mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
working save.
This commit is contained in:
parent
ff858c1194
commit
761fef39c8
@ -1,6 +1,11 @@
|
||||
#define DEBUG_MODE_FULL
|
||||
#include "script_component.hpp"
|
||||
|
||||
#define STAGE_LAUNCH 1
|
||||
#define STAGE_CLIMB 2
|
||||
#define STAGE_COAST 3
|
||||
#define STAGE_TERMINAL 4
|
||||
|
||||
EXPLODE_7_PVT(((_this select 1) select 0),_shooter,_weapon,_muzzle,_mode,_ammo,_magazine,_projectile);
|
||||
private["_targetPos", "_projectilePos", "_target", "_seekerTargetPos", "_launchParams", "_targetLaunchParams"];
|
||||
private["_distanceToTarget", "_distanceToShooter", "_addHeight", "_returnTargetPos", "_state"];
|
||||
@ -11,26 +16,60 @@ _target = _launchParams select 0;
|
||||
_targetLaunchParams = _launchParams select 1;
|
||||
|
||||
_state = _this select 2;
|
||||
if( (count _state) < 1) then {
|
||||
_state set[0, STAGE_LAUNCH];
|
||||
};
|
||||
|
||||
_shooterPos = getPosASL _shooter;
|
||||
_projectilePos = getPosASL _projectile;
|
||||
|
||||
_distanceToTarget = _projectilePos vectorDistance _seekerTargetPos;
|
||||
_distanceToShooter = _projectilePos vectorDistance _shooterPos;
|
||||
_distanceShooterToTarget = _shooterPos vectorDistance _seekerTargetPos;
|
||||
|
||||
TRACE_2("", _distanceToTarget, _distanceToShooter);
|
||||
|
||||
// Add height depending on distance for compensate
|
||||
_addHeight = [0,0,0];
|
||||
_returnTargetPos = _seekerTargetPos;
|
||||
|
||||
|
||||
|
||||
TRACE_3("", _distanceToTarget,_distanceToShooter,_addHeight);
|
||||
|
||||
_returnTargetPos = _seekerTargetPos vectorAdd _addHeight;
|
||||
switch( (_state select 0) ) do {
|
||||
case STAGE_LAUNCH: {
|
||||
TRACE_1("STAGE_LAUNCH","");
|
||||
if(_distanceToShooter < 10) then {
|
||||
_returnTargetPos = _seekerTargetPos vectorAdd [0,0,_distanceToTarget*2];
|
||||
} else {
|
||||
_state set[0, STAGE_CLIMB];
|
||||
};
|
||||
};
|
||||
case STAGE_CLIMB: {
|
||||
TRACE_1("STAGE_CLIMB","");
|
||||
_cruisAlt = 140;
|
||||
if(_distanceShooterToTarget < 1250) then {
|
||||
_cruisAlt = 140 * (_distanceShooterToTarget/1250);
|
||||
TRACE_1("_cruisAlt", _cruisAlt);
|
||||
};
|
||||
|
||||
if( ((ASLToATL _projectilePos) select 2) - ((ASLToATL _seekerTargetPos) select 2) >= _cruisAlt) then {
|
||||
_state set[0, STAGE_COAST];
|
||||
} else {
|
||||
_returnTargetPos = _seekerTargetPos vectorAdd [0,0,_distanceToTarget*2];
|
||||
};
|
||||
};
|
||||
case STAGE_COAST: {
|
||||
TRACE_1("STAGE_COAST","");
|
||||
if(_distanceShooterToTarget < 1250 || _distanceToTarget < ( ((ASLToATL _projectilePos) select 2) - (( ASLToATL _seekerTargetPos) select 2) )) then {
|
||||
_state set[0, STAGE_TERMINAL];
|
||||
};
|
||||
_returnTargetPos = _seekerTargetPos vectorAdd [0,0,(_projectilePos select 2)];
|
||||
};
|
||||
case STAGE_TERMINAL: {
|
||||
TRACE_1("STAGE_TERMINAL","");
|
||||
|
||||
};
|
||||
};
|
||||
|
||||
#ifdef DEBUG_MODE_FULL
|
||||
drawLine3D [(ASLtoATL _returnTargetPos) vectorAdd _addHeight, ASLtoATL _returnTargetPos, [0,1,0,1]];
|
||||
drawLine3D [(ASLtoATL _returnTargetPos), (ASLtoATL _seekerTargetPos), [0,1,0,1]];
|
||||
#endif
|
||||
|
||||
TRACE_1("Adjusted target position", _returnTargetPos);
|
||||
|
@ -5,7 +5,7 @@
|
||||
|
||||
private["_args", "_stateParams", "_launchParams", "_targetLaunchParams", "_config", "_flightParams", "_seekerParams", "_seekerTargetPos"];
|
||||
private["_lastRunTime", "_runtimeDelta", "_profileAdjustedTargetPos", "_targetVectorSeeker", "_targetVector"];
|
||||
private["_minDeflection", "_maxDeflection", "_incDeflection"];
|
||||
private["_minDeflection", "_maxDeflection", "_incDeflection", "_adjustTime"];
|
||||
private["_yVec", "_zVec", "_xVec"];
|
||||
|
||||
_args = _this select 0;
|
||||
@ -21,10 +21,14 @@ _stateParams = _args select 4;
|
||||
_lastRunTime = _stateParams select 0;
|
||||
|
||||
_runtimeDelta = diag_tickTime - _lastRunTime;
|
||||
_adjustTime = 1/accTime;
|
||||
_adjustTime = _adjustTime * (_runtimeDelta / TIMESTEP_FACTOR);
|
||||
TRACE_4("Adjust timing", 1/accTime, _adjustTime, _runtimeDelta, (_runtimeDelta / TIMESTEP_FACTOR) );
|
||||
|
||||
_adjustTime = 1;
|
||||
if(accTime > 0) then {
|
||||
_adjustTime = 1/accTime;
|
||||
_adjustTime = _adjustTime * (_runtimeDelta / TIMESTEP_FACTOR);
|
||||
TRACE_4("Adjust timing", 1/accTime, _adjustTime, _runtimeDelta, (_runtimeDelta / TIMESTEP_FACTOR) );
|
||||
} else {
|
||||
_adjustTime = 0;
|
||||
};
|
||||
_config = configFile >> "CfgAmmo" >> _ammo >> "ACE_MissileGuidance";
|
||||
|
||||
if(!alive _projectile || isNull _projectile || isNull _shooter) exitWith {
|
||||
|
Loading…
Reference in New Issue
Block a user