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https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
Refactored the weather module:
* No changes in functionality
This commit is contained in:
parent
6c2982548f
commit
89e33dc177
@ -2,7 +2,6 @@
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ADDON = false;
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PREP(calculateAirDensity);
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PREP(calculateAmmoTemperatureVelocityShift);
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PREP(calculateAtmosphericCorrection);
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PREP(calculateBarrelLengthVelocityShift);
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@ -24,7 +24,7 @@ _pressure = _this select 2; // in hPa
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_relativeHumidity = _this select 3; // as ratio 0-1
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_atmosphereModel = _this select 4; // "ICAO" or "ASM"
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_airDensity = [_temperature, _pressure, _relativeHumidity] call FUNC(calculateAirDensity);
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_airDensity = [_temperature, _pressure, _relativeHumidity] call EFUNC(weather,calculateAirDensity);
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if (_atmosphereModel == "ICAO") then {
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(STD_AIR_DENSITY_ICAO / _airDensity) * _ballisticCoefficient
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@ -110,7 +110,7 @@ _stabilityFactor = 1.5;
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if (_caliber > 0 && _bulletLength > 0 && _bulletMass > 0 && _barrelTwist > 0) then {
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_temperature = GET_TEMPERATURE_AT_HEIGHT((getPosASL _unit) select 2);
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_barometricPressure = 1013.25 * exp(-(EGVAR(weather,Altitude) + ((getPosASL _bullet) select 2)) / 7990) - 10 * overcast;
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_barometricPressure = ((getPosASL _bullet) select 2) call EFUNC(weather,calculateBarometricPressure);
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_stabilityFactor = [_caliber, _bulletLength, _bulletMass, _barrelTwist, _muzzleVelocity, _temperature, _barometricPressure] call FUNC(calculateStabilityFactor);
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};
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@ -288,7 +288,7 @@ if (GVAR(AdvancedAirDragEnabled)) then {
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};
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if (GVAR(AtmosphericDensitySimulationEnabled)) then {
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_pressure = 1013.25 * exp(-(EGVAR(weather,Altitude) + (_bulletPosition select 2)) / 7990) - 10 * overcast;
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_pressure = (_bulletPosition select 2) call EFUNC(weather,calculateBarometricPressure);
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_temperature = GET_TEMPERATURE_AT_HEIGHT(_bulletPosition select 2);
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_humidity = EGVAR(weather,currentHumidity);
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_airDensity = STD_AIR_DENSITY_ICAO;
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@ -315,7 +315,7 @@ if (GVAR(AdvancedAirDragEnabled)) then {
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_bulletVelocity = _bulletVelocity vectorDiff _accel;
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} else {
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if (GVAR(AtmosphericDensitySimulationEnabled)) then {
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_pressureDeviation = 1013.25 * exp(-(EGVAR(weather,Altitude) + (_bulletPosition select 2)) / 7990) - 1013.25 - 10 * overcast;
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_pressureDeviation = (_bulletPosition select 2) call EFUNC(weather,calculateBarometricPressure) - 1013.25;
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_temperature = GET_TEMPERATURE_AT_HEIGHT(_bulletPosition select 2);
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_humidity = EGVAR(weather,currentHumidity);
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_airFriction = _airFriction + ((_temperature - 15) * 0.0000015 + _humidity * 0.0000040 + _pressureDeviation * -0.0000009);
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@ -19,7 +19,7 @@ private ["_playerDir", "_windSpeed", "_windDir", "_crosswind", "_headwind", "_hu
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if (isNil QGVAR(MIN) || isNil QGVAR(MAX)) then {
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_temperature = GET_TEMPERATURE_AT_HEIGHT((getPosASL ACE_player) select 2);
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_humidity = EGVAR(weather,currentHumidity);
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_barometricPressure = 1013.25 * exp(-(EGVAR(weather,Altitude) + ((getPosASL ACE_player) select 2)) / 7990) - 10 * overcast;
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_barometricPressure = ((getPosASL ACE_player) select 2) call EFUNC(weather,calculateBarometricPressure);
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_altitude = EGVAR(weather,Altitude) + ((getPosASL ACE_player) select 2);
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GVAR(MIN) = [0, 0, 0, 0, _temperature, _humidity, _barometricPressure, _altitude];
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GVAR(MAX) = [0, 0, 0, 0, _temperature, _humidity, _barometricPressure, _altitude];
