|
||||
[_unit] call FUNC(onIncapacitated);
|
||||
}] call CBA_fnc_addEventHandler;
|
||||
};
|
||||
|
@ -161,7 +161,7 @@ GVAR(TweakedAngle) = 0;
|
||||
private _placeAngle = 0;
|
||||
private _expSetupVehicle = _setupObjectClass createVehicle (_virtualPosASL call EFUNC(common,ASLToPosition));
|
||||
|
||||
TRACE_1("Planting Mass", (getMass _expSetupVehicle));
|
||||
TRACE_1("Planting Mass",(getMass _expSetupVehicle));
|
||||
//If the object is too heavy, it can kill a player if it colides
|
||||
if ((getMass _expSetupVehicle) > 5) then {_expSetupVehicle setMass 5;};
|
||||
|
||||
|
@ -16,7 +16,7 @@
|
||||
*/
|
||||
|
||||
//IGNORE_PRIVATE_WARNING ["_unit", "_weapon", "_muzzle", "_mode", "_ammo", "_magazine", "_projectile", "_vehicle", "_gunner", "_turret"];
|
||||
TRACE_10("firedEH:",_unit, _weapon, _muzzle, _mode, _ammo, _magazine, _projectile, _vehicle, _gunner, _turret);
|
||||
TRACE_10("firedEH:",_unit,_weapon,_muzzle,_mode,_ammo,_magazine,_projectile,_vehicle,_gunner,_turret);
|
||||
|
||||
private _FCSMagazines = _vehicle getVariable [format ["%1_%2", QGVAR(Magazines), _turret], []];
|
||||
|
||||
@ -50,7 +50,7 @@ if (_zeroDistance > 0) then {
|
||||
private _antiOffset = _gunner getVariable QGVAR(lastAntiOffset);
|
||||
|
||||
_offset = _offset - _antiOffset;
|
||||
TRACE_4("fired",_gunner, currentZeroing _gunner, _antiOffset, _offset);
|
||||
TRACE_4("fired",_gunner,currentZeroing _gunner,_antiOffset,_offset);
|
||||
};
|
||||
|
||||
[_projectile, (_vehicle getVariable format ["%1_%2", QGVAR(Azimuth), _turret]), _offset, 0] call EFUNC(common,changeProjectileDirection);
|
||||
|
@ -4,7 +4,7 @@ if (!hasInterface) exitWith {};
|
||||
|
||||
["CBA_settingsInitialized", {
|
||||
//If not enabled, dont't bother adding eventhandler
|
||||
TRACE_1("CBA_settingsInitialized eh", GVAR(enabled));
|
||||
TRACE_1("CBA_settingsInitialized eh",GVAR(enabled));
|
||||
if (!GVAR(enabled)) exitWith {};
|
||||
|
||||
GVAR(lastFPTime) = -1;
|
||||
|
@ -25,12 +25,12 @@ private _fingerPos = if (_sourceUnit == ACE_player) then {
|
||||
_fingerPosPrecise vectorAdd ([random (2 * FP_RANDOMIZATION_X) - FP_RANDOMIZATION_X, random (2 * FP_RANDOMIZATION_X) - FP_RANDOMIZATION_X, random (2 * FP_RANDOMIZATION_Y) - FP_RANDOMIZATION_Y] vectorMultiply _distance)
|
||||
};
|
||||
|
||||
TRACE_3("incoming finger:", _sourceUnit, _fingerPosPrecise, _fingerPos);
|
||||
TRACE_3("incoming finger:",_sourceUnit,_fingerPosPrecise,_fingerPos);
|
||||
|
||||
private _data = [diag_tickTime, _fingerPos, ([_sourceUnit, false, true] call EFUNC(common,getName)), _sourceUnit];
|
||||
GVAR(fingersHash) set [hashValue _sourceUnit, _data];
|
||||
|
||||
if (GVAR(pfeh_id) == -1) then {
|
||||
GVAR(pfeh_id) = [DFUNC(perFrameEH), 0, []] call CBA_fnc_addPerFrameHandler;
|
||||
TRACE_1("Started PFEH", GVAR(pfeh_id));
|
||||
TRACE_1("Started PFEH",GVAR(pfeh_id));
|
||||
};
|
||||
|
@ -44,7 +44,7 @@ private _iconBaseSize = GVAR(sizeCoef) * BASE_SIZE * 0.10713 * (call EFUNC(commo
|
||||
} forEach GVAR(fingersHash);
|
||||
|
||||
if (GVAR(fingersHash) isEqualTo createHashMap) then {
|
||||
TRACE_1("Ending PFEH", GVAR(pfeh_id));
|
||||
TRACE_1("Ending PFEH",GVAR(pfeh_id));
|
||||
[GVAR(pfeh_id)] call CBA_fnc_removePerFrameHandler;
|
||||
GVAR(pfeh_id) = -1;
|
||||
};
|
||||
|
@ -16,7 +16,7 @@
|
||||
|
||||
if (isServer) then {
|
||||
["CBA_settingsInitialized", {
|
||||
TRACE_1("settingsInit", GVAR(enabled));
|
||||
TRACE_1("settingsInit",GVAR(enabled));
|
||||
|
||||
if (!GVAR(enabled)) exitWith {};
|
||||
|
||||
|
@ -67,7 +67,7 @@ if (alive _round) then {
|
||||
getNumber (configFile >> "CfgAmmo" >> _type >> QGVAR(force)),
|
||||
getNumber (configFile >> "CfgAmmo" >> _type >> "indirecthit") * (sqrt (getNumber (configFile >> "CfgAmmo" >> _type >> "indirectHitRange")))
|
||||
];
|
||||
