Added beautified component names

This commit is contained in:
BaerMitUmlaut 2016-06-20 11:41:17 +02:00
parent 2dbcd5c183
commit 88b58216ee
116 changed files with 161 additions and 42 deletions

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#define COMPONENT advanced_ballistics
#define COMPONENT_BEAUTIFIED Advanced Ballistics
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT ai
#define COMPONENT_BEAUTIFIED AI
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT aircraft
#define COMPONENT_BEAUTIFIED Aircraft
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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@ -1,4 +1,5 @@
#define COMPONENT APL
#define COMPONENT_BEAUTIFIED APL
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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@ -1,4 +1,5 @@
#define COMPONENT atragmx
#define COMPONENT_BEAUTIFIED ATragMX
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT attach
#define COMPONENT_BEAUTIFIED Attach
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT backpacks
#define COMPONENT_BEAUTIFIED Backpacks
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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@ -1,4 +1,5 @@
#define COMPONENT ballistics
#define COMPONENT_BEAUTIFIED Ballistics
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT captives
#define COMPONENT_BEAUTIFIED Captives
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT cargo
#define COMPONENT_BEAUTIFIED Cargo
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT common
#define COMPONENT_BEAUTIFIED Common
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT concertina_wire
#define COMPONENT_BEAUTIFIED Concertina Wire
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT dagr
#define COMPONENT_BEAUTIFIED DAGR
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT disarming
#define COMPONENT_BEAUTIFIED Disarming
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT disposable
#define COMPONENT_BEAUTIFIED Disposable
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT dragging
#define COMPONENT_BEAUTIFIED Dragging
#include "\z\ace\addons\main\script_mod.hpp"
//#define DEBUG_ENABLED_DRAGGING

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#define COMPONENT explosives
#define COMPONENT_BEAUTIFIED Explosives
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT fastroping
#define COMPONENT_BEAUTIFIED Fastroping
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT fcs
#define COMPONENT_BEAUTIFIED FCS
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT finger
#define COMPONENT_BEAUTIFIED Finger
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT flashlights
#define COMPONENT_BEAUTIFIED Flashlights
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT flashsuppressors
#define COMPONENT_BEAUTIFIED Flash Suppressors
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT fonts
#define COMPONENT_BEAUTIFIED Fonts
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT frag
#define COMPONENT_BEAUTIFIED Frag
#include "\z\ace\addons\main\script_mod.hpp"
//#define DEBUG_ENABLED_FRAG

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#define COMPONENT Gestures
#define COMPONENT gestures
#define COMPONENT_BEAUTIFIED Gestures
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT gforces
#define COMPONENT_BEAUTIFIED G-Forces
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT goggles
#define COMPONENT_BEAUTIFIED Goggles
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT grenades
#define COMPONENT_BEAUTIFIED Grenades
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT gunbag
#define COMPONENT_BEAUTIFIED Gunbag
#include "\z\ace\addons\main\script_mod.hpp"
//#define DEBUG_ENABLED_GUNBAG

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#define COMPONENT hearing
#define COMPONENT_BEAUTIFIED Hearing
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT hitreactions
#define COMPONENT_BEAUTIFIED Hit Reactions
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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@ -1,4 +1,5 @@
#define COMPONENT huntir
#define COMPONENT_BEAUTIFIED HuntIR
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT interact_menu
#define COMPONENT_BEAUTIFIED Interact Menu
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT interaction
#define COMPONENT_BEAUTIFIED Interaction
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT inventory
#define COMPONENT_BEAUTIFIED Inventory
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT javelin
#define COMPONENT_BEAUTIFIED Javelin
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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@ -1,4 +1,5 @@
#define COMPONENT kestrel4500
#define COMPONENT_BEAUTIFIED Kestrel 4500
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT laser
#define COMPONENT_BEAUTIFIED Laser
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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@ -1,4 +1,5 @@
#define COMPONENT laser_selfdesignate
#define COMPONENT_BEAUTIFIED Laser Selfdesignate
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT laserpointer
#define COMPONENT_BEAUTIFIED Laserpointer
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT logistics_uavbattery
#define COMPONENT_BEAUTIFIED Logistics UAV Battery
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT logistics_wirecutter
#define COMPONENT_BEAUTIFIED Logistics Wirecutter
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT magazinerepack
#define COMPONENT_BEAUTIFIED Magazine Repack
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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@ -1,4 +1,5 @@
#define COMPONENT main
#define COMPONENT_BEAUTIFIED Main
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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@ -15,4 +15,8 @@
#define REQUIRED_VERSION 1.56
#define REQUIRED_CBA_VERSION {2,4,0}
#ifdef COMPONENT_BEAUTIFIED
#define COMPONENT_NAME QUOTE(ACE3 - COMPONENT_BEAUTIFIED)
#else
#define COMPONENT_NAME QUOTE(ACE3 - COMPONENT)
#endif