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@ -82,7 +82,7 @@ GVAR(MAX) set [5, _humidity max (GVAR(MAX) select 5)];
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GVAR(TOTAL) set [5, (GVAR(TOTAL) select 5) + _humidity];
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// BARO
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_barometricPressure = 1013.25 * exp(-(EGVAR(weather,Altitude) + ((getPosASL ACE_player) select 2)) / 7990) - 10 * overcast;
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_barometricPressure = ((getPosASL ACE_player) select 2) call EFUNC(weather,calculateBarometricPressure);
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GVAR(MIN) set [6, (GVAR(MIN) select 6) min _barometricPressure];
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GVAR(MAX) set [6, _barometricPressure max (GVAR(MAX) select 6)];
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GVAR(TOTAL) set [6, (GVAR(TOTAL) select 6) + _barometricPressure];
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@ -174,7 +174,7 @@ switch (GVAR(Menu)) do {
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};
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case 6: { // BARO
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if (!GVAR(MinAvgMax)) then {
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_textCenterBig = Str(round((1013.25 * exp(-(EGVAR(weather,Altitude) + ((getPosASL ACE_player) select 2)) / 7990) - 10 * overcast) * 10) / 10);
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_textCenterBig = Str(round((((getPosASL ACE_player) select 2) call EFUNC(weather,calculateBarometricPressure)) * 10) / 10);
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} else {
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_textCenterLine1Left = "Min";
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_textCenterLine2Left = "Avg";
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@ -1,6 +1,36 @@
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//XEH_postInit.sqf
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//#define DEBUG_MODE_FULL
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#include "script_component.hpp"
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// Rain variables
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GVAR(enableRain) = true;
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GVAR(rain_next_period) = -1;
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GVAR(rain_period_count) = 0;
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GVAR(rain_initial_rain) = 0;
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if(overcast >= 0.7) then {
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GVAR(rain_initial_rain) = (random ((overcast-0.7)/0.3));
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};
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GVAR(current_rain) = GVAR(rain_initial_rain);
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GVAR(rain_current_range) = -1+(random 2);
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GVAR(overcast_multiplier) = 1;
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// Wind Variables
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ACE_wind = [0, 0, 0];
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GVAR(wind_initial_dir) = (random 360);
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GVAR(wind_initial_speed) = (overcast*5)+(random (overcast*5)) max 1;
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GVAR(wind_mean_speed) = GVAR(wind_initial_speed);
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GVAR(wind_mean_dir) = GVAR(wind_initial_dir);
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GVAR(wind_current_speed) = GVAR(wind_initial_speed);
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GVAR(wind_current_dir) = GVAR(wind_initial_dir);
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GVAR(wind_current_range_speed) = -1+(random 2);
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GVAR(wind_current_range_dir) = -1+(random 2);
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GVAR(wind_next_period) = -1; //ceil((2+random(5))/(GVAR(overcast_multiplier)/10));
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GVAR(wind_next_major_period) = -1;
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GVAR(wind_period_count) = 0;
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GVAR(wind_major_period_count) = 0;
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GVAR(wind_total_time) = 0;
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GVAR(wind_period_start_time) = time;
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call FUNC(getMapData);
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"ACE_WIND_PARAMS" addPublicVariableEventHandler { GVAR(wind_period_start_time) = time; };
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"ACE_RAIN_PARAMS" addPublicVariableEventHandler { GVAR(rain_period_start_time) = time; };
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"ACE_MISC_PARAMS" addPublicVariableEventHandler {
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@ -22,66 +52,9 @@
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{false},
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[37, [true, false, false]], false, 0] call CBA_fnc_addKeybind; // (SHIFT + K)
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// Update Wind
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simulWeatherSync;
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_fnc_updateWind = {
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ACE_wind = [] call FUNC(getWind);