TRACE_1("Initializing track", _round);
|
||||
TRACE_1("Initializing track",_round);
|
||||
GVAR(objects) pushBack _round;
|
||||
GVAR(arguments) pushBack _args;
|
||||
|
||||
|
@ -17,7 +17,7 @@
|
||||
*/
|
||||
|
||||
//IGNORE_PRIVATE_WARNING ["_unit", "_weapon", "_muzzle", "_mode", "_ammo", "_magazine", "_projectile", "_vehicle", "_gunner", "_turret"];
|
||||
TRACE_10("firedEH:",_unit, _weapon, _muzzle, _mode, _ammo, _magazine, _projectile, _vehicle, _gunner, _turret);
|
||||
TRACE_10("firedEH:",_unit,_weapon,_muzzle,_mode,_ammo,_magazine,_projectile,_vehicle,_gunner,_turret);
|
||||
|
||||
private _shouldAdd = GVAR(cacheRoundsTypesToTrack) getVariable _ammo;
|
||||
if (isNil "_shouldAdd") then {
|
||||
|
@ -144,7 +144,7 @@ if (_objects isNotEqualTo []) then {
|
||||
private _vel = _vec vectorMultiply _fp;
|
||||
|
||||
private _fragObj = (selectRandom _fragTypes) createVehicleLocal [0,0,10000];
|
||||
// TRACE_4("targeted",_fp, typeOf _fragObj,_lastPos vectorDistance _targetPos,typeOf _x);
|
||||
// TRACE_4("targeted",_fp,typeOf _fragObj,_lastPos vectorDistance _targetPos,typeOf _x);
|
||||
_fragObj setPosASL _lastPos;
|
||||
_fragObj setVectorDir _vec;
|
||||
_fragObj setVelocity _vel;
|
||||
|
@ -45,7 +45,7 @@ while {_objectCount > 0 && {_iter < (GVAR(maxTrackPerFrame) min _objectCount)}}
|
||||
// Clean up dead object references
|
||||
private _deletionCount = 0;
|
||||
{
|
||||
TRACE_1("GC Projectile", _x);
|
||||
TRACE_1("GC Projectile",_x);
|
||||
private _deleteIndex = _x - _deletionCount;
|
||||
GVAR(objects) deleteAt _deleteIndex;
|
||||
GVAR(arguments) deleteAt _deleteIndex;
|
||||
|
@ -16,7 +16,7 @@
|
||||
*/
|
||||
|
||||
//IGNORE_PRIVATE_WARNING ["_unit", "_weapon", "_muzzle", "_mode", "_ammo", "_magazine", "_projectile", "_vehicle", "_gunner", "_turret"];
|
||||
TRACE_10("firedEH:",_unit, _weapon, _muzzle, _mode, _ammo, _magazine, _projectile, _vehicle, _gunner, _turret);
|
||||
TRACE_10("firedEH:",_unit,_weapon,_muzzle,_mode,_ammo,_magazine,_projectile,_vehicle,_gunner,_turret);
|
||||
|
||||
// no dust in rain
|
||||
if (rain > 0.1) exitWith {true};
|
||||
|
@ -16,7 +16,7 @@
|
||||
*/
|
||||
|
||||
//IGNORE_PRIVATE_WARNING ["_unit", "_weapon", "_muzzle", "_mode", "_ammo", "_magazine", "_projectile", "_vehicle", "_gunner", "_turret"];
|
||||
TRACE_10("firedEH:",_unit, _weapon, _muzzle, _mode, _ammo, _magazine, _projectile, _vehicle, _gunner, _turret);
|
||||
TRACE_10("firedEH:",_unit,_weapon,_muzzle,_mode,_ammo,_magazine,_projectile,_vehicle,_gunner,_turret);
|
||||
|
||||
if (_weapon != "Throw") exitWith {};
|
||||
|
||||
|
@ -132,7 +132,7 @@ private _numTransferredHC3 = 0;
|
||||
};
|
||||
};
|
||||
default {
|
||||
TRACE_1("No Valid HC to transfer to", _currentHC);
|
||||
TRACE_1("No Valid HC to transfer to",_currentHC);
|
||||
};
|
||||
};
|
||||
};
|
||||
@ -140,7 +140,7 @@ private _numTransferredHC3 = 0;
|
||||
|
||||
if (XGVAR(log)) then {
|
||||
private _numTransferredTotal = _numTransferredHC1 + _numTransferredHC2 + _numTransferredHC3;
|
||||
INFO_4("Groups Transferred: Total: %1 - HC1: %2 - HC2: %3 - HC3: %4", _numTransferredTotal, _numTransferredHC1, _numTransferredHC2, _numTransferredHC3);
|
||||
INFO_4("Groups Transferred: Total: %1 - HC1: %2 - HC2: %3 - HC3: %4",_numTransferredTotal,_numTransferredHC1,_numTransferredHC2,_numTransferredHC3);
|
||||
};
|
||||
|
||||
// Allow rebalance flag
|
||||
|
@ -93,5 +93,5 @@ if (_attackStage >= 3 && { _seekerType isEqualTo "ARH" }) then {
|
||||
};
|
||||
};
|
||||
|
||||
// TRACE_1("Adjusted target position", _returnTargetPos);
|
||||
// TRACE_1("Adjusted target position",_returnTargetPos);
|
||||
_returnTargetPos;
|
||||
|
@ -19,7 +19,7 @@
|
||||
|
||||
if (!hasInterface) exitWith { [] };
|
||||
if (!params [["_parentPath", [], [[]]], ["_action", [], [[]], 11]]) exitWith {ERROR("Bad Params"); []};
