Added onOverDose callback. Allows for medication specific side effects.

This commit is contained in:
Glowbal 2015-03-03 20:12:57 +01:00
parent 7750f2d1b2
commit 7f2d41b1a8
3 changed files with 19 additions and 3 deletions

View File

@ -640,7 +640,8 @@ class ACE_Medical_Advanced {
timeInSystem = 120;
// How many of this type of medication can be in the system before the patient overdoses?
maxDose = 4;
// Function to execute upon overdose. Arguments passed to call back are 0: unit <OBJECT>, 1: medicationClassName <STRING>
onOverDose = "";
// The viscosity of a fluid is a measure of its resistance to gradual deformation by shear stress or tensile stress. For liquids, it corresponds to the informal concept of "thickness". This value will increase/decrease the viscoty of the blood with the percentage given. Where 100 = max. Using the minus will decrease viscosity
viscosityChange = 0;

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@ -18,7 +18,7 @@
#include "script_component.hpp"
private ["_target", "_className", "_variable", "_maxDosage", "_timeInSystem", "_incompatabileMeds", "_foundEntry", "_allUsedMedication","_allMedsFromClassname", "_usedMeds", "_hasOverDosed", "_med", "_limit", "_classNamesUsed", "_decreaseAmount", "_viscosityChange", "_viscosityAdjustment"];
private ["_target", "_className", "_variable", "_maxDosage", "_timeInSystem", "_incompatabileMeds", "_foundEntry", "_allUsedMedication","_allMedsFromClassname", "_usedMeds", "_hasOverDosed", "_med", "_limit", "_classNamesUsed", "_decreaseAmount", "_viscosityChange", "_viscosityAdjustment", "_medicationConfig", "_onOverDose"];
_target = _this select 0;
_className = _this select 1;
_variable = _this select 2;
@ -65,6 +65,21 @@ _hasOverDosed = 0;
}foreach _allUsedMedication;
}foreach _incompatabileMeds;
if (_hasOverDosed > 0) then {
_medicationConfig = (configFile >> "ACE_Medical_Advanced" >> "Treatment" >> "Medication");
_onOverDose = getText (_medicationConfig >> "onOverDose");
if (isClass (_medicationConfig >> _className)) then {
_medicationConfig = (_medicationConfig >> _className);
if (isText (_medicationConfig >> "onOverDose")) then { _onOverDose = getText (_medicationConfig >> "onOverDose"); };
};
if (isNil _onOverDose) then {
_onOverDose = compile _onOverDose;
} else {
_onOverDose = missionNamespace getvariable _onOverDose;
};
[_target, _className] call _onOverDose;
};
_decreaseAmount = 1 / _timeInSystem;
_viscosityAdjustment = _viscosityChange / _timeInSystem;

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@ -52,7 +52,7 @@ if (isClass (_medicationConfig >> _className)) then {
if (isNil _hrCallback) then {
_hrCallback = compile _hrCallback;
} else {
_hrCallback = missionNamespace getvariable [_hrCallback, {}];
_hrCallback = missionNamespace getvariable _hrCallback;
};
// Adjust the heart rate based upon config entry