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setWind [ACE_wind select 0, ACE_wind select 1, true];
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2 setGusts 0;
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// Set waves: 0 when no wind, 1 when wind >= 16 m/s
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1 setWaves (((vectorMagnitude ACE_wind) / 16.0) min 1.0);
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//systemChat format ["w:%1 %2,ACE_w:%1 %2, w", [wind select 0, wind select 1, ACE_wind select 0, ACE_wind select 1]];
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};
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[_fnc_updateWind, 1, []] call CBA_fnc_addPerFrameHandler;
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// Update Rain
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_fnc_updateRain = {
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private ["_oldStrength","_rainStrength","_transitionTime","_periodPosition","_periodPercent"];
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if(GVAR(enableRain)) then {
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if(!isNil "ACE_RAIN_PARAMS" && {!isNil QGVAR(rain_period_start_time)}) then {
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_oldStrength = ACE_RAIN_PARAMS select 0;
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_rainStrength = ACE_RAIN_PARAMS select 1;
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_transitionTime = ACE_RAIN_PARAMS select 2;
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_periodPosition = (time - GVAR(rain_period_start_time)) min _transitionTime;
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_periodPercent = (_periodPosition/_transitionTime) min 1;
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0 setRain ((_periodPercent*(_rainStrength-_oldStrength))+_oldStrength);
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};
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};
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};
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[_fnc_updateRain, 2, []] call CBA_fnc_addPerFrameHandler;
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// Update Temperature
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_fnc_updateTemperature = {
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private ["_time","_month","_hourlyCoef","_avgTemperature","_pS1","_pS2"];
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_time = daytime;
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_month = date select 1;
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// Temperature
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_hourlyCoef = -0.5 * sin(360 * ((3 + (date select 3))/24 + (date select 4)/1440));
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GVAR(currentTemperature) = (GVAR(TempDay) select (_month - 1)) * (1 - _hourlyCoef) + (GVAR(TempNight) select (_month - 1)) * _hourlyCoef;
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GVAR(currentTemperature) = GVAR(currentTemperature) - 2 * humidity - 4 * overcast;
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GVAR(currentTemperature) = round(GVAR(currentTemperature) * 10) / 10;
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// Humidity
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GVAR(currentHumidity) = (GVAR(Humidity) select _month) / 100;
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if (rain > 0 && overcast > 0.7) then {
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GVAR(currentHumidity) = 1;
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} else {
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_avgTemperature = ((GVAR(TempDay) select (_month - 1)) + (GVAR(TempNight) select (_month - 1))) / 2;
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_pS1 = 6.112 * exp((17.62 * _avgTemperature) / (243.12 + _avgTemperature));
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_PS2 = 6.112 * exp((17.62 * GVAR(currentTemperature)) / (243.12 + GVAR(currentTemperature)));
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GVAR(currentHumidity) = GVAR(currentHumidity) * _PS1 / _PS2;
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};
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GVAR(currentHumidity) = 0 max GVAR(currentHumidity) min 1;
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// @todo: take altitude and humidity into account
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GVAR(currentRelativeDensity) = (273.15 + 20) / (273.15 + GVAR(currentTemperature));
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};
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[_fnc_updateTemperature, 20, []] call CBA_fnc_addPerFrameHandler;
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[FUNC(updateTemperature), 20, []] call CBA_fnc_addPerFrameHandler;
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[FUNC(updateHumidity), 20, []] call CBA_fnc_addPerFrameHandler;
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[FUNC(updateWind), 1, []] call CBA_fnc_addPerFrameHandler;
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[FUNC(updateRain), 2, []] call CBA_fnc_addPerFrameHandler;
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@ -2,44 +2,16 @@
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#include "script_component.hpp"
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ADDON = false;
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LOG(MSG_INIT);
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PREP(calculateAirDensity);
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PREP(calculateBarometricPressure);
