mirror of
https://github.com/acemod/ACE3.git
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commit
8052dd8ea3
@ -578,16 +578,19 @@
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<English>Toggle Handheld Device</English>
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<Spanish>Seleccionar dispositivo de mano</Spanish>
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<Portuguese>Ativa dispositivo de mão</Portuguese>
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<Polish>Przełącz urządzenie podręczne</Polish>
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</Key>
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<Key ID="STR_ACE_Common_closeHandheldDevice">
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<English>Close Handheld Device</English>
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<Spanish>Cerrar dispositivo de mano</Spanish>
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<Portuguese>Fecha dispositivo de mão</Portuguese>
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<Polish>Zamknij urządzenie podręczne</Polish>
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</Key>
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<Key ID="STR_ACE_Common_cycleHandheldDevices">
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<English>Cycle Handheld Devices</English>
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<Spanish>Cambiar dispositivos de mano</Spanish>
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<Portuguese>Troca dispositivos de mão</Portuguese>
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<Polish>Następne urządzenie podręczne</Polish>
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</Key>
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</Package>
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</Project>
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@ -548,10 +548,12 @@
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<Key ID="STR_ACE_Explosives_ExplodeOnDefuse_DisplayName">
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<English>Explode on defusal?</English>
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<Portuguese>Explosão no desarmamento?</Portuguese>
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<Polish>Eksplozja przy rozbrajaniu?</Polish>
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</Key>
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<Key ID="STR_ACE_Explosives_ExplodeOnDefuse_Description">
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<English>Enable certain explosives to explode on defusal? Default: Yes</English>
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<Portuguese>Ativa certos explosivos para detonar no desarmamento? Padrão: Sim</Portuguese>
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<Polish>Spraw, aby niektóre ładunki wybuchowe eksplodowały przy próbie ich rozbrojenia? Domyślnie:Tak</Polish>
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</Key>
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<Key ID="STR_ACE_Explosives_Module_Description">
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<English></English>
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@ -87,6 +87,7 @@
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</Key>
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<Key ID="STR_ACE_Interact_Menu_ZeusActionsRoot">
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<English>Zeus Actions</English>
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<Polish>Akcje Zeusa</Polish>
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</Key>
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<Key ID="STR_ACE_Interact_Menu_ColorTextMax">
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<English>Interaction - Text Max</English>
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@ -250,9 +251,11 @@
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</Key>
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<Key ID="STR_ACE_Interact_Menu_addBuildingActions">
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<English>Show actions for buildings</English>
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<Polish>Pokazuj akcje dla budynków</Polish>
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</Key>
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<Key ID="STR_ACE_Interact_Menu_addBuildingActionsDescription">
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<English>Adds interaction actions for opening doors and mounting ladders on buildings. (Note: There is a performance cost when opening interaction menu, especially in towns)</English>
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<Polish>Dodaje opcje interakcji dla otwierania drzwi oraz wchodzenia po drabinach do budynków. Uwaga: Użycie tej opcji może spowodować spadek wydajności menu interakcji, szczególnie w dużych miastach.</Polish>
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</Key>
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</Package>
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</Project>
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</Project>
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@ -830,15 +830,19 @@
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</Key>
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<Key ID="STR_ACE_Interaction_Zeus_Behaviour">
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<English>Behaviour</English>
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<Polish>Zachowanie</Polish>
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</Key>
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<Key ID="STR_ACE_Interaction_Zeus_Behaviour_careless">
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<English>Careless</English>
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<Polish>Beztroski</Polish>
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</Key>
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<Key ID="STR_ACE_Interaction_Zeus_Formation">
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<English>Formation</English>
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<Polish>Formacja</Polish>
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</Key>
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<Key ID="STR_ACE_Interaction_Zeus_Speed">
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<English>Speed Mode</English>
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<Polish>Prędkość</Polish>
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</Key>
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</Package>
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</Project>
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</Project>
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@ -91,10 +91,12 @@
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<Key ID="STR_ACE_Map_BFT_Enabled_DisplayName">
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<English>BFT Enable</English>
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<Portuguese>RFA ativo</Portuguese>
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<Polish>Aktywuj BFT</Polish>
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</Key>
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<Key ID="STR_ACE_Map_BFT_Enabled_Description">
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<English>Enable Blue Force Tracking. Default: No</English>
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<Portuguese>Ativa Rastreio de Forças Azuis. Padrão: Não</Portuguese>
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<Polish>Aktywuj Blue Force Tracking. Domyślnie: Nie</Polish>
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</Key>
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<Key ID="STR_ACE_Map_BFT_Interval_DisplayName">