|
||||
if ((_parentPath param [0, ""]) != "ACE_ZeusActions") exitWith {ERROR_1("Bad path %1 - should have ACE_ZeusActions as base", _parentPath); []};
|
||||
if ((_parentPath param [0, ""]) != "ACE_ZeusActions") exitWith {ERROR_1("Bad path %1 - should have ACE_ZeusActions as base",_parentPath); []};
|
||||
TRACE_2("addActionToZeus",_parentPath,_action);
|
||||
|
||||
private _currentPath = GVAR(ZeusActions);
|
||||
@ -37,7 +37,7 @@ private _pathValid = false;
|
||||
} forEach _currentPath;
|
||||
} forEach _parentPath;
|
||||
|
||||
if (!_pathValid) exitWith {ERROR_1("Bad path %1", _parentPath); []};
|
||||
if (!_pathValid) exitWith {ERROR_1("Bad path %1",_parentPath); []};
|
||||
|
||||
TRACE_1("Adding Action",_currentPath);
|
||||
_currentPath pushBack [_action, []];
|
||||
|
@ -27,7 +27,7 @@ if (isNil "_actionTrees") then {
|
||||
private _parentNode = [_actionTrees, ["ACE_MainActions"]] call FUNC(findActionNode);
|
||||
|
||||
if (isNil {_parentNode}) then {
|
||||
TRACE_2("No Main Action on object", _objectType, _typeNum);
|
||||
TRACE_2("No Main Action on object",_objectType,_typeNum);
|
||||
private _mainAction = ["ACE_MainActions", localize ELSTRING(interaction,MainAction), "", {}, {true}] call FUNC(createAction);
|
||||
[_objectType, _typeNum, [], _mainAction] call EFUNC(interact_menu,addActionToClass);
|
||||
};
|
||||
|
@ -45,7 +45,7 @@ private _recurseFnc = {
|
||||
private _displayName = getText (_entryCfg >> "displayName");
|
||||
private _distance = _parentDistance;
|
||||
if (isNumber (_entryCfg >> "distance")) then {_distance = getNumber (_entryCfg >> "distance");};
|
||||
// if (_distance < _parentDistance) then {WARNING_3("[%1] distance %2 less than parent %3", configName _entryCfg, _distance, _parentDistance);};
|
||||
// if (_distance < _parentDistance) then {WARNING_3("[%1] distance %2 less than parent %3",configName _entryCfg,_distance,_parentDistance);};
|
||||
private _icon = if (isArray (_entryCfg >> "icon")) then {
|
||||
getArray (_entryCfg >> "icon");
|
||||
} else {
|
||||
@ -74,7 +74,7 @@ private _recurseFnc = {
|
||||
if (_condition isEqualTo "") then {_condition = "true"};
|
||||
} else {
|
||||
// Add canInteract (including exceptions) and canInteractWith to condition
|
||||
private _canInteractCondition = format [QUOTE([ARR_3(ACE_player,_target,%1)] call EFUNC(common,canInteractWith)), getArray (_entryCfg >> "exceptions")];
|
||||
private _canInteractCondition = format [QUOTE([ARR_3(ACE_player,_target,%1)] call EFUNC(common,canInteractWith)),getArray (_entryCfg >> "exceptions")];
|
||||
private _conditionFormatPattern = ["%1 && {%2}", "%2"] select (_condition isEqualTo "" || {_condition == "true"});
|
||||
_condition = format [_conditionFormatPattern, _condition, _canInteractCondition];
|
||||
};
|
||||
|
@ -35,7 +35,7 @@ if (isNil {_parentNode}) exitWith {};
|
||||
private _found = false;
|
||||
{
|
||||
if (((_x select 0) select 0) == _actionName) exitWith {
|
||||
TRACE_2("Deleting Action", _forEachIndex, _x);
|
||||
TRACE_2("Deleting Action",_forEachIndex,_x);
|
||||
_found = true;
|
||||
(_parentNode select 1) deleteAt _forEachIndex;
|
||||
};
|
||||
|
@ -18,7 +18,7 @@
|
||||
*/
|
||||
|
||||
if (isNil QGVAR(arguments)) then {
|
||||
TRACE_1("Starting optic draw", _this);
|
||||
TRACE_1("Starting optic draw",_this);
|
||||
|
||||
// reset shooter var:
|
||||
private _currentShooter = if (ACE_player call CBA_fnc_canUseWeapon) then {ACE_player} else {vehicle ACE_player};
|
||||
|
@ -146,13 +146,13 @@ if (isNull _newTarget) then {
|
||||
_fireDisabledEH = [_fireDisabledEH] call FUNC(disableFire);
|
||||
} else {
|
||||
if ((!isNull _newTarget) && {_currentTarget != _newTarget}) then {
|
||||
TRACE_1("New Target, reseting locking", _newTarget);
|