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#define COMPONENT map
#define COMPONENT_BEAUTIFIED Map
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT map_gestures
#define COMPONENT_BEAUTIFIED Map Gestures
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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@ -1,4 +1,5 @@
#define COMPONENT maptools
#define COMPONENT_BEAUTIFIED Map Tools
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT markers
#define COMPONENT_BEAUTIFIED Markers
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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@ -1,4 +1,5 @@
#define COMPONENT medical
#define COMPONENT_BEAUTIFIED Medical
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT medical_menu
#define COMPONENT_BEAUTIFIED Medical Menu
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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@ -1,4 +1,5 @@
#define COMPONENT microdagr
#define COMPONENT_BEAUTIFIED MicroDAGR
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT minedetector
#define COMPONENT_BEAUTIFIED Mine Detector
#include "\z\ace\addons\main\script_mod.hpp"
#ifdef DEBUG_ENABLED_MINEDETECTOR

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#define COMPONENT missileguidance
#define COMPONENT_BEAUTIFIED Missile Guidance
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT missionModules
#define COMPONENT missionmodules
#define COMPONENT_BEAUTIFIED Mission Modules
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT mk6mortar
#define COMPONENT_BEAUTIFIED Mk6 Mortar
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT modules
#define COMPONENT_BEAUTIFIED Modules
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT movement
#define COMPONENT_BEAUTIFIED Movement
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT mx2a
#define COMPONENT_BEAUTIFIED MX-2A
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT nametags
#define COMPONENT_BEAUTIFIED Nametags
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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@ -1,4 +1,5 @@
#define COMPONENT nightvision
#define COMPONENT_BEAUTIFIED Night Vision
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT noidle
#define COMPONENT_BEAUTIFIED No Idle
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT noradio
#define COMPONENT_BEAUTIFIED No Radio
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT norearm
#define COMPONENT_BEAUTIFIED No Rearm
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT optics
#define COMPONENT_BEAUTIFIED Optics
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT optionsmenu
#define COMPONENT_BEAUTIFIED Options Menu
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE

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#define COMPONENT overheating
#define COMPONENT_BEAUTIFIED Overheating
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT overpressure
#define COMPONENT_BEAUTIFIED Overpressure
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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@ -1,4 +1,5 @@
#define COMPONENT parachute
#define COMPONENT_BEAUTIFIED Parachute
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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@ -1,4 +1,5 @@
#define COMPONENT rangecard
#define COMPONENT_BEAUTIFIED Range Card
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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@ -1,4 +1,5 @@
#define COMPONENT realisticnames
#define COMPONENT_BEAUTIFIED Realistic Names
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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@ -1,4 +1,5 @@
#define COMPONENT rearm
#define COMPONENT_BEAUTIFIED Rearm
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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@ -1,4 +1,5 @@
#define COMPONENT recoil
#define COMPONENT_BEAUTIFIED Recoil
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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@ -1,4 +1,5 @@
#define COMPONENT refuel
#define COMPONENT_BEAUTIFIED Refuel
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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@ -1,4 +1,5 @@
#define COMPONENT reload
#define COMPONENT_BEAUTIFIED Reload
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT reloadlaunchers
#define COMPONENT_BEAUTIFIED Reload Launchers
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT repair
#define COMPONENT_BEAUTIFIED Repair
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT respawn
#define COMPONENT_BEAUTIFIED Respawn
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT safemode
#define COMPONENT_BEAUTIFIED Safe Mode
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT sandbag
#define COMPONENT_BEAUTIFIED Sand Bag
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT scopes
#define COMPONENT_BEAUTIFIED Scopes
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT sitting
#define COMPONENT_BEAUTIFIED Sitting
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT slideshow
#define COMPONENT_BEAUTIFIED Slideshow
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT smallarms
#define COMPONENT_BEAUTIFIED Small Arms
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT spectator
#define COMPONENT_BEAUTIFIED Spectator
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT spottingscope
#define COMPONENT_BEAUTIFIED Spotting Scope
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT switchunits
#define COMPONENT_BEAUTIFIED Switch Units
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT tacticalladder
#define COMPONENT_BEAUTIFIED Tactical Ladder
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT tagging
#define COMPONENT_BEAUTIFIED Tagging
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT thermals
#define COMPONENT_BEAUTIFIED Thermals
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT trenches
#define COMPONENT_BEAUTIFIED Trenches
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT tripod
#define COMPONENT_BEAUTIFIED Tripod
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT ui
#define COMPONENT_BEAUTIFIED UI
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT vector
#define COMPONENT_BEAUTIFIED Vector
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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@ -1,4 +1,5 @@
#define COMPONENT vehiclelock
#define COMPONENT_BEAUTIFIED Vehicle Lock
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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@ -1,4 +1,5 @@
#define COMPONENT vehicles
#define COMPONENT_BEAUTIFIED Vehicles
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT viewdistance
#define COMPONENT_BEAUTIFIED View Distance
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT weaponselect
#define COMPONENT_BEAUTIFIED Weapon Select
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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@ -1,4 +1,5 @@
#define COMPONENT weather
#define COMPONENT_BEAUTIFIED Weather
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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#define COMPONENT winddeflection
#define COMPONENT_BEAUTIFIED Wind Deflection
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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