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<English>Interval</English>
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@ -2918,11 +2918,13 @@
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<English>Remote Controlled AI</English>
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<Spanish>IA controlada remotamente</Spanish>
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<Portuguese>IA controlada remotamente</Portuguese>
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<Polish>Zdalnie sterowane AI</Polish>
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</Key>
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<Key ID="STR_ACE_Medical_MedicalSettings_remoteControlledAI_Description">
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<English>Treat remote controlled units as AI not players?</English>
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<Spanish>¿Tratar unidades remotamente controladas como IA?</Spanish>
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<Portuguese>Tratar unidades remotamente controladas como IA?</Portuguese>
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<Polish>Traktuj jednostki zdalnie sterowane (przez Zeusa) jako AI, nie jako graczy?</Polish>
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</Key>
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<Key ID="STR_ACE_Medical_disabled">
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<English>Disabled</English>
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@ -3436,7 +3438,7 @@
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<Key ID="STR_ACE_Medical_AssignMedicRoles_role_Description">
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<English></English>
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<Russian></Russian>
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<Polish></Polish>
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<Polish>Moduł ten pozwala przypisać klasę medyczną wybranym jednostkom.</Polish>
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<German>Dieses Modul legt fest welche Einheit ein Sanitäter ist.</German>
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<Czech>Tento modul určuje, která jednotka je zdravotník.</Czech>
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<Portuguese>Este módulo determina qual unidade é um paramédico.</Portuguese>
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@ -347,11 +347,13 @@
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<English>ACE News</English>
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<Spanish>Noticias ACE</Spanish>
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<Portuguese>Notícias do ACE</Portuguese>
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<Polish>Wiadomości ACE</Polish>
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</Key>
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<Key ID="STR_ACE_OptionsMenu_showNewsOnMainMenu_name">
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<English>Show News on Main Menu</English>
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<Spanish>Mostrar noticias en el menú principal</Spanish>
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<Portuguese>Mostrar notícias no menu principal</Portuguese>
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<Polish>Pokazuj wiadomości ACE w menu głównym</Polish>
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</Key>
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</Package>
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</Project>
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@ -14,14 +14,17 @@
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<Key ID="STR_ACE_Sitting_Enable">
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<English>Enable Sitting</English>
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<Portuguese>Habilitar opção para sentar</Portuguese>
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<Polish>Aktywuj siadanie</Polish>
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</Key>
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<Key ID="STR_ACE_Sitting_ModuleDisplayName">
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<English>Sitting</English>
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<Portuguese>Sentado</Portuguese>
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<Polish>Siadanie</Polish>
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</Key>
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<Key ID="STR_ACE_Sitting_ModuleDescription">
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<English>This module allows you to disable the ability to sit on chairs and toilets.</English>
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<Portuguese>Este módulo permite que você desabilite a capacidade de sentar-se em cadeiras e banheiros.</Portuguese>
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<Polish>Moduł ten pozwala na włączenie lub wyłączenie możliwości siadania na krzesłach i toaletach.</Polish>
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</Key>
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</Package>
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</Project>
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@ -3,105 +3,105 @@
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<Package name="Spectator">
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<Key ID="STR_ACE_Spectator_Module_DisplayName">
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<English>Spectator</English>
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<Polish></Polish>
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<Polish>Obserwator</Polish>
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<Spanish></Spanish>
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<German></German>
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<Czech></Czech>
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</Key>
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<Key ID="STR_ACE_Spectator_Enabled_DisplayName">
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<English>Enable Spectator</English>
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<Polish></Polish>
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<Polish>Aktywuj obserwatora</Polish>
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<Spanish></Spanish>
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<German></German>
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<Czech></Czech>
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</Key>
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<Key ID="STR_ACE_Spectator_Enabled_Description">
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<English>Begin spectating on player death?</English>
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<Polish></Polish>
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<Polish>Włącz obserwatora po śmierci gracza?</Polish>
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<Spanish></Spanish>
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<German></German>
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<Czech></Czech>
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</Key>
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<Key ID="STR_ACE_Spectator_PlayerSide_DisplayName">
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<English>Player Side Only</English>
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<Polish></Polish>
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<Polish>Tylko strona gracza</Polish>
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<Spanish></Spanish>
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<German></German>
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<Czech></Czech>
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</Key>