||||
TRACE_1("New Target, reseting locking",_newTarget);
|
||||
_lockStartTime = CBA_missionTime;
|
||||
_currentTarget = _newTarget;
|
||||
};
|
||||
|
||||
if ((CBA_missionTime - _lockStartTime) > __LOCKONTIME) then { // Lock on after 3 seconds
|
||||
TRACE_2("LOCKED!", _currentTarget, _lockStartTime);
|
||||
TRACE_2("LOCKED!",_currentTarget,_lockStartTime);
|
||||
__JavelinIGUISeek ctrlSetTextColor __ColorGreen;
|
||||
__JavelinIGUITargetingLines ctrlShow true;
|
||||
|
||||
|
@ -24,13 +24,13 @@ TRACE_1("params",_this);
|
||||
|
||||
private _owners = allUnits select {(lasertarget _x) == _targetObject};
|
||||
if (count _owners == 1) exitWith {
|
||||
TRACE_2("Laser target owner [allUnits]", _targetObject, _owners select 0);
|
||||
TRACE_2("Laser target owner [allUnits]",_targetObject,_owners select 0);
|
||||
[_targetObject, _owners select 0] call FUNC(addLaserTarget);
|
||||
};
|
||||
|
||||
_owners = vehicles select {(lasertarget _x) == _targetObject};
|
||||
if (count _owners == 1) exitWith {
|
||||
TRACE_2("Laser target owner [vehicles]", _targetObject, _owners select 0);
|
||||
TRACE_2("Laser target owner [vehicles]",_targetObject,_owners select 0);
|
||||
[_targetObject, _owners select 0] call FUNC(addLaserTarget);
|
||||
};
|
||||
|
||||
@ -58,7 +58,7 @@ TRACE_1("params",_this);
|
||||
};
|
||||
};
|
||||
if (!_foundSource) then {
|
||||
WARNING_1("Laser target doesn't have owner", _targetObject);
|
||||
WARNING_1("Laser target doesn't have owner",_targetObject);
|
||||
};
|
||||
|
||||
}, _this] call CBA_fnc_execNextFrame;
|
||||
|
@ -26,7 +26,7 @@ GVAR(trackedLaserTargets) = GVAR(trackedLaserTargets) select {
|
||||
|
||||
// Turn off the laser in ace_laser
|
||||
[_laserUuid] call FUNC(laserOff);
|
||||
TRACE_1("Laser off:", _laserUuid);
|
||||
TRACE_1("Laser off:",_laserUuid);
|
||||
false
|
||||
} else {
|
||||
private _newCode = _owner getVariable [QEGVAR(laser,code), ACE_DEFAULT_LASER_CODE];
|
||||
|
@ -101,7 +101,7 @@ private _finalOwner = objNull;
|
||||
};
|
||||
} forEach (values GVAR(laserEmitters)); // Go through all values in hash
|
||||
|
||||
TRACE_2("",count _spots, _spots);
|
||||
TRACE_2("",count _spots,_spots);
|
||||
|
||||
if ((count _spots) > 0) then {
|
||||
private _bucketList = nil;
|
||||
|
@ -21,7 +21,7 @@
|
||||
BEGIN_COUNTER(shootRay);
|
||||
|
||||
params ["_posASL", "_dir", ["_ignoreVehicle1", objNull], ["_ignoreVehicle2", objNull]];
|
||||
// TRACE_2("ray origin:", _posASL, _dir);
|
||||
// TRACE_2("ray origin:",_posASL,_dir);
|
||||
|
||||
private _distance = 0;
|
||||
private _resultPos = nil;
|
||||
@ -43,7 +43,7 @@ if (_intersects isNotEqualTo []) then {
|
||||
_resultPos = _posASL vectorAdd (_dir vectorMultiply _distance);
|
||||
};
|
||||
|
||||
TRACE_3("", _resultPos, _distance, _intersects);
|
||||
TRACE_3("",_resultPos,_distance,_intersects);
|
||||
|
||||
#ifdef DRAW_LASER_INFO
|
||||
if (!isNil "_resultPos") then {
|
||||
|
@ -19,9 +19,9 @@ GVAR(flashlights) = [] call CBA_fnc_createNamespace;
|
||||
|
||||
setCurrentChannel GVAR(DefaultChannel);
|
||||
if (currentChannel == GVAR(DefaultChannel)) then {
|
||||
// INFO_1("Channel Set - %1", currentChannel);
|
||||
// INFO_1("Channel Set - %1",currentChannel);
|
||||
} else {
|
||||
ERROR_2("Failed To Set Channel %1 (is %2)", GVAR(DefaultChannel), currentChannel);
|
||||
ERROR_2("Failed To Set Channel %1 (is %2)",GVAR(DefaultChannel),currentChannel);
|
||||
};
|
||||
}, 0, []] call CBA_fnc_addPerFrameHandler;
|
||||
};
|
||||
|
@ -22,4 +22,4 @@ params ["_logic"];
|
||||
[_logic, QGVAR(BFT_HideAiGroups), "HideAiGroups"] call EFUNC(common,readSettingFromModule);
|
||||
[_logic, QGVAR(BFT_ShowPlayerNames), "ShowPlayerNames"] call EFUNC(common,readSettingFromModule);
|
||||
|
||||