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PREP(displayWindInfo);
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PREP(getMapData);
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PREP(getWind);
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PREP(serverController);
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// Rain variables
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GVAR(enableRain) = true;
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GVAR(rain_next_period) = -1;
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GVAR(rain_period_count) = 0;
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GVAR(rain_initial_rain) = 0;
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if(overcast >= 0.7) then {
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GVAR(rain_initial_rain) = (random ((overcast-0.7)/0.3));
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};
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GVAR(current_rain) = GVAR(rain_initial_rain);
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GVAR(rain_current_range) = -1+(random 2);
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GVAR(overcast_multiplier) = 1;
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// Wind Variables
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ACE_wind = [0, 0, 0];
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GVAR(wind_initial_dir) = (random 360);
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GVAR(wind_initial_speed) = (overcast*5)+(random (overcast*5)) max 1;
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GVAR(wind_mean_speed) = GVAR(wind_initial_speed);
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GVAR(wind_mean_dir) = GVAR(wind_initial_dir);
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GVAR(wind_current_speed) = GVAR(wind_initial_speed);
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GVAR(wind_current_dir) = GVAR(wind_initial_dir);
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GVAR(wind_current_range_speed) = -1+(random 2);
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GVAR(wind_current_range_dir) = -1+(random 2);
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GVAR(wind_next_period) = -1; //ceil((2+random(5))/(GVAR(overcast_multiplier)/10));
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GVAR(wind_next_major_period) = -1;
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GVAR(wind_period_count) = 0;
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GVAR(wind_major_period_count) = 0;
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GVAR(wind_total_time) = 0;
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GVAR(wind_period_start_time) = time;
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// Init weather variables, in case they are needed before postInit
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call FUNC(getMapData);
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PREP(updateHumidity);
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PREP(updateRain);
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PREP(updateTemperature);
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PREP(updateWind);
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ADDON = true;
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36
addons/weather/functions/fnc_calculateAirDensity.sqf
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36
addons/weather/functions/fnc_calculateAirDensity.sqf
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@ -0,0 +1,36 @@
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/*
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* Author: Ruthberg
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*
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* Calculates the air density
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*
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* Arguments:
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* 0: temperature - degrees celcius <NUMBER>
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* 1: pressure - hPa <NUMBER>
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* 2: relativeHumidity - value between 0.0 and 1.0 <NUMBER>
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*
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* Return Value:
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* 0: density of air - kg * m^(-3) <NUMBER>
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*
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* Return value:
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* None
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*/
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#include "script_component.hpp"
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private ["_temperature", "_pressure", "_relativeHumidity"];
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_temperature = _this select 0; // in C
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_pressure = _this select 1; // in hPa
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_relativeHumidity = _this select 2; // as ratio 0-1
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_pressure = _pressure * 100;
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if (_relativeHumidity > 0) then {
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private ["_pSat", "_vaporPressure", "_partialPressure"];
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// Saturation vapor pressure calculated according to: http://wahiduddin.net/calc/density_algorithms.htm