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<Key ID="STR_ACE_Spectator_PlayerSide_Description">
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<English>Only spectate units belonging to player's side?</English>
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<Polish></Polish>
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<Polish>Pozwól obserwować jednostki będące tylko po stronie gracza?</Polish>
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<Spanish></Spanish>
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<German></German>
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<Czech></Czech>
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</Key>
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<Key ID="STR_ACE_Spectator_AI_DisplayName">
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<English>Spectate AI</English>
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<Polish></Polish>
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<Polish>Obserwacja AI</Polish>
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<Spanish></Spanish>
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<German></German>
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<Czech></Czech>
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</Key>
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<Key ID="STR_ACE_Spectator_AI_Description">
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<English>Allow spectating of AI units?</English>
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<Polish></Polish>
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<Polish>Pozwól obserwować jednostki AI?</Polish>
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<Spanish></Spanish>
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<German></German>
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<Czech></Czech>
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</Key>
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<Key ID="STR_ACE_Spectator_Tracking_DisplayName">
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<English>Track Units</English>
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<Polish></Polish>
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<Polish>Śledź jednostki</Polish>
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<Spanish></Spanish>
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<German></German>
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<Czech></Czech>
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</Key>
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<Key ID="STR_ACE_Spectator_Tracking_Description">
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<English>Track units' movements throughout mission?</English>
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<Polish></Polish>
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<Polish>Śledź ruch jednostek w trakcie misji?</Polish>
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<Spanish></Spanish>
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<German></German>
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<Czech></Czech>
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</Key>
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<Key ID="STR_ACE_Spectator_Pos_DisplayName">
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<English>Start Position</English>
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<Polish></Polish>
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<Polish>Pozycja startowa</Polish>
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<Spanish></Spanish>
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<German></German>
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<Czech></Czech>
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</Key>
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<Key ID="STR_ACE_Spectator_Pos_Description">
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<English>Use this module as a starting position for spectator camera?</English>
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<Polish></Polish>
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<Polish>Użyj pozycji modułu jako pozycje startową dla kamery obserwatora?</Polish>
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<Spanish></Spanish>
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<German></German>
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<Czech></Czech>
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</Key>
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<Key ID="STR_ACE_Spectator_End_DisplayName">
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<English>End Mission</English>
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<Polish></Polish>
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<Polish>Zakończ misję</Polish>
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<Spanish></Spanish>
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<German></German>
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<Czech></Czech>
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</Key>
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<Key ID="STR_ACE_Spectator_End_Description">
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<English>End mission when all players dead (default BIS behaviour)?</English>
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<Polish></Polish>
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<Polish>Zakończ misję kiedy wszyscy gracze będą martwi (domyślne zachowanie BIS)?</Polish>
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<Spanish></Spanish>
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<German></German>
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<Czech></Czech>
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</Key>
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<Key ID="STR_ACE_Spectator_VD_Title">
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<English>View Distance</English>
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<Polish></Polish>
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<Polish>Zasięg widzenia</Polish>
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<Spanish></Spanish>
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<German></German>
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<Czech></Czech>
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</Key>
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<Key ID="STR_ACE_Spectator_VD_Button">
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<English>OK</English>
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<Polish></Polish>
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<Polish>OK</Polish>
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<Spanish></Spanish>
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<German></German>
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<Czech></Czech>
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@ -131,7 +131,7 @@
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</Key>
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<Key ID="STR_ACE_SwitchUnits_Module_Description">
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<English></English>
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<Polish></Polish>
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<Polish>Moduł ten pozwala na zmianę strony w trakcie gry.</Polish>
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<Czech>Tento modul umožňuje přepínání mazi dostupnými stranami.</Czech>
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<Portuguese>Este módulo permite mudar o lado à disposição dos jogadores.</Portuguese>
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</Key>
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