INFO_3("Blue Force Tracking Module Initialized:", GVAR(BFT_Enabled), GVAR(BFT_Interval), GVAR(BFT_HideAiGroups));
|
||||
INFO_3("Blue Force Tracking Module Initialized:",GVAR(BFT_Enabled),GVAR(BFT_Interval),GVAR(BFT_HideAiGroups));
|
||||
|
@ -18,13 +18,13 @@
|
||||
*/
|
||||
|
||||
params [["_player", objNull, [objNull]], ["_item", QGVAR(white), [""]]];
|
||||
TRACE_2("Placing flag", _player, _item);
|
||||
TRACE_2("Placing flag",_player,_item);
|
||||
|
||||
(GVAR(flagCache) get _item) params ["_vehicleClass"];
|
||||
|
||||
private _flag = _vehicleClass createVehicle [0, 0, 0];
|
||||
|
||||
TRACE_1("Created flag", _flag);
|
||||
TRACE_1("Created flag",_flag);
|
||||
|
||||
// Set flag start height
|
||||
GVAR(objectHeight) = MAX_HEIGHT;
|
||||
|
@ -32,7 +32,7 @@ GVAR(userPlacedMarkers) = [];
|
||||
|
||||
if (_index < 0) exitWith {
|
||||
if (!isMultiplayer) exitWith {};
|
||||
WARNING_1("Could not find data for %1", _marker);
|
||||
WARNING_1("Could not find data for %1",_marker);
|
||||
};
|
||||
|
||||
private _data = GVAR(allMapMarkersProperties) select _index;
|
||||
|
@ -37,12 +37,12 @@ TRACE_7("addDamageToUnit",_unit,_damageToAdd,_bodyPart,_typeOfDamage,_instigator
|
||||
_bodyPart = toLower _bodyPart;
|
||||
private _bodyPartIndex = ALL_BODY_PARTS find _bodyPart;
|
||||
if (_bodyPartIndex < 0) then { _bodyPartIndex = ALL_SELECTIONS find _bodyPart; }; // 2nd attempt with selection names ("hand_l", "hand_r", "leg_l", "leg_r")
|
||||
if (_bodyPartIndex < 0) exitWith {ERROR_1("addDamageToUnit - bad selection %1", _this); false};
|
||||
if (isNull _unit || {!local _unit} || {!alive _unit}) exitWith {ERROR_2("addDamageToUnit - badUnit %1 [local %2]", _this, local _unit); false};
|
||||
if (_damageToAdd < 0) exitWith {ERROR_1("addDamageToUnit - bad damage %1", _this); false};
|
||||
if (_bodyPartIndex < 0) exitWith {ERROR_1("addDamageToUnit - bad selection %1",_this); false};
|
||||
if (isNull _unit || {!local _unit} || {!alive _unit}) exitWith {ERROR_2("addDamageToUnit - badUnit %1 [local %2]",_this,local _unit); false};
|
||||
if (_damageToAdd < 0) exitWith {ERROR_1("addDamageToUnit - bad damage %1",_this); false};
|
||||
|
||||
if (!_overrideInvuln && {!((isDamageAllowed _unit) && {_unit getVariable [QEGVAR(medical,allowDamage), true]})}) exitWith {
|
||||
ERROR_1("addDamageToUnit - unit invulnerable %1", _this); false
|
||||
ERROR_1("addDamageToUnit - unit invulnerable %1",_this); false
|
||||
};
|
||||
|
||||
// Extension is case sensitive and expects this format (different from ALL_BODY_PARTS)
|
||||
@ -69,7 +69,7 @@ private _selectionSpecific = true;
|
||||
if (isClass _config) then {
|
||||
_selectionSpecific = (getNumber (_config >> "selectionSpecific")) == 1;
|
||||
} else {
|
||||
WARNING_2("Damage type not in config [%1:%2]", _typeOfDamage, _config);
|
||||
WARNING_2("Damage type not in config [%1:%2]",_typeOfDamage,_config);
|
||||
};
|
||||
INFO_4("Debug AddDamageToUnit: Type [%1] - Selection Specific [%2] - HitPoint [%3 -> %4]",_typeOfDamage,_selectionSpecific,_startDmg select _bodyPartIndex,_endDmg select _bodyPartIndex);
|
||||
INFO_4("Pain Change [%1 -> %2] - BodyPartDamage Change [%3 -> %4]",_startPain,_endPain,_startDmg,_endDmg);
|
||||
|
@ -38,7 +38,7 @@ if (!local _unit) exitWith {
|
||||
};
|
||||
|
||||
if (_knockOut isEqualTo IS_UNCONSCIOUS(_unit)) exitWith {
|
||||
WARNING_2("setUnconscious called with no change [Unit %1] [State [%2]", _unit, _knockOut);
|
||||
WARNING_2("setUnconscious called with no change [Unit %1] [State [%2]",_unit,_knockOut);
|
||||
false
|
||||
};
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
#include "script_component.hpp"
|
||||
|
||||
["CBA_settingsInitialized", {
|
||||
TRACE_1("settingsInitialized", GVAR(enabledFor));
|
||||
TRACE_1("settingsInitialized",GVAR(enabledFor));
|
||||
if (GVAR(enabledFor) == 0) exitWith {}; // 0: disabled