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_pSat = 6.1078 * 10 ^ ((7.5 * _temperature) / (_temperature + 237.3));
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_vaporPressure = _relativeHumidity * _pSat;
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_partialPressure = _pressure - _vaporPressure;
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(_partialPressure * DRY_AIR_MOLAR_MASS + _vaporPressure * WATER_VAPOR_MOLAR_MASS) / (UNIVERSAL_GAS_CONSTANT * KELVIN(_temperature))
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} else {
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_pressure / (SPECIFIC_GAS_CONSTANT_DRY_AIR * KELVIN(_temperature))
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};
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20
addons/weather/functions/fnc_calculateBarometricPressure.sqf
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20
addons/weather/functions/fnc_calculateBarometricPressure.sqf
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@ -0,0 +1,20 @@
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/*
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* Author: Ruthberg
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*
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* Calculates the barometric pressure based on altitude and weather
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*
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* Arguments:
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* 0: altitude - meters <NUMBER>
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*
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* Return Value:
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* 0: barometric pressure - hPA <NUMBER>
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*
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* Return value:
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* None
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*/
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#include "script_component.hpp"
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private ["_altitude"];
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_altitude = _this;
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(1013.25 * exp(-(GVAR(Altitude) + _altitude) / 7990) - 10 * overcast)
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@ -1,5 +1,6 @@
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/*
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* Author: Ruthberg
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*
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* Displays a wind info (colored arrow) in the top left corner of the screen
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*
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* Argument:
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@ -1,5 +1,6 @@
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/*
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* Author: Ruthberg, esteldunedain
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*
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* Get the weather data for the current map
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*
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* Argument:
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@ -109,3 +110,6 @@ if (worldName in ["Imrali"]) exitWith {
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GVAR(TempDay) = [1, 3, 9, 14, 19, 23, 25, 24, 21, 13, 7, 2];
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GVAR(TempNight) = [-4, -3, 0, 4, 9, 12, 14, 14, 10, 6, 2, -2];
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GVAR(Humidity) = [82, 80, 78, 70, 71, 72, 70, 73, 78, 80, 83, 82];
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GVAR(currentTemperature) = 20;
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GVAR(currentHumidity) = 0.5;
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@ -1,5 +1,6 @@
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/*
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* Author: ACE2 Team
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*
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* Calculate current wind locally from the data broadcasted by the server
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*
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* Argument:
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@ -1,5 +1,6 @@
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/*
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* Author: ACE2 Team, esteldunedain
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*
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* Calculate the wind and rain evolution on the server. Broadcast the current and next values to the clients
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*
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* Argument:
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28
addons/weather/functions/fnc_updateHumidity.sqf
Normal file
28
addons/weather/functions/fnc_updateHumidity.sqf
Normal file
@ -0,0 +1,28 @@
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/*
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* Author: ACE2 Team
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*
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* Updates GVAR(currentHumidity) based on
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*
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* Argument:
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* Nothing
