Change GBU navigation

This commit is contained in:
Brandon Danyluk 2021-06-02 00:34:48 -06:00
parent 7cf29ba715
commit 79c6bf9167

View File

@ -21,8 +21,8 @@ class CfgAmmo {
defaultSeekerLockMode = "LOAL";
seekerLockModes[] = { "LOAL" };
defaultNavigationType = "LineOfSight";
navigationTypes[] = { "LineOfSight" };
defaultNavigationType = "ProportionalNavigation";
navigationTypes[] = { "ProportionalNavigation" };
seekLastTargetPos = 0; // seek last target position [if seeker loses LOS of target, continue to last known pos]
seekerAngle = 60; // Angle from the shooter's view that can track the missile
@ -48,6 +48,7 @@ class CfgAmmo {
yawRate = 8;
bangBangGuidance = 1;
stabilityCoefficient = 0.4; // how much this projectile likes to "weathervane" (keep direction toward velocity)
canVanillaLock = 0; // Can this default vanilla lock? Only applicable to non-cadet mode
@ -58,8 +59,8 @@ class CfgAmmo {
defaultSeekerLockMode = "LOAL";
seekerLockModes[] = { "LOAL" };
defaultNavigationType = "LineOfSight";
navigationTypes[] = { "LineOfSight" };
defaultNavigationType = "ProportionalNavigation";
navigationTypes[] = { "ProportionalNavigation" };
seekLastTargetPos = 0; // seek last target position [if seeker loses LOS of target, continue to last known pos]
seekerAngle = 60; // Angle from the shooter's view that can track the missile