|
||||
if ((GVAR(enabledFor) == 1) && {!isServer} && {hasInterface}) exitWith {}; // 1: Don't Run on non-hc Clients
|
||||
|
||||
|
@ -38,7 +38,7 @@ private _classID = 0;
|
||||
private _details = [_selections, _bleeding, _pain, _causeLimping, _causeFracture];
|
||||
GVAR(woundDetails) set [_className, _details];
|
||||
GVAR(woundDetails) set [_classID, _details];
|
||||
|
||||
|
||||
GVAR(woundClassNames) pushBack _className;
|
||||
{
|
||||
GVAR(woundClassNamesComplex) set [10 * _classID + _forEachIndex, format ["%1%2", _className, _x]];
|
||||
@ -61,7 +61,7 @@ if (isClass (_damageTypesConfig >> "woundHandlers")) then {
|
||||
_defaultWoundHandlers = [_damageTypesConfig >> "woundHandlers"] call FUNC(parseWoundHandlersCfg);
|
||||
reverse _defaultWoundHandlers;
|
||||
};
|
||||
TRACE_1("Found default wound handlers", count _defaultWoundHandlers);
|
||||
TRACE_1("Found default wound handlers",count _defaultWoundHandlers);
|
||||
|
||||
// Collect all available damage types from the config
|
||||
{
|
||||
@ -77,15 +77,15 @@ TRACE_1("Found default wound handlers", count _defaultWoundHandlers);
|
||||
|
||||
private _thresholds = GET_ARRAY(_damageTypeSubClassConfig >> "thresholds",_thresholdsDefault);
|
||||
private _selectionSpecific = GET_NUMBER(_damageTypeSubClassConfig >> "selectionSpecific",_selectionSpecificDefault);
|
||||
|
||||
|
||||
private _woundHandlers = [];
|
||||
if (isClass (_damageTypeSubClassConfig >> "woundHandlers")) then {
|
||||
_woundHandlers = [_damageTypeSubClassConfig >> "woundHandlers"] call FUNC(parseWoundHandlersCfg);
|
||||
reverse _woundHandlers;
|
||||
TRACE_2("Damage type found wound handlers", _className, count _woundHandlers);
|
||||
TRACE_2("Damage type found wound handlers",_className,count _woundHandlers);
|
||||
} else {
|
||||
_woundHandlers = _defaultWoundHandlers;
|
||||
TRACE_1("Damage type has no wound handlers, using default", _className);
|
||||
TRACE_1("Damage type has no wound handlers, using default",_className);
|
||||
};
|
||||
|
||||
/*
|
||||
@ -115,11 +115,11 @@ TRACE_1("Found default wound handlers", count _defaultWoundHandlers);
|
||||
if (_woundType == "woundHandlers") then {continue};
|
||||
if (_woundType in GVAR(woundDetails)) then {
|
||||
private _weighting = GET_ARRAY(_x >> "weighting",[[ARR_2(0,1)]]);
|
||||
private _dmgMulti = GET_NUMBER(_x >> "damageMultiplier", 1);
|
||||
private _bleedMulti = GET_NUMBER(_x >> "bleedingMultiplier", 1);
|
||||
private _sizeMulti = GET_NUMBER(_x >> "sizeMultiplier", 1);
|
||||
private _painMulti = GET_NUMBER(_x >> "painMultiplier", 1);
|
||||
private _fractureMulti = GET_NUMBER(_x >> "fractureMultiplier", 1);
|
||||
private _dmgMulti = GET_NUMBER(_x >> "damageMultiplier",1);
|
||||
private _bleedMulti = GET_NUMBER(_x >> "bleedingMultiplier",1);
|
||||
private _sizeMulti = GET_NUMBER(_x >> "sizeMultiplier",1);
|
||||
private _painMulti = GET_NUMBER(_x >> "painMultiplier",1);
|
||||
private _fractureMulti = GET_NUMBER(_x >> "fractureMultiplier",1);
|
||||
_damageWoundDetails pushBack [_woundType, _weighting, _dmgMulti, _bleedMulti, _sizeMulti, _painMulti, _fractureMulti];
|
||||
} else {
|
||||
WARNING_2("Damage type %1 refers to wound %2, but it doesn't exist: skipping.",_className,configName _x);
|
||||
|
@ -22,14 +22,13 @@ params ["_unit", "_allDamages", "_shooter", "_ammo"];
|
||||
private _typeOfDamage = _ammo call FUNC(getTypeOfDamage);
|
||||
if (_typeOfDamage in GVAR(damageTypeDetails)) then {
|
||||
(GVAR(damageTypeDetails) get _typeOfDamage) params ["", "", "_woundHandlers"];
|
||||
|
||||
|
||||
private _damageData = [_unit, _allDamages, _typeOfDamage];
|
||||
{
|
||||
_damageData = _damageData call _x;
|
||||
TRACE_1("Wound handler returned", _damageData);
|
||||
TRACE_1("Wound handler returned",_damageData);