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*
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* Return value:
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* Nothing
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*/
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#include "script_component.hpp"
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private ["_month", "_avgTemperature", "_pS1", "_pS2"];
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_month = date select 1;
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GVAR(currentHumidity) = (GVAR(Humidity) select _month) / 100;
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if (rain > 0 && overcast > 0.7) then {
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GVAR(currentHumidity) = 1;
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} else {
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_avgTemperature = ((GVAR(TempDay) select (_month - 1)) + (GVAR(TempNight) select (_month - 1))) / 2;
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_pS1 = 6.112 * exp((17.62 * _avgTemperature) / (243.12 + _avgTemperature));
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_PS2 = 6.112 * exp((17.62 * GVAR(currentTemperature)) / (243.12 + GVAR(currentTemperature)));
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GVAR(currentHumidity) = GVAR(currentHumidity) * _PS1 / _PS2;
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};
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GVAR(currentHumidity) = 0 max GVAR(currentHumidity) min 1;
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26
addons/weather/functions/fnc_updateRain.sqf
Normal file
26
addons/weather/functions/fnc_updateRain.sqf
Normal file
@ -0,0 +1,26 @@
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/*
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* Author: ACE2 Team
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*
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* Updates rain based on ACE_RAIN_PARAMS
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*
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* Argument:
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* Nothing
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*
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* Return value:
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* Nothing
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*/
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#include "script_component.hpp"
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private ["_oldStrength", "_rainStrength", "_transitionTime", "_periodPosition", "_periodPercent"];
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if (!GVAR(enableRain)) exitWith {};
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if (!isNil "ACE_RAIN_PARAMS" && {!isNil QGVAR(rain_period_start_time)}) then {
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_oldStrength = ACE_RAIN_PARAMS select 0;
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_rainStrength = ACE_RAIN_PARAMS select 1;
|
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_transitionTime = ACE_RAIN_PARAMS select 2;
|
||||
_periodPosition = (time - GVAR(rain_period_start_time)) min _transitionTime;
|
||||
_periodPercent = (_periodPosition/_transitionTime) min 1;
|
||||
|
||||
0 setRain ((_periodPercent*(_rainStrength-_oldStrength))+_oldStrength);
|
||||
};
|
22
addons/weather/functions/fnc_updateTemperature.sqf
Normal file
22
addons/weather/functions/fnc_updateTemperature.sqf
Normal file
@ -0,0 +1,22 @@
|
||||
/*
|
||||
* Author: ACE2 Team
|
||||
*
|
||||
* Updates GVAR(currentTemperature) based on the map data
|
||||
*
|
||||
* Argument:
|
||||
* Nothing
|
||||
*
|
||||
* Return value:
|
||||
* Nothing
|
||||
*/
|
||||
#include "script_component.hpp"
|
||||
|
||||
private ["_time", "_month", "_hourlyCoef"];
|
||||
_time = daytime;
|
||||
_month = date select 1;
|
||||
|
||||
_hourlyCoef = -0.5 * sin(360 * ((3 + (date select 3))/24 + (date select 4)/1440));
|
||||
|
||||
GVAR(currentTemperature) = (GVAR(TempDay) select (_month - 1)) * (1 - _hourlyCoef) + (GVAR(TempNight) select (_month - 1)) * _hourlyCoef;
|
||||
GVAR(currentTemperature) = GVAR(currentTemperature) - 2 * humidity - 4 * overcast;
|
||||
GVAR(currentTemperature) = round(GVAR(currentTemperature) * 10) / 10;
|
21
addons/weather/functions/fnc_updateWind.sqf
Normal file
21
addons/weather/functions/fnc_updateWind.sqf
Normal file
@ -0,0 +1,21 @@
|
||||
/*
|
||||
* Author: ACE2 Team
|
||||
*
|
||||
* Updates wind, gusts and waves based on ACE_wind
|
||||
*
|
||||
* Argument:
|
||||
* Nothing
|
||||
*
|
||||
* Return value:
|
||||
* Nothing
|
||||
*/
|
||||
#include "script_component.hpp"
|
||||
|
||||
ACE_wind = [] call FUNC(getWind);
|
||||
setWind [ACE_wind select 0, ACE_wind select 1, true];
|
||||
2 setGusts 0;
|
||||
|
||||
// Set waves: 0 when no wind, 1 when wind >= 16 m/s
|
||||
1 setWaves (((vectorMagnitude ACE_wind) / 16.0) min 1.0);
|
||||
|
||||
//hintSilent format["Wind: %1\nACE_wind: %2\nDeviation: %3 (m/s)", wind, ACE_wind, Round((vectorMagnitude (ACE_wind vectorDiff wind)) * 1000) / 1000];
|
@ -10,3 +10,11 @@
|
||||
#endif
|
||||
|
||||
#include "\z\ace\addons\main\script_macros.hpp"
|
||||
|
||||
#define ABSOLUTE_ZERO_IN_CELSIUS -273.15
|
||||
#define KELVIN(t) (t - ABSOLUTE_ZERO_IN_CELSIUS)
|
||||
#define CELSIUS(t) (t + ABSOLUTE_ZERO_IN_CELSIUS)
|
||||
#define UNIVERSAL_GAS_CONSTANT 8.314
|
||||
#define WATER_VAPOR_MOLAR_MASS 0.018016
|
||||
#define DRY_AIR_MOLAR_MASS 0.028964
|
||||
#define SPECIFIC_GAS_CONSTANT_DRY_AIR 287.058
|
||||
|
Loading…
Reference in New Issue
Block a user