Fixed non-private function and slightly improved performance

This commit is contained in:
Michael Braun 2015-08-05 01:53:11 +02:00
parent 95f055f5a4
commit 83e13e3cd3

View File

@ -16,18 +16,20 @@
*/
#include "script_component.hpp"
private ["_windSpeed", "_windDir", "_height", "_newWindSpeed", "_windSource", "_roughnessLength"];
private ["_fnc_polar2vect", "_windSpeed", "_windDir", "_windDirAdjusted", "_height", "_newWindSpeed", "_windSource", "_roughnessLength"];
params ["_position", "_windGradientEnabled", "_terrainEffectEnabled", "_obstacleEffectEnabled"];
fnc_polar2vect = {
_fnc_polar2vect = {
private ["_mag2D"];
_mag2D = (_this select 0) * cos((_this select 2));
[_mag2D * sin((_this select 1)), _mag2D * cos((_this select 1)), (_this select 0) * sin((_this select 2))];
params ["_x", "_y", "_z"];
_mag2D = _x * cos(_z);
[_mag2D * sin(_y), _mag2D * cos(_y), _x * sin(_z)];
};
_windSpeed = vectorMagnitude ACE_wind;
_windDir = (ACE_wind select 0) atan2 (ACE_wind select 1);
_windDirAdjusted = _windDir + 180;
// Wind gradient
if (_windGradientEnabled) then {
@ -46,19 +48,19 @@ if (_terrainEffectEnabled) then {
if (_windSpeed > 0.05) then {
_newWindSpeed = 0;
{
_windSource = [100, _windDir + 180, _x] call fnc_polar2vect;
_windSource = [100, _windDirAdjusted, _x] call _fnc_polar2vect;
if (!(terrainIntersectASL [_position, _position vectorAdd _windSource])) exitWith {
_newWindSpeed = cos(_x * 9) * _windSpeed;
};
_windSource = [100, _windDir + 180 + _x, 0] call fnc_polar2vect;
_windSource = [100, _windDirAdjusted + _x, 0] call _fnc_polar2vect;
if (!(terrainIntersectASL [_position, _position vectorAdd _windSource])) exitWith {
_newWindSpeed = cos(_x * 9) * _windSpeed;
};
_windSource = [100, _windDir + 180 - _x, 0] call fnc_polar2vect;
_windSource = [100, _windDirAdjusted - _x, 0] call _fnc_polar2vect;
if (!(terrainIntersectASL [_position, _position vectorAdd _windSource])) exitWith {
_newWindSpeed = cos(_x * 9) * _windSpeed;
};
} forEach [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10];
} count [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10];
_windSpeed = _newWindSpeed;
};
};
@ -68,19 +70,19 @@ if (_obstacleEffectEnabled) then {
if (_windSpeed > 0.05) then {
_newWindSpeed = 0;
{
_windSource = [20, _windDir + 180, _x] call fnc_polar2vect;
_windSource = [20, _windDirAdjusted, _x] call _fnc_polar2vect;
if (!(lineIntersects [_position, _position vectorAdd _windSource])) exitWith {
_newWindSpeed = cos(_x * 2) * _windSpeed;
};
_windSource = [20, _windDir + 180 + _x, 0] call fnc_polar2vect;
_windSource = [20, _windDirAdjusted + _x, 0] call _fnc_polar2vect;
if (!(lineIntersects [_position, _position vectorAdd _windSource])) exitWith {
_newWindSpeed = cos(_x * 2) * _windSpeed;
};
_windSource = [20, _windDir + 180 - _x, 0] call fnc_polar2vect;
_windSource = [20, _windDirAdjusted - _x, 0] call _fnc_polar2vect;
if (!(lineIntersects [_position, _position vectorAdd _windSource])) exitWith {
_newWindSpeed = cos(_x * 2) * _windSpeed;
};
} forEach [0, 5, 10, 15, 20, 25, 30, 35, 40, 45];
} count [0, 5, 10, 15, 20, 25, 30, 35, 40, 45];
_windSpeed = _newWindSpeed;
};
};