|
||||
if !(_damageData isEqualType [] && {(count _damageData) >= 3}) exitWith {
|
||||
TRACE_1("Return invalid, terminating wound handling", _damageData);
|
||||
TRACE_1("Return invalid, terminating wound handling",_damageData);
|
||||
};
|
||||
} forEach _woundHandlers;
|
||||
|
||||
};
|
||||
|
@ -24,5 +24,5 @@ private _newDamages = _allDamages apply {
|
||||
[_x select 0, selectRandom ALL_BODY_PARTS, _x select 2];
|
||||
};
|
||||
|
||||
TRACE_1("Vehicle crash handled, passing damage", _newDamages);
|
||||
TRACE_1("Vehicle crash handled, passing damage",_newDamages);
|
||||
[_unit, _newDamages, _typeOfDamage] //return
|
||||
|
@ -42,5 +42,5 @@ private _newDamages = [];
|
||||
_newDamages pushBack [_damageMap get _x, _x, _damageToApply];
|
||||
} forEach (keys _damageMap); // micro-optimization again, two 'get's is still faster than iterating over a hashmap
|
||||
|
||||
TRACE_1("Vehicle explosion handled, passing damage", _newDamages);
|
||||
TRACE_1("Vehicle explosion handled, passing damage",_newDamages);
|
||||
[_unit, _newDamages, _typeOfDamage] //return
|
||||
|
@ -13,7 +13,7 @@
|
||||
// Check if last hit point is our dummy.
|
||||
private _allHitPoints = getAllHitPointsDamage _unit param [0, []];
|
||||
reverse _allHitPoints;
|
||||
while {(_allHitPoints param [0, ""]) select [0,1] == "#"} do { WARNING_1("Ignoring Reflector hitpoint %1", _allHitPoints deleteAt 0); };
|
||||
while {(_allHitPoints param [0, ""]) select [0,1] == "#"} do { WARNING_1("Ignoring Reflector hitpoint %1",_allHitPoints deleteAt 0); };
|
||||
|
||||
if (_allHitPoints param [0, ""] != "ACE_HDBracket") then {
|
||||
if (unitIsUAV _unit) exitWith {TRACE_1("ignore UAV AI",typeOf _unit);};
|
||||
@ -32,7 +32,7 @@
|
||||
#ifdef DEBUG_MODE_FULL
|
||||
[QEGVAR(medical,woundReceived), {
|
||||
params ["_unit", "_damages", "_shooter", "_ammo"];
|
||||
TRACE_4("wound",_unit,_damages, _shooter, _ammo);
|
||||
TRACE_4("wound",_unit,_damages,_shooter,_ammo);
|
||||
//systemChat str _this;
|
||||
}] call CBA_fnc_addEventHandler;
|
||||
#endif
|
||||
|
@ -90,8 +90,8 @@ if (
|
||||
{_ammo isNotEqualTo ""} &&
|
||||
{
|
||||
private _ammoCfg = configFile >> "CfgAmmo" >> _ammo;
|
||||
GET_NUMBER(_ammoCfg >> "explosive", 0) > 0 ||
|
||||
{GET_NUMBER(_ammoCfg >> "indirectHit", 0) > 0}
|
||||
GET_NUMBER(_ammoCfg >> "explosive",0) > 0 ||
|
||||
{GET_NUMBER(_ammoCfg >> "indirectHit",0) > 0}
|
||||
}
|
||||
) exitwith {
|
||||
TRACE_5("Vehicle hit",_unit,_shooter,_instigator,_damage,_newDamage);
|
||||
|
@ -22,8 +22,8 @@ GVAR(actions) = [];
|
||||
private _configName = configName _x;
|
||||
private _displayName = getText (_x >> "displayName");
|
||||
private _category = getText (_x >> "category");
|
||||
private _condition = compile format [QUOTE([ARR_4(ACE_player, GVAR(target), %1 select GVAR(selectedBodyPart), '%2')] call DEFUNC(medical_treatment,canTreatCached)), ALL_BODY_PARTS, _configName];
|
||||
private _statement = compile format [QUOTE([ARR_4(ACE_player, GVAR(target), %1 select GVAR(selectedBodyPart), '%2')] call DEFUNC(medical_treatment,treatment)), ALL_BODY_PARTS, _configName];
|
||||
private _condition = compile format [QUOTE([ARR_4(ACE_player,GVAR(target),%1 select GVAR(selectedBodyPart),'%2')] call DEFUNC(medical_treatment,canTreatCached)), ALL_BODY_PARTS, _configName];
|
||||
private _statement = compile format [QUOTE([ARR_4(ACE_player,GVAR(target),%1 select GVAR(selectedBodyPart),'%2')] call DEFUNC(medical_treatment,treatment)), ALL_BODY_PARTS, _configName];
|
||||
private _items = getArray (_x >> "items");
|
||||
|
||||
GVAR(actions) pushBack [_displayName, _category, _condition, _statement, _items];
|
||||
|
BIN
addons/medical_gui/ui/painkillers.paa
Normal file
BIN
addons/medical_gui/ui/painkillers.paa
Normal file
Binary file not shown.
@ -605,10 +605,13 @@ class ADDON {
|
||||
incompatibleMedication[] = {};
|
||||
};
|
||||
class PainKillers {
|
||||
painReduce = 0.1;
|
||||
timeInSystem = 600;
|
||||
painReduce = 0.35;
|
||||
hrIncreaseLow[] = {-5, -10};
|
||||
hrIncreaseNormal[] = {-5, -15};
|
||||
hrIncreaseHigh[] = {-5, -17};
|
||||
timeInSystem = 420;
|
||||
timeTillMaxEffect = 60;
|
||||
maxDose = 10;
|
||||
maxDose = 6;
|
||||
incompatibleMedication[] = {};
|
||||
viscosityChange = 5;
|
||||
};
|
||||
|
@ -141,6 +141,19 @@ class GVAR(actions) {
|
||||
litter[] = {{"ACE_MedicalLitter_epinephrine"}};
|
||||
};
|
||||
|
||||
// - Generic Medication ---------------------------------------------------
|
||||
class Painkillers: Morphine {
|
||||
displayName = CSTRING(Administer_Painkillers);
|
||||
displayNameProgress = CSTRING(Administering_Painkillers);
|
||||
icon = QPATHTOEF(medical_gui,ui\painkillers.paa);
|
||||
allowedSelections[] = {"Head"};
|
||||
medicRequired = 0;
|
||||
items[] = {"ACE_painkillers"};
|
||||
treatmentTime = 4;
|
||||
sounds[] = {{QPATHTO_R(sounds\Pills.ogg),1,1,50}};
|
||||
litter[] = {{"Land_PainKillers_F"}}; // just use BI's model as litter
|
||||
};
|
||||
|
||||
// - IV Bags --------------------------------------------------------------
|
||||
class BloodIV: BasicBandage {
|
||||
displayName = CSTRING(Actions_Blood4_1000);
|
||||
|
@ -284,6 +284,16 @@ class CfgVehicles {
|
||||
MACRO_ADDITEM(ACE_bodyBag,1);
|
||||
};
|
||||
};
|
||||
class ACE_painkillersItem: Item_Base_F {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
displayName = CSTRING(painkillers_Display);
|
||||
author = "Alganthe";
|
||||
vehicleClass = "Items";
|
||||
class TransportItems {
|
||||
MACRO_ADDITEM(ACE_painkillers,1);
|
||||
};
|
||||
};
|
||||
|
||||
// Medical supply crates
|
||||
class ThingX;
|
||||
@ -305,6 +315,7 @@ class CfgVehicles {
|
||||
author = ECSTRING(common,ACETeam);
|
||||
class TransportItems {
|
||||
MACRO_ADDITEM(ACE_fieldDressing,50);
|
||||
MACRO_ADDITEM(ACE_painkillers,25);
|
||||
MACRO_ADDITEM(ACE_morphine,25);
|
||||
MACRO_ADDITEM(ACE_epinephrine,25);
|
||||
MACRO_ADDITEM(ACE_bloodIV,15);
|
||||
@ -352,6 +363,7 @@ class CfgVehicles {
|
||||
MACRO_ADDITEM(ACE_elasticBandage,25);
|
||||
MACRO_ADDITEM(ACE_tourniquet,15);
|
||||
MACRO_ADDITEM(ACE_splint,15);
|
||||
MACRO_ADDITEM(ACE_painkillers,15);
|
||||
MACRO_ADDITEM(ACE_morphine,15);
|
||||
MACRO_ADDITEM(ACE_adenosine,15);
|
||||
MACRO_ADDITEM(ACE_epinephrine,